Resume and JobRESUME AND JOB
Activision logo

Engine Programmer (Senior to Principal)

Activision

Engine Programmer (Senior to Principal)

Activision logo

Activision

full-time

Posted: October 3, 2025

Number of Vacancies: 1

Job Description

Elsewhere Entertainment is looking for a talented Senior+ Engine Programmer to drive the creation of innovative systems and technologies for our next-generation AAA experiences on our new IP. We’re hiring at multiple levels of seniority - whether you’re a seasoned Senior Engineer or an experienced Principal looking to shape foundational engine systems, we want to hear from you.In this role, you will implement complex technical systems and help drive the technical direction of our projects, ensuring that our games deliver exceptional experiences to players around the world. Together we foster a culture of excellence, innovation, and collaboration by actively sharing technical expertise with the team, including non-technical colleagues, and help deliver cutting-edge tools and solutions that push the boundaries of what is possible in gaming. You’ll help us by… Implementing, maintaining and optimizing engine systems with a focus on performance and scalability. More senior candidates are expected to take end-to-end ownership of complex systems, from prototype to final result. Improving our technology stack for next-gen development and future platforms. Working with stakeholders to translate creative ideas into software. Collaborate with peers, fostering a culture of learning and technical excellence. Communicating technical considerations and trade-offs and how those align with project goals, inspiring and guiding your peers and stakeholders. Anticipating challenges and risks and implementing innovative and preventative solutions. You’re awesome because you have… 4+ years as a professional programmer or a combination of education and relevant experience. Led the design and implementation of large-scale systems with significant complexity and cross-disciplinary impact. With increasing seniority, increasingly deep expertise with:C/C++, 3D math, common data structures, and algorithms. Profiling and optimization. Code robustness and testability One or more areas such as game/tools UI/UX, VFX, online systems, physics, rendering, vehicles, or open-world streaming. Experience with modular architecture, event-driven systems, design patterns, and object-oriented programming principles. Ability to work effectively with both internally and externally developed codebases. A strong commitment to writing clean, maintainable, portable, and optimized code. A proven track record of contributing to one or more shipped AAA games. Bonus points for… Recognition in your field(s) of expertise. Experience in adjacent disciplines such as quest design, environment art, programming, etc. Contributed significantly to shipped AAA titles, demonstrating leadership in delivering high-quality results. Significant experience with console development. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Locations

  • Warsaw, Poland

Salary

Salary not disclosed

Estimated Salary Rangehigh confidence

150,000 - 220,000 USD / yearly

Source: grok estimate

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • C/C++intermediate
  • 3D mathintermediate
  • common data structuresintermediate
  • algorithmsintermediate
  • Profiling and optimizationintermediate
  • Code robustness and testabilityintermediate
  • game/tools UI/UXintermediate
  • VFXintermediate
  • online systemsintermediate
  • physicsintermediate
  • renderingintermediate
  • vehiclesintermediate
  • open-world streamingintermediate
  • modular architectureintermediate
  • event-driven systemsintermediate
  • design patternsintermediate
  • object-oriented programming principlesintermediate
  • technical excellenceintermediate
  • quest designintermediate
  • uiintermediate
  • object-oriented programmingintermediate
  • data structuresintermediate
  • c/c++intermediate
  • environment artintermediate

Required Qualifications

  • 4+ years as a professional programmer or a combination of education and relevant experience. (experience, 4 years)
  • Led the design and implementation of large-scale systems with significant complexity and cross-disciplinary impact. (experience)
  • With increasing seniority, increasingly deep expertise with: C/C++, 3D math, common data structures, and algorithms. (experience)
  • Profiling and optimization. (experience)
  • Code robustness and testability (experience)
  • One or more areas such as game/tools UI/UX, VFX, online systems, physics, rendering, vehicles, or open-world streaming. (experience)
  • Experience with modular architecture, event-driven systems, design patterns, and object-oriented programming principles. (experience)
  • Ability to work effectively with both internally and externally developed codebases. (experience)
  • A strong commitment to writing clean, maintainable, portable, and optimized code. (experience)
  • A proven track record of contributing to one or more shipped AAA games. (experience)

Preferred Qualifications

  • Recognition in your field(s) of expertise. (experience)
  • Experience in adjacent disciplines such as quest design, environment art, programming, etc. (experience)
  • Contributed significantly to shipped AAA titles, demonstrating leadership in delivering high-quality results. (experience)
  • Significant experience with console development. (experience)

Responsibilities

  • Implementing, maintaining and optimizing engine systems with a focus on performance and scalability.
  • More senior candidates are expected to take end-to-end ownership of complex systems, from prototype to final result.
  • Improving our technology stack for next-gen development and future platforms.
  • Working with stakeholders to translate creative ideas into software.
  • Collaborate with peers, fostering a culture of learning and technical excellence.
  • Communicating technical considerations and trade-offs and how those align with project goals, inspiring and guiding your peers and stakeholders.
  • Anticipating challenges and risks and implementing innovative and preventative solutions.

