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GGML Bringup and Triage Engineer

Apple

Software and Technology Jobs

GGML Bringup and Triage Engineer

full-timePosted: May 13, 2025

Job Description

Apple’s Graphics, Games, and Machine Learning team provides developers access to harness the power of the GPU across all of Apple’s innovative products, from the Apple Watch, iPhone, iPad, Apple TV, and Mac product lines. Join this team and you’ll collaborate with engineers across Apple to develop tools and APIs to enable developers to develop cutting edge applications for graphics, machine learning, and compute. We are seeking a results-oriented, upbeat and focused individual with a strong passion to learn and succeed. The GGML Bringup and Integration Team needs a system software engineer to analyze and debug issues in Apple’s GPU driver, optimize GPU power/performance, and design and build tools to streamline the triage and debugging process. As a pivotal member of our team, you will leverage your expertise in low-level system architecture to facilitate GPU functionality on novel products and SoCs, thereby addressing critical GPU challenges encountered across Apple’s portfolio. Your responsibilities will encompass optimizing GPU power management to enhance system power and performance for a diverse range of applications, including gaming, professional workflows, and machine learning. You will design and implement features for automated triage and debugging platforms, thereby augmenting developer productivity during the debugging process of intricate issues. Furthermore, you will collaborate with a highly skilled team to seamlessly integrate the kernel and firmware into the graphics platform, thereby maximizing the graphic and compute capabilities of Apple products on both iOS and macOS.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

25,000,000 - 50,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • analyze and debug issues in GPU driverintermediate
  • optimize GPU power/performanceintermediate
  • design and build tools for triage and debuggingintermediate
  • low-level system architectureintermediate
  • facilitate GPU functionality on novel products and SoCsintermediate
  • optimizing GPU power managementintermediate
  • design and implement features for automated triage and debugging platformsintermediate
  • integrate kernel and firmware into graphics platformintermediate
  • develop tools and APIs for graphics, machine learning, and computeintermediate
  • results-orientedintermediate
  • upbeatintermediate
  • focusedintermediate
  • strong passion to learn and succeedintermediate
  • collaborate with engineersintermediate

Required Qualifications

  • Technical BS/MS degree (degree)
  • Good programming with knowledge of C/C++ and Python (experience)
  • Understand computer system architecture (experience)
  • Understanding of driver development or operating system concepts (experience)
  • Excellent debugging skills (experience)

Preferred Qualifications

  • Excellent written and oral communication skills (experience)
  • Experience with GPU hardware and software architectures (experience)

Responsibilities

  • We are seeking a results-oriented, upbeat and focused individual with a strong passion to learn and succeed.
  • The GGML Bringup and Integration Team needs a system software engineer to analyze and debug issues in Apple’s GPU driver, optimize GPU power/performance, and design and build tools to streamline the triage and debugging process.
  • As a pivotal member of our team, you will leverage your expertise in low-level system architecture to facilitate GPU functionality on novel products and SoCs, thereby addressing critical GPU challenges encountered across Apple’s portfolio.
  • Your responsibilities will encompass optimizing GPU power management to enhance system power and performance for a diverse range of applications, including gaming, professional workflows, and machine learning. You will design and implement features for automated triage and debugging platforms, thereby augmenting developer productivity during the debugging process of intricate issues.
  • Furthermore, you will collaborate with a highly skilled team to seamlessly integrate the kernel and firmware into the graphics platform, thereby maximizing the graphic and compute capabilities of Apple products on both iOS and macOS.

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Apple logo

GGML Bringup and Triage Engineer

Apple

Software and Technology Jobs

GGML Bringup and Triage Engineer

full-timePosted: May 13, 2025

Job Description

Apple’s Graphics, Games, and Machine Learning team provides developers access to harness the power of the GPU across all of Apple’s innovative products, from the Apple Watch, iPhone, iPad, Apple TV, and Mac product lines. Join this team and you’ll collaborate with engineers across Apple to develop tools and APIs to enable developers to develop cutting edge applications for graphics, machine learning, and compute. We are seeking a results-oriented, upbeat and focused individual with a strong passion to learn and succeed. The GGML Bringup and Integration Team needs a system software engineer to analyze and debug issues in Apple’s GPU driver, optimize GPU power/performance, and design and build tools to streamline the triage and debugging process. As a pivotal member of our team, you will leverage your expertise in low-level system architecture to facilitate GPU functionality on novel products and SoCs, thereby addressing critical GPU challenges encountered across Apple’s portfolio. Your responsibilities will encompass optimizing GPU power management to enhance system power and performance for a diverse range of applications, including gaming, professional workflows, and machine learning. You will design and implement features for automated triage and debugging platforms, thereby augmenting developer productivity during the debugging process of intricate issues. Furthermore, you will collaborate with a highly skilled team to seamlessly integrate the kernel and firmware into the graphics platform, thereby maximizing the graphic and compute capabilities of Apple products on both iOS and macOS.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

25,000,000 - 50,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • analyze and debug issues in GPU driverintermediate
  • optimize GPU power/performanceintermediate
  • design and build tools for triage and debuggingintermediate
  • low-level system architectureintermediate
  • facilitate GPU functionality on novel products and SoCsintermediate
  • optimizing GPU power managementintermediate
  • design and implement features for automated triage and debugging platformsintermediate
  • integrate kernel and firmware into graphics platformintermediate
  • develop tools and APIs for graphics, machine learning, and computeintermediate
  • results-orientedintermediate
  • upbeatintermediate
  • focusedintermediate
  • strong passion to learn and succeedintermediate
  • collaborate with engineersintermediate

Required Qualifications

  • Technical BS/MS degree (degree)
  • Good programming with knowledge of C/C++ and Python (experience)
  • Understand computer system architecture (experience)
  • Understanding of driver development or operating system concepts (experience)
  • Excellent debugging skills (experience)

Preferred Qualifications

  • Excellent written and oral communication skills (experience)
  • Experience with GPU hardware and software architectures (experience)

Responsibilities

  • We are seeking a results-oriented, upbeat and focused individual with a strong passion to learn and succeed.
  • The GGML Bringup and Integration Team needs a system software engineer to analyze and debug issues in Apple’s GPU driver, optimize GPU power/performance, and design and build tools to streamline the triage and debugging process.
  • As a pivotal member of our team, you will leverage your expertise in low-level system architecture to facilitate GPU functionality on novel products and SoCs, thereby addressing critical GPU challenges encountered across Apple’s portfolio.
  • Your responsibilities will encompass optimizing GPU power management to enhance system power and performance for a diverse range of applications, including gaming, professional workflows, and machine learning. You will design and implement features for automated triage and debugging platforms, thereby augmenting developer productivity during the debugging process of intricate issues.
  • Furthermore, you will collaborate with a highly skilled team to seamlessly integrate the kernel and firmware into the graphics platform, thereby maximizing the graphic and compute capabilities of Apple products on both iOS and macOS.

Target Your Resume for "GGML Bringup and Triage Engineer" , Apple

Get personalized recommendations to optimize your resume specifically for GGML Bringup and Triage Engineer. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "GGML Bringup and Triage Engineer" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for GGML Bringup and Triage Engineer @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.