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Engineering Program Manager - GGML Pre-Silicon Engineering

Apple

Engineering Jobs

Engineering Program Manager - GGML Pre-Silicon Engineering

full-timePosted: Oct 17, 2025

Job Description

At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don’t just build products — they craft the kind of wonder that’s revolutionized entire industries. The Graphics, Gaming and Machine Learning (GGML) group is looking for Engineering Project Manager to help shape our next generation SoCs for products like the Mac, iPhone, iPad, Apple Watch, Vision Pro etc. You’ll be responsible for managing the Pre-Silicon Software Engineering projects for these SoCs. You’ll be leading communication between several engineering groups at Apple, and helping to define and run processes that ensure GPU & Display pre-silicon development for these products is successfully executed. Apple’s GGML group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac. As a key link between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in: - Defining and tracking progress for our Pre-silicon Software deliverables & SoC bring-up leading into production - Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle. - Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution. - Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts. - Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation. - Driving continuous improvements and increased efficiency across program management processes.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

40,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Engineering Project Managementintermediate
  • Pre-Silicon Software Engineeringintermediate
  • SoC Bring-upintermediate
  • Cross-functional Collaborationintermediate
  • Communicationintermediate
  • Process Definitionintermediate
  • Program Managementintermediate
  • Risk Managementintermediate
  • Technical Risk Identificationintermediate
  • Mitigation Strategy Developmentintermediate
  • Roadmap Managementintermediate
  • Continuous Improvementintermediate

Required Qualifications

  • 5–10+ years of program management experience in software, hardware, or systems engineering environments. (experience, 10 years)
  • Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans. (experience)
  • Exceptional communication, collaboration, and leadership skills. (experience)

Preferred Qualifications

  • BS/MS (EE/CS/CE), or a related technical field. (experience)
  • Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..) experience is a strong plus (experience)
  • Experience in introducing or having an understanding of HW into manufacturing, or high volume production is a huge plus. (experience)
  • Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus. (experience)
  • Self-motivated and proactive with demonstrated creative and critical thinking capabilities. (experience)
  • Demonstrated ability to quickly understand or ramp up on technical concepts in a wide range of fields. (experience)
  • Demonstrated ability to provide succinct, accurate executive summaries of complicated situations. (experience)

Responsibilities

  • Apple’s GGML group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.
  • As a key link between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in:
  • - Defining and tracking progress for our Pre-silicon Software deliverables & SoC bring-up leading into production
  • - Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
  • - Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.
  • - Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
  • - Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
  • - Driving continuous improvements and increased efficiency across program management processes.

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Apple logo

Engineering Program Manager - GGML Pre-Silicon Engineering

Apple

Engineering Jobs

Engineering Program Manager - GGML Pre-Silicon Engineering

full-timePosted: Oct 17, 2025

Job Description

At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don’t just build products — they craft the kind of wonder that’s revolutionized entire industries. The Graphics, Gaming and Machine Learning (GGML) group is looking for Engineering Project Manager to help shape our next generation SoCs for products like the Mac, iPhone, iPad, Apple Watch, Vision Pro etc. You’ll be responsible for managing the Pre-Silicon Software Engineering projects for these SoCs. You’ll be leading communication between several engineering groups at Apple, and helping to define and run processes that ensure GPU & Display pre-silicon development for these products is successfully executed. Apple’s GGML group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac. As a key link between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in: - Defining and tracking progress for our Pre-silicon Software deliverables & SoC bring-up leading into production - Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle. - Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution. - Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts. - Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation. - Driving continuous improvements and increased efficiency across program management processes.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

40,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Engineering Project Managementintermediate
  • Pre-Silicon Software Engineeringintermediate
  • SoC Bring-upintermediate
  • Cross-functional Collaborationintermediate
  • Communicationintermediate
  • Process Definitionintermediate
  • Program Managementintermediate
  • Risk Managementintermediate
  • Technical Risk Identificationintermediate
  • Mitigation Strategy Developmentintermediate
  • Roadmap Managementintermediate
  • Continuous Improvementintermediate

Required Qualifications

  • 5–10+ years of program management experience in software, hardware, or systems engineering environments. (experience, 10 years)
  • Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans. (experience)
  • Exceptional communication, collaboration, and leadership skills. (experience)

Preferred Qualifications

  • BS/MS (EE/CS/CE), or a related technical field. (experience)
  • Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..) experience is a strong plus (experience)
  • Experience in introducing or having an understanding of HW into manufacturing, or high volume production is a huge plus. (experience)
  • Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus. (experience)
  • Self-motivated and proactive with demonstrated creative and critical thinking capabilities. (experience)
  • Demonstrated ability to quickly understand or ramp up on technical concepts in a wide range of fields. (experience)
  • Demonstrated ability to provide succinct, accurate executive summaries of complicated situations. (experience)

Responsibilities

  • Apple’s GGML group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.
  • As a key link between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in:
  • - Defining and tracking progress for our Pre-silicon Software deliverables & SoC bring-up leading into production
  • - Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
  • - Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.
  • - Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
  • - Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
  • - Driving continuous improvements and increased efficiency across program management processes.

Target Your Resume for "Engineering Program Manager - GGML Pre-Silicon Engineering" , Apple

Get personalized recommendations to optimize your resume specifically for Engineering Program Manager - GGML Pre-Silicon Engineering. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Engineering Program Manager - GGML Pre-Silicon Engineering" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Engineering Program Manager - GGML Pre-Silicon Engineering @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.