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GPU Architect - Platform Architecture

Apple

Engineering Jobs

GPU Architect - Platform Architecture

full-timePosted: Feb 25, 2025

Job Description

Do you love crafting elegant solutions to highly complex challenges? Are you a big-picture forward-thinking who understands how each element affects all the others? At Apple, our Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to design how all our technologies work in unison! We are looking for an experienced performance architect to join our dynamic team. We own the performance models of several of the complex multi-media IPs in Apple’s SoCs. These IPs are central to the customer experience in almost all of Apple’s products from Apple Watch, iPhone, iPad, MacBook, to next-generation product lines. In this highly visible role, you will collaborate closely with cross-functional teams to develop, verify, and use performance models for data-driven architectural exploration and validation. As a GPU Architect, you will collaborate with a team responsible for various aspects of the GPU hardware, including hardware-accelerated ray tracing and programmable shader cores. Your role will involve identifying areas for enhancing the performance and power characteristics of Apple GPUs. You will contribute to the development of prototype software implementations for simulated future hardware, gathering data and measurements to validate or invalidate these concepts. This collaborative effort will involve system architecture, software engineering, and design teams to assess the feasibility of these ideas. You will present these ideas to wider teams and create and evolve high-level specifications for designers, micro-architects and SW teams.

Locations

  • London, England, United Kingdom W1S 1YZ

Salary

Estimated Salary Rangemedium confidence

40,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • crafting elegant solutionsintermediate
  • forward-thinkingintermediate
  • collaborating with cross-functional teamsintermediate
  • developing performance modelsintermediate
  • verifying performance modelsintermediate
  • using performance modelsintermediate
  • data-driven architectural explorationintermediate
  • architectural validationintermediate
  • identifying performance enhancementsintermediate
  • enhancing power characteristicsintermediate
  • developing prototype software implementationsintermediate
  • gathering data and measurementsintermediate
  • validating conceptsintermediate
  • invalidating conceptsintermediate
  • system architectureintermediate
  • software engineeringintermediate
  • designintermediate
  • presenting ideasintermediate
  • creating high-level specificationsintermediate
  • evolving specificationsintermediate

Required Qualifications

  • A strong background in GPU, CPU, DSP or ISP architecture (experience)
  • Knowledge of micro architectural specification and implementation (experience)
  • Ability to combine micro-architecture knowledge and performance bottleneck analysis on relevant workloads to conceive novel ideas (experience)
  • Ability to clearly communicate complex issues, self-motivated and well-organised (experience)

Preferred Qualifications

  • Familiarity with performance simulation environments and ability to take ideas from concept to C/C++ simulator implementation (experience)

Responsibilities

  • As a GPU Architect, you will collaborate with a team responsible for various aspects of the GPU hardware, including hardware-accelerated ray tracing and programmable shader cores. Your role will involve identifying areas for enhancing the performance and power characteristics of Apple GPUs. You will contribute to the development of prototype software implementations for simulated future hardware, gathering data and measurements to validate or invalidate these concepts. This collaborative effort will involve system architecture, software engineering, and design teams to assess the feasibility of these ideas. You will present these ideas to wider teams and create and evolve high-level specifications for designers, micro-architects and SW teams.

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Apple logo

GPU Architect - Platform Architecture

Apple

Engineering Jobs

GPU Architect - Platform Architecture

full-timePosted: Feb 25, 2025

Job Description

Do you love crafting elegant solutions to highly complex challenges? Are you a big-picture forward-thinking who understands how each element affects all the others? At Apple, our Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to design how all our technologies work in unison! We are looking for an experienced performance architect to join our dynamic team. We own the performance models of several of the complex multi-media IPs in Apple’s SoCs. These IPs are central to the customer experience in almost all of Apple’s products from Apple Watch, iPhone, iPad, MacBook, to next-generation product lines. In this highly visible role, you will collaborate closely with cross-functional teams to develop, verify, and use performance models for data-driven architectural exploration and validation. As a GPU Architect, you will collaborate with a team responsible for various aspects of the GPU hardware, including hardware-accelerated ray tracing and programmable shader cores. Your role will involve identifying areas for enhancing the performance and power characteristics of Apple GPUs. You will contribute to the development of prototype software implementations for simulated future hardware, gathering data and measurements to validate or invalidate these concepts. This collaborative effort will involve system architecture, software engineering, and design teams to assess the feasibility of these ideas. You will present these ideas to wider teams and create and evolve high-level specifications for designers, micro-architects and SW teams.

Locations

  • London, England, United Kingdom W1S 1YZ

Salary

Estimated Salary Rangemedium confidence

40,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • crafting elegant solutionsintermediate
  • forward-thinkingintermediate
  • collaborating with cross-functional teamsintermediate
  • developing performance modelsintermediate
  • verifying performance modelsintermediate
  • using performance modelsintermediate
  • data-driven architectural explorationintermediate
  • architectural validationintermediate
  • identifying performance enhancementsintermediate
  • enhancing power characteristicsintermediate
  • developing prototype software implementationsintermediate
  • gathering data and measurementsintermediate
  • validating conceptsintermediate
  • invalidating conceptsintermediate
  • system architectureintermediate
  • software engineeringintermediate
  • designintermediate
  • presenting ideasintermediate
  • creating high-level specificationsintermediate
  • evolving specificationsintermediate

Required Qualifications

  • A strong background in GPU, CPU, DSP or ISP architecture (experience)
  • Knowledge of micro architectural specification and implementation (experience)
  • Ability to combine micro-architecture knowledge and performance bottleneck analysis on relevant workloads to conceive novel ideas (experience)
  • Ability to clearly communicate complex issues, self-motivated and well-organised (experience)

Preferred Qualifications

  • Familiarity with performance simulation environments and ability to take ideas from concept to C/C++ simulator implementation (experience)

Responsibilities

  • As a GPU Architect, you will collaborate with a team responsible for various aspects of the GPU hardware, including hardware-accelerated ray tracing and programmable shader cores. Your role will involve identifying areas for enhancing the performance and power characteristics of Apple GPUs. You will contribute to the development of prototype software implementations for simulated future hardware, gathering data and measurements to validate or invalidate these concepts. This collaborative effort will involve system architecture, software engineering, and design teams to assess the feasibility of these ideas. You will present these ideas to wider teams and create and evolve high-level specifications for designers, micro-architects and SW teams.

Target Your Resume for "GPU Architect - Platform Architecture" , Apple

Get personalized recommendations to optimize your resume specifically for GPU Architect - Platform Architecture. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "GPU Architect - Platform Architecture" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for GPU Architect - Platform Architecture @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.