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Graphics (GPU) Design Verification Engineer

Apple

Engineering Jobs

Graphics (GPU) Design Verification Engineer

full-timePosted: Nov 19, 2024

Job Description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products! Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central, fully programmable hub of Apple's world-class GPUs. In this role you will: - Lead verification teams for one or more units or sub-systems within the Unified Shader Core - Own the overall development, execution and tracking of the team’s infrastructure and test plans - Architect test bench infrastructure using System Verilog / Universal Verification Methodology - Define overall verifications strategies, including stimulus, checking, coverage and regressions - Assist in the development, maintenance, debug and closure of test bench infrastructure - Drive discussions with GPU µArch, Design and other multi-functional teams to coordinate verification efforts and meet overall program goals - Generate and present weekