Senior Platform Engineer – Xbox Games Technology Group – The Coalition

Microsoft

full-time

Posted: September 23, 2025

Application Deadline: October 14, 2025

Number of Vacancies: 1

Job Description

Games continue to evolve and push the boundaries of entertainment as we know it. The bar to deliver world-class games continues to rise, driven by advantages in better hardware and software capabilities. Along with optimizing game development engines, developing infrastructure and workflows for efficient remote and hybrid development, brings new opportunities and engineering challenges that all studios are facing today. Solving these challenges is critical to enabling efficient hybrid teams as well as external globally distributed development partners who help scale during peak phases of development. At The Coalition Studio, through our work on the acclaimed Gears of War franchise, we are tackling these problems head-on by leading engine innovation, developing technical showcase technologies, and delivering world-class workflows, tools and features that are adopted across the wider Xbox Game Studios organization. As a Senior Platform Engineer at The Coalition, you will be a highly valued member of a world class Engine and Game Development team. You should have proficient C++ skills, Unreal Engine experience (UE4+), be comfortable with Perforce, and have a passion for problem solving. You are a generalist knowledgeable in areas such as Rendering, Systems, Audio, Gameplay and Animation.

Locations

  • Vancouver, British Columbia, Canada

Salary

114,400 - 203,900 CAD / yearly

Required Qualifications

  • Bachelor's Degree in Computer Science or related technical field (degree in Computer Science)
  • technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python (experience, 4 years)
  • developing and optimizing multithreaded systems (experience, 5 years)
  • working with Unreal Engine (experience, 3 years)
  • bringing game engines to new hardware platforms (experience)

Preferred Qualifications

  • proficient in C++ and object-oriented design programming (experience)
  • high quality problem solving abilities (experience)
  • effective communication skills; ability to work closely with other high-caliber engineers and artists (experience)
  • works with all disciplines found within a games studio (experience)
  • integrating and supporting third party game technology SDKs (experience)
  • proficient in Python or other popular high level scripting language (experience)
  • building game engine tools and tool chains (experience)
  • C#/.NET experience (experience)

Responsibilities

  • Extend and modify Unreal Engine to support new hardware platforms (e.g. mobile, XR, handheld, console, cloud streaming)
  • Optimize engine performance and memory usage for platform-specific requirements
  • Interface with platform SDKs and APIs to maintain compatibility and maximize hardware capabilities
  • Collaborate with cross-functional teams to ensure platform stability and readiness for production
  • Help maintain and upgrade the Unreal Engine to the latest version released by Epic Games.

Benefits

  • healthcare: Industry leading healthcare
  • education: Educational resources
  • discounts: Discounts on products and services
  • savings: Savings and investments
  • leave: Maternity and paternity leave
  • time away: Generous time away
  • giving: Giving programs
  • networking: Opportunities to network and connect

Travel Requirements

0-25 %

Documents

Tags & Categories

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