Resume and JobRESUME AND JOB
Activision logo

Viewmodel Animator

Activision

Viewmodel Animator

Activision logo

Activision

full-time

Posted: August 1, 2025

Number of Vacancies: 1

Job Description

Your PlatformSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us. This role will be studio based at our Toronto, Canada location with flexible working support. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Your MissionAs a Viewmodel Animator you will be expected to create high fidelity 1st person animations that align to our pursuit of ultimate player immersion. This Immersion is achieved with Animations that mirror their real-world counterparts, including Weapon-Handling, Hand-to-Hand Combat and Locomotion. The ability to identify and execute the “feel” the project instructs, is the prime directive. You will be joining our Passionate and Dedicated team of Animators who continue pushing our standards of quality and drive that echo throughout our studio. If you’re looking for the right environment to display and master your talents, then Sledgehammer Games is the place for you!Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic. Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation. Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles. Troubleshoot tool implementations and spearhead workflow improvements in order to increase the efficiency and creativity of the team.Player ProfileMinimum Requirements:3 years industry experienceAt least 1 shipped title or equivalentA strong ability for hand-keyed animationA knowledge of animation fundamentals with a focus on keyframe animation and human movement Ability to adapt to new tools and tech Experience animating in the Maya environment Problem-solving skills both technical and cross-department Ability to think philosophically about character movement Extra Points:Understanding of real-world weapon functionality is a plusKnowledge of Cinematic and Motion Capture Editing and cleanup An understanding of character creation (modeling, texturing, and rigging) is a bonus. Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Locations

  • Toronto, Ontario, Canada

Salary

Salary not disclosed

Estimated Salary Rangehigh confidence

95,000 - 125,000 USD / yearly

Source: grok estimate

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • traditional animation fundamentalsintermediate
  • hand-keyed animationintermediate
  • keyframe animationintermediate
  • human movementintermediate
  • camera animationintermediate
  • cinematic framingintermediate
  • shot continuityintermediate
  • facial animationintermediate
  • animating in the Maya environmentintermediate
  • problem-solving skillsintermediate
  • adapt to new tools and techintermediate
  • animationintermediate
  • animatorintermediate
  • mayaintermediate
  • motion captureintermediate
  • texturingintermediate
  • riggingintermediate
  • keyframeintermediate
  • animatingintermediate
  • troubleshootintermediate

Required Qualifications

  • 3 years industry experience (experience, 3 years)
  • At least 1 shipped title or equivalent (experience)
  • A strong ability for hand-keyed animation (experience)
  • A knowledge of animation fundamentals with a focus on keyframe animation and human movement (experience)
  • Ability to adapt to new tools and tech (experience)
  • Experience animating in the Maya environment (experience)
  • Problem-solving skills both technical and cross-department (experience)
  • Ability to think philosophically about character movement (experience)

Preferred Qualifications

  • Understanding of real-world weapon functionality is a plus (experience)
  • Knowledge of Cinematic and Motion Capture Editing and cleanup (experience)
  • An understanding of character creation (modeling, texturing, and rigging) is a bonus. (experience)

Responsibilities

  • Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic.
  • Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation.
  • Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles.
  • Troubleshoot tool implementations and spearhead workflow improvements in order to increase the efficiency and creativity of the team.

Benefits

  • general: flexible working support

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Activision logo

Viewmodel Animator

Activision

Viewmodel Animator

Activision logo

Activision

full-time

Posted: August 1, 2025

Number of Vacancies: 1

Job Description

Your PlatformSledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us. This role will be studio based at our Toronto, Canada location with flexible working support. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Your MissionAs a Viewmodel Animator you will be expected to create high fidelity 1st person animations that align to our pursuit of ultimate player immersion. This Immersion is achieved with Animations that mirror their real-world counterparts, including Weapon-Handling, Hand-to-Hand Combat and Locomotion. The ability to identify and execute the “feel” the project instructs, is the prime directive. You will be joining our Passionate and Dedicated team of Animators who continue pushing our standards of quality and drive that echo throughout our studio. If you’re looking for the right environment to display and master your talents, then Sledgehammer Games is the place for you!Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic. Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation. Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles. Troubleshoot tool implementations and spearhead workflow improvements in order to increase the efficiency and creativity of the team.Player ProfileMinimum Requirements:3 years industry experienceAt least 1 shipped title or equivalentA strong ability for hand-keyed animationA knowledge of animation fundamentals with a focus on keyframe animation and human movement Ability to adapt to new tools and tech Experience animating in the Maya environment Problem-solving skills both technical and cross-department Ability to think philosophically about character movement Extra Points:Understanding of real-world weapon functionality is a plusKnowledge of Cinematic and Motion Capture Editing and cleanup An understanding of character creation (modeling, texturing, and rigging) is a bonus. Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

Locations

  • Toronto, Ontario, Canada

Salary

Salary not disclosed

Estimated Salary Rangehigh confidence

95,000 - 125,000 USD / yearly

Source: grok estimate

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • traditional animation fundamentalsintermediate
  • hand-keyed animationintermediate
  • keyframe animationintermediate
  • human movementintermediate
  • camera animationintermediate
  • cinematic framingintermediate
  • shot continuityintermediate
  • facial animationintermediate
  • animating in the Maya environmentintermediate
  • problem-solving skillsintermediate
  • adapt to new tools and techintermediate
  • animationintermediate
  • animatorintermediate
  • mayaintermediate
  • motion captureintermediate
  • texturingintermediate
  • riggingintermediate
  • keyframeintermediate
  • animatingintermediate
  • troubleshootintermediate

Required Qualifications

  • 3 years industry experience (experience, 3 years)
  • At least 1 shipped title or equivalent (experience)
  • A strong ability for hand-keyed animation (experience)
  • A knowledge of animation fundamentals with a focus on keyframe animation and human movement (experience)
  • Ability to adapt to new tools and tech (experience)
  • Experience animating in the Maya environment (experience)
  • Problem-solving skills both technical and cross-department (experience)
  • Ability to think philosophically about character movement (experience)

Preferred Qualifications

  • Understanding of real-world weapon functionality is a plus (experience)
  • Knowledge of Cinematic and Motion Capture Editing and cleanup (experience)
  • An understanding of character creation (modeling, texturing, and rigging) is a bonus. (experience)

Responsibilities

  • Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic.
  • Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation.
  • Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles.
  • Troubleshoot tool implementations and spearhead workflow improvements in order to increase the efficiency and creativity of the team.

Benefits

  • general: flexible working support

Target Your Resume for "Viewmodel Animator" , Activision

Get personalized recommendations to optimize your resume specifically for Viewmodel Animator. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Viewmodel Animator" , Activision

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

AnimationAnimation

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No related jobs found at the moment.