Resume and JobRESUME AND JOB
Activision logo

Senior Technical Animator

Activision

Senior Technical Animator

Activision logo

Activision

full-time

Posted: November 4, 2025

Number of Vacancies: 1

Job Description

Elsewhere Entertainment is looking for a Senior Technical Animator to join the development of an exciting new IP. You will become and be part of a tight-knit team that prides itself on creating complex, high-quality and believable content. Using your experience, on this project you will positively contribute to our studio — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.Key ResponsibilitiesDevelop, maintain, and refine animation pipelines and systems within DCC tools (e.g., Autodesk Maya, MotionBuilder).Collaborate closely with animators, artists, and engine programmers to ensure seamless integration of assets into the game engine.Set up and utilize real-time ragdoll and IK systems to serve animation and gameplay requirements.Troubleshoot and resolve technical animation problems, providing hands-on support to the animation team.Liaise with character modelers, texture artists, animators, and engine teams to integrate rigs and motion-capture data effectively.·Required Qualifications5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems·Required SkillsSolid experience with real-time game engines and integrating animations into in-game environmentsWell-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animationStrong grasp of animation principles and their application in both keyframe and procedural contextsProficiency in Python, MEL, or similar scripting languages for tool development and automationExperience implementing real-time physics, such as Havok ragdoll systems·Nice to HaveFamiliarity with C++ and C#, or other general-purpose programming languagesExperience with package management and deployment systems like Rez and PyPI.Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Locations

  • Warszawa, Poland
  • Malmö, Sweden

Salary

Salary not disclosed

Estimated Salary Rangehigh confidence

140,000 - 200,000 USD / yearly

Source: grok estimate

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Solid experience with real-time game engines and integrating animations into in-game environmentsintermediate
  • Well-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animationintermediate
  • Strong grasp of animation principles and their application in both keyframe and procedural contextsintermediate
  • Proficiency in Python, MEL, or similar scripting languages for tool development and automationintermediate
  • Experience implementing real-time physics, such as Havok ragdoll systemsintermediate
  • animationintermediate
  • autodesk mayaintermediate
  • game developmentintermediate
  • game engineintermediate
  • c++intermediate
  • c#intermediate
  • pythonintermediate
  • scripting languagesintermediate
  • hands-on supportintermediate
  • havokintermediate
  • kinematicsintermediate
  • troubleshootintermediate

Required Qualifications

  • 5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems (experience, 5 years)

Preferred Qualifications

  • Familiarity with C++ and C#, or other general-purpose programming languages (experience)
  • Experience with package management and deployment systems like Rez and PyPI. (experience)

Responsibilities

  • Develop, maintain, and refine animation pipelines and systems within DCC tools (e.g., Autodesk Maya, MotionBuilder).
  • Collaborate closely with animators, artists, and engine programmers to ensure seamless integration of assets into the game engine.
  • Set up and utilize real-time ragdoll and IK systems to serve animation and gameplay requirements.
  • Troubleshoot and resolve technical animation problems, providing hands-on support to the animation team.
  • Liaise with character modelers, texture artists, animators, and engine teams to integrate rigs and motion-capture data effectively.

Target Your Resume for "Senior Technical Animator" , Activision

Get personalized recommendations to optimize your resume specifically for Senior Technical Animator. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Senior Technical Animator" , Activision

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

AnimationAnimation

Related Jobs You May Like

No related jobs found at the moment.

Activision logo

Senior Technical Animator

Activision

Senior Technical Animator

Activision logo

Activision

full-time

Posted: November 4, 2025

Number of Vacancies: 1

Job Description

Elsewhere Entertainment is looking for a Senior Technical Animator to join the development of an exciting new IP. You will become and be part of a tight-knit team that prides itself on creating complex, high-quality and believable content. Using your experience, on this project you will positively contribute to our studio — with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.Key ResponsibilitiesDevelop, maintain, and refine animation pipelines and systems within DCC tools (e.g., Autodesk Maya, MotionBuilder).Collaborate closely with animators, artists, and engine programmers to ensure seamless integration of assets into the game engine.Set up and utilize real-time ragdoll and IK systems to serve animation and gameplay requirements.Troubleshoot and resolve technical animation problems, providing hands-on support to the animation team.Liaise with character modelers, texture artists, animators, and engine teams to integrate rigs and motion-capture data effectively.·Required Qualifications5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems·Required SkillsSolid experience with real-time game engines and integrating animations into in-game environmentsWell-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animationStrong grasp of animation principles and their application in both keyframe and procedural contextsProficiency in Python, MEL, or similar scripting languages for tool development and automationExperience implementing real-time physics, such as Havok ragdoll systems·Nice to HaveFamiliarity with C++ and C#, or other general-purpose programming languagesExperience with package management and deployment systems like Rez and PyPI.Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Locations

  • Warszawa, Poland
  • Malmö, Sweden

Salary

Salary not disclosed

Estimated Salary Rangehigh confidence

140,000 - 200,000 USD / yearly

Source: grok estimate

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Solid experience with real-time game engines and integrating animations into in-game environmentsintermediate
  • Well-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animationintermediate
  • Strong grasp of animation principles and their application in both keyframe and procedural contextsintermediate
  • Proficiency in Python, MEL, or similar scripting languages for tool development and automationintermediate
  • Experience implementing real-time physics, such as Havok ragdoll systemsintermediate
  • animationintermediate
  • autodesk mayaintermediate
  • game developmentintermediate
  • game engineintermediate
  • c++intermediate
  • c#intermediate
  • pythonintermediate
  • scripting languagesintermediate
  • hands-on supportintermediate
  • havokintermediate
  • kinematicsintermediate
  • troubleshootintermediate

Required Qualifications

  • 5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems (experience, 5 years)

Preferred Qualifications

  • Familiarity with C++ and C#, or other general-purpose programming languages (experience)
  • Experience with package management and deployment systems like Rez and PyPI. (experience)

Responsibilities

  • Develop, maintain, and refine animation pipelines and systems within DCC tools (e.g., Autodesk Maya, MotionBuilder).
  • Collaborate closely with animators, artists, and engine programmers to ensure seamless integration of assets into the game engine.
  • Set up and utilize real-time ragdoll and IK systems to serve animation and gameplay requirements.
  • Troubleshoot and resolve technical animation problems, providing hands-on support to the animation team.
  • Liaise with character modelers, texture artists, animators, and engine teams to integrate rigs and motion-capture data effectively.

Target Your Resume for "Senior Technical Animator" , Activision

Get personalized recommendations to optimize your resume specifically for Senior Technical Animator. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Senior Technical Animator" , Activision

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

AnimationAnimation

Related Jobs You May Like

No related jobs found at the moment.