Resume and JobRESUME AND JOB
Apple logo

Character Technical Artist

Apple

Design Jobs

Character Technical Artist

full-timePosted: Oct 9, 2025

Job Description

Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented 3D Tech Artist. You would join a team building simulation art assets. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. As a Character Technical Artist in the AIML Simulation group, you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

30,000,000 - 60,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • hardworkingintermediate
  • dedicatedintermediate
  • results-orientedintermediate
  • 3D Tech Artistintermediate
  • building simulation art assetsintermediate
  • committing to valuesintermediate
  • sharing ideasintermediate
  • innovationintermediate
  • diversity of thinkingintermediate
  • Character Technical Artistintermediate
  • developing simulationsintermediate
  • generating synthetic dataintermediate
  • AIML-based featuresintermediate
  • fearless in trying new thingsintermediate
  • iterating on ideasintermediate
  • quickly prototypeintermediate
  • high-quality implementationsintermediate
  • collaborate effectivelyintermediate
  • cross-functional teamsintermediate

Required Qualifications

  • At least 5 years of experience working as a Rigger or Character Technical Director in (experience, 5 years)
  • animation, VFX and/or video games (experience)
  • Expertise in using/extending/designing digital asset pipelines that can handle large-scale (experience)
  • character generation and customization such as for feature films and games. (experience)
  • Strong knowledge of character rigging principles, anatomy, and deformation. (experience)
  • Experienced Maya user (experience)
  • Experience with Maya, Houdini, or other DCC’s programming APIs (experience)
  • Strong Python scripting skills (experience)
  • Familiarity with muscle, cloth, hair/fur systems, and corrective blendshape workflows. (experience)
  • Problem-solving mindset and ability to balance animator needs with technical constraints. (experience)
  • Experience with hair/fur systems (e.g. XGen, Houdini Groom) (experience)
  • Skilled at modern human character modeling: (experience)
  • Digital sculpting, modeling, simulating, and command of mesh topology. (experience)
  • Understanding of shading, lighting, structure, texturing and materials. (experience)

Preferred Qualifications

  • Familiarity with USD format and tools (experience)
  • C++ programming experienceC++ programming experience (experience)

Responsibilities

  • As a Character Technical Artist in the AIML Simulation group, you will have an opportunity to
  • be part of an innovation-focused organization within Apple that is developing simulations and
  • generating synthetic data. You will be able to work on highly ambitious and impactful simulation
  • projects. This team has a strong focus on enabling AIML-based features and products. Our ideal
  • team member brings experience but is also fearless when it comes to trying new things and is
  • willing to iterate on ideas. We value team members who can quickly prototype, iterating all the
  • way to high-quality implementations. Moreover, we value team members who can collaborate
  • effectively with cross-functional teams across the organization.
  • Work with pipeline and asset generation tools to generate and vary character models.
  • Collaborate on improving the tools.
  • Design, build, and maintain rigs for characters, creatures, and props that meet project
  • needs
  • Develop deformation systems (muscle, skin, cloth, hair/fur) to achieve levels of realism
  • as required.
  • Collaborate with modelers to ensure geometry and topology are rig-ready and
  • deformation-friendly.
  • Work with animators to create intuitive, efficient control systems that support expressive
  • performances.
  • Troubleshoot rigging, skinning, and deformation issues during production and provide
  • timely fixes.
  • Write tools, scripts, and utilities (e.g., in Python or Maya API) to automate and streamline
  • rigging workflows.

Target Your Resume for "Character Technical Artist" , Apple

Get personalized recommendations to optimize your resume specifically for Character Technical Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Character Technical Artist" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Character Technical Artist @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.

Apple logo

Character Technical Artist

Apple

Design Jobs

Character Technical Artist

full-timePosted: Oct 9, 2025

Job Description

Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented 3D Tech Artist. You would join a team building simulation art assets. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. As a Character Technical Artist in the AIML Simulation group, you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

30,000,000 - 60,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • hardworkingintermediate
  • dedicatedintermediate
  • results-orientedintermediate
  • 3D Tech Artistintermediate
  • building simulation art assetsintermediate
  • committing to valuesintermediate
  • sharing ideasintermediate
  • innovationintermediate
  • diversity of thinkingintermediate
  • Character Technical Artistintermediate
  • developing simulationsintermediate
  • generating synthetic dataintermediate
  • AIML-based featuresintermediate
  • fearless in trying new thingsintermediate
  • iterating on ideasintermediate
  • quickly prototypeintermediate
  • high-quality implementationsintermediate
  • collaborate effectivelyintermediate
  • cross-functional teamsintermediate

Required Qualifications

  • At least 5 years of experience working as a Rigger or Character Technical Director in (experience, 5 years)
  • animation, VFX and/or video games (experience)
  • Expertise in using/extending/designing digital asset pipelines that can handle large-scale (experience)
  • character generation and customization such as for feature films and games. (experience)
  • Strong knowledge of character rigging principles, anatomy, and deformation. (experience)
  • Experienced Maya user (experience)
  • Experience with Maya, Houdini, or other DCC’s programming APIs (experience)
  • Strong Python scripting skills (experience)
  • Familiarity with muscle, cloth, hair/fur systems, and corrective blendshape workflows. (experience)
  • Problem-solving mindset and ability to balance animator needs with technical constraints. (experience)
  • Experience with hair/fur systems (e.g. XGen, Houdini Groom) (experience)
  • Skilled at modern human character modeling: (experience)
  • Digital sculpting, modeling, simulating, and command of mesh topology. (experience)
  • Understanding of shading, lighting, structure, texturing and materials. (experience)

Preferred Qualifications

  • Familiarity with USD format and tools (experience)
  • C++ programming experienceC++ programming experience (experience)

Responsibilities

  • As a Character Technical Artist in the AIML Simulation group, you will have an opportunity to
  • be part of an innovation-focused organization within Apple that is developing simulations and
  • generating synthetic data. You will be able to work on highly ambitious and impactful simulation
  • projects. This team has a strong focus on enabling AIML-based features and products. Our ideal
  • team member brings experience but is also fearless when it comes to trying new things and is
  • willing to iterate on ideas. We value team members who can quickly prototype, iterating all the
  • way to high-quality implementations. Moreover, we value team members who can collaborate
  • effectively with cross-functional teams across the organization.
  • Work with pipeline and asset generation tools to generate and vary character models.
  • Collaborate on improving the tools.
  • Design, build, and maintain rigs for characters, creatures, and props that meet project
  • needs
  • Develop deformation systems (muscle, skin, cloth, hair/fur) to achieve levels of realism
  • as required.
  • Collaborate with modelers to ensure geometry and topology are rig-ready and
  • deformation-friendly.
  • Work with animators to create intuitive, efficient control systems that support expressive
  • performances.
  • Troubleshoot rigging, skinning, and deformation issues during production and provide
  • timely fixes.
  • Write tools, scripts, and utilities (e.g., in Python or Maya API) to automate and streamline
  • rigging workflows.

Target Your Resume for "Character Technical Artist" , Apple

Get personalized recommendations to optimize your resume specifically for Character Technical Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Character Technical Artist" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Character Technical Artist @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.