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Tags & Categories

Programming/Software EngineeringProgramming/Software Engineering

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Activision logo

Engine Programmer (Senior to Principal)

Activision

Engine Programmer (Senior to Principal)

Activision logo

Activision

full-time

Posted: October 3, 2025

Number of Vacancies: 1

Job Description

Elsewhere Entertainment is looking for a talented Senior+ Engine Programmer to drive the creation of innovative systems and technologies for our next-generation AAA experiences on our new IP. We’re hiring at multiple levels of seniority - whether you’re a seasoned Senior Engineer or an experienced Principal looking to shape foundational engine systems, we want to hear from you.In this role, you will implement complex technical systems and help drive the technical direction of our projects, ensuring that our games deliver exceptional experiences to players around the world. Together we foster a culture of excellence, innovation, and collaboration by actively sharing technical expertise with the team, including non-technical colleagues, and help deliver cutting-edge tools and solutions that push the boundaries of what is possible in gaming. You’ll help us by… Implementing, maintaining and optimizing engine systems with a focus on performance and scalability. More senior candidates are expected to take end-to-end ownership of complex systems, from prototype to final result. Improving our technology stack for next-gen development and future platforms. Working with stakeholders to translate creative ideas into software. Collaborate with peers, fostering a culture of learning and technical excellence. Communicating technical considerations and trade-offs and how those align with project goals, inspiring and guiding your peers and stakeholders. Anticipating challenges and risks and implementing innovative and preventative solutions. You’re awesome because you have… 4+ years as a professional programmer or a combination of education and relevant experience. Led the design and implementation of large-scale systems with significant complexity and cross-disciplinary impact. With increasing seniority, increasingly deep expertise with:C/C++, 3D math, common data structures, and algorithms. Profiling and optimization. Code robustness and testability One or more areas such as game/tools UI/UX, VFX, online systems, physics, rendering, vehicles, or open-world streaming. Experience with modular architecture, event-driven systems, design patterns, and object-oriented programming principles. Ability to work effectively with both internally and externally developed codebases. A strong commitment to writing clean, maintainable, portable, and optimized code. A proven track record of contributing to one or more shipped AAA games. Bonus points for… Recognition in your field(s) of expertise. Experience in adjacent disciplines such as quest design, environment art, programming, etc. Contributed significantly to shipped AAA titles, demonstrating leadership in delivering high-quality results. Significant experience with console development. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Locations

  • Warsaw, Poland

Salary

Salary not disclosed

Estimated Salary Rangehigh confidence

150,000 - 220,000 USD / yearly

Source: grok estimate

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • C/C++intermediate
  • 3D mathintermediate
  • common data structuresintermediate
  • algorithmsintermediate
  • Profiling and optimizationintermediate
  • Code robustness and testabilityintermediate
  • game/tools UI/UXintermediate
  • VFXintermediate
  • online systemsintermediate
  • physicsintermediate
  • renderingintermediate
  • vehiclesintermediate
  • open-world streamingintermediate
  • modular architectureintermediate
  • event-driven systemsintermediate
  • design patternsintermediate
  • object-oriented programming principlesintermediate
  • technical excellenceintermediate
  • quest designintermediate
  • uiintermediate
  • object-oriented programmingintermediate
  • data structuresintermediate
  • c/c++intermediate
  • environment artintermediate

Required Qualifications

  • 4+ years as a professional programmer or a combination of education and relevant experience. (experience, 4 years)
  • Led the design and implementation of large-scale systems with significant complexity and cross-disciplinary impact. (experience)
  • With increasing seniority, increasingly deep expertise with: C/C++, 3D math, common data structures, and algorithms. (experience)
  • Profiling and optimization. (experience)
  • Code robustness and testability (experience)
  • One or more areas such as game/tools UI/UX, VFX, online systems, physics, rendering, vehicles, or open-world streaming. (experience)
  • Experience with modular architecture, event-driven systems, design patterns, and object-oriented programming principles. (experience)
  • Ability to work effectively with both internally and externally developed codebases. (experience)
  • A strong commitment to writing clean, maintainable, portable, and optimized code. (experience)
  • A proven track record of contributing to one or more shipped AAA games. (experience)

Preferred Qualifications

  • Recognition in your field(s) of expertise. (experience)
  • Experience in adjacent disciplines such as quest design, environment art, programming, etc. (experience)
  • Contributed significantly to shipped AAA titles, demonstrating leadership in delivering high-quality results. (experience)
  • Significant experience with console development. (experience)

Responsibilities

  • Implementing, maintaining and optimizing engine systems with a focus on performance and scalability.
  • More senior candidates are expected to take end-to-end ownership of complex systems, from prototype to final result.
  • Improving our technology stack for next-gen development and future platforms.
  • Working with stakeholders to translate creative ideas into software.
  • Collaborate with peers, fostering a culture of learning and technical excellence.
  • Communicating technical considerations and trade-offs and how those align with project goals, inspiring and guiding your peers and stakeholders.
  • Anticipating challenges and risks and implementing innovative and preventative solutions.

Target Your Resume for "Engine Programmer (Senior to Principal)" , Activision

Get personalized recommendations to optimize your resume specifically for Engine Programmer (Senior to Principal). Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Engine Programmer (Senior to Principal)" , Activision

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Programming/Software EngineeringProgramming/Software Engineering

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No related jobs found at the moment.