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GPU Performance Modeling Engineer – Platform Architecture

Apple

Engineering Jobs

GPU Performance Modeling Engineer – Platform Architecture

full-timePosted: Oct 14, 2025

Job Description

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product! We are seeking a highly motivated, innovative, and dedicated engineer to join the Platform Architecture GPU Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting highly performant products to millions of customers quickly. This is an opportunity to join Apple’s world-class GPU team to collaborate, develop and improve GPU simulators for research, performance analysis, and architectural tuning. As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple’s future GPU architectures. The role involves the creation and maintenance of a high-performance C++ model of our next-generation GPUs. Core responsibilities include coding and debugging a performance and functional model of the GPU; implementing modern features such as ray tracing, mesh shading, machine learning, and more. Other responsibilities include working with the team to ensure model accuracy, feature validation and correlating against other models and RTL. You’ll utilize and develop diverse tools for analyzing the substantial amount of data generated by the models.. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments, analyzing results, and proposing architectural changes.

Locations

  • Cambridge, England, United Kingdom CB2 3AX

Salary

Estimated Salary Rangemedium confidence

30,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • strong analytical skillsintermediate
  • close collaborationintermediate
  • codingintermediate
  • debuggingintermediate
  • C++intermediate
  • GPU modelingintermediate
  • performance analysisintermediate
  • architectural tuningintermediate
  • ray tracingintermediate
  • mesh shadingintermediate
  • machine learningintermediate
  • feature validationintermediate
  • data analysisintermediate
  • performance experimentsintermediate

Required Qualifications

  • * Bachelor’s degree (degree)
  • * Software skills and ability to write and debug C++ code (experience)
  • * Experience with scripting languages such as Python or Ruby (experience)

Preferred Qualifications

  • * 3+ years of experience modeling GPUs, CPUs, or similar (experience, 3 years)
  • * MS or PhD degree in related field (degree in phd degree in related field)
  • * Experience coding components such as processing cores, texturing units, caches, memory hierarchies, etc. (experience)
  • * Understanding of GPU/CPU architectures (experience)
  • * Experience debugging performance issues and correlating multiple models (experience)
  • * Understanding of data analysis tools such as: Tableau, pandas, Excel, matplotlib, etc. (experience)
  • * Experience working with cutting edge graphics applications/games/benchmarks (experience)
  • * Troubleshooting skills (experience)

Responsibilities

  • As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple’s future GPU architectures.
  • The role involves the creation and maintenance of a high-performance C++ model of our next-generation GPUs. Core responsibilities include coding and debugging a performance and functional model of the GPU; implementing modern features such as ray tracing, mesh shading, machine learning, and more. Other responsibilities include working with the team to ensure model accuracy, feature validation and correlating against other models and RTL. You’ll utilize and develop diverse tools for analyzing the substantial amount of data generated by the models.. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments, analyzing results, and proposing architectural changes.

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Apple logo

GPU Performance Modeling Engineer – Platform Architecture

Apple

Engineering Jobs

GPU Performance Modeling Engineer – Platform Architecture

full-timePosted: Oct 14, 2025

Job Description

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product! We are seeking a highly motivated, innovative, and dedicated engineer to join the Platform Architecture GPU Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting highly performant products to millions of customers quickly. This is an opportunity to join Apple’s world-class GPU team to collaborate, develop and improve GPU simulators for research, performance analysis, and architectural tuning. As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple’s future GPU architectures. The role involves the creation and maintenance of a high-performance C++ model of our next-generation GPUs. Core responsibilities include coding and debugging a performance and functional model of the GPU; implementing modern features such as ray tracing, mesh shading, machine learning, and more. Other responsibilities include working with the team to ensure model accuracy, feature validation and correlating against other models and RTL. You’ll utilize and develop diverse tools for analyzing the substantial amount of data generated by the models.. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments, analyzing results, and proposing architectural changes.

Locations

  • Cambridge, England, United Kingdom CB2 3AX

Salary

Estimated Salary Rangemedium confidence

30,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • strong analytical skillsintermediate
  • close collaborationintermediate
  • codingintermediate
  • debuggingintermediate
  • C++intermediate
  • GPU modelingintermediate
  • performance analysisintermediate
  • architectural tuningintermediate
  • ray tracingintermediate
  • mesh shadingintermediate
  • machine learningintermediate
  • feature validationintermediate
  • data analysisintermediate
  • performance experimentsintermediate

Required Qualifications

  • * Bachelor’s degree (degree)
  • * Software skills and ability to write and debug C++ code (experience)
  • * Experience with scripting languages such as Python or Ruby (experience)

Preferred Qualifications

  • * 3+ years of experience modeling GPUs, CPUs, or similar (experience, 3 years)
  • * MS or PhD degree in related field (degree in phd degree in related field)
  • * Experience coding components such as processing cores, texturing units, caches, memory hierarchies, etc. (experience)
  • * Understanding of GPU/CPU architectures (experience)
  • * Experience debugging performance issues and correlating multiple models (experience)
  • * Understanding of data analysis tools such as: Tableau, pandas, Excel, matplotlib, etc. (experience)
  • * Experience working with cutting edge graphics applications/games/benchmarks (experience)
  • * Troubleshooting skills (experience)

Responsibilities

  • As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple’s future GPU architectures.
  • The role involves the creation and maintenance of a high-performance C++ model of our next-generation GPUs. Core responsibilities include coding and debugging a performance and functional model of the GPU; implementing modern features such as ray tracing, mesh shading, machine learning, and more. Other responsibilities include working with the team to ensure model accuracy, feature validation and correlating against other models and RTL. You’ll utilize and develop diverse tools for analyzing the substantial amount of data generated by the models.. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments, analyzing results, and proposing architectural changes.

Target Your Resume for "GPU Performance Modeling Engineer – Platform Architecture" , Apple

Get personalized recommendations to optimize your resume specifically for GPU Performance Modeling Engineer – Platform Architecture. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "GPU Performance Modeling Engineer – Platform Architecture" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for GPU Performance Modeling Engineer – Platform Architecture @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.