Display System Engineer

Meta

full-time

Posted: October 7, 2025

Application Deadline: November 10, 2025

Number of Vacancies: 1

Job Description

As a Display System Engineer at Meta Reality Labs, you will drive the end-to-end design and delivery of advanced binocular display systems for AR products. This role requires technical expertise across optical, mechanical, calibration, and system interface domains, as well as leadership in cross-functional environments. You will be responsible for defining system architecture, requirements, and execution strategies, ensuring successful productization from concept through high-volume manufacturing.

Locations

  • Sunnyvale, CA, USA
  • Redmond, WA, USA

Salary

204,000 - 281,000 USD / yearly

Required Qualifications

  • MS or BS in Engineering, Physics, Optics, or related field (degree in Engineering, Physics, Optics)
  • 10+ years of experience in developing complex optical systems (experience, 10 years)
  • 5+ years in a technical leadership role (experience, 5 years)
  • 5+ years of experience and knowledge of optics in three or more of the following: systems design and integration, imaging, illumination, radiometry and photometry, physical and geometric optics, statistics, and polarization (experience in Optics, 5 years)
  • Demonstrated expertise in binocular display system design and integration (experience)
  • Experience on shipping products with advanced optical systems (experience)
  • Collaboration experience and influencing skills (experience)

Preferred Qualifications

  • Experience with full product life cycle launches in AR/VR or wearable display systems (experience)
  • Familiarity with display calibration functions and graphics pipelines (experience)
  • In-depth knowledge of display optical requirement definitions, characterization and performance optimization (experience)

Responsibilities

  • Drive the design and integration of full binocular display systems, including optics, mechanics, calibration, and system interfaces
  • Define sub-system requirements with the product team, then deliver AR/VR hardware, software, and calibration that meets specifications. This may include: hardware (optics, electronics, mechanics, silicon, sensors, data communication), software (computer vision algorithms, calibration, modeling, analysis), and performance analysis
  • Resolve requirements discrepancies and ensure alignment across all engineering disciplines
  • Drive cross-functional engagement with partners to develop concepts and prototypes into manufacturable product hardware
  • Collaborate with product, hardware, software, calibration, integration, and validation teams to deliver AR/VR hardware that meets specifications
  • Lead design verification, testing, and troubleshooting to correlate with optical modeling, metrology, and system performance
  • Influence technical direction and strategy across the organization
  • Mentor and develop engineers and cross-functional partners

Benefits

  • compensation: bonus + equity + benefits

Documents

Tags & Categories

AR/VRHardwareEngineeringFacebook Reality LabsMeta
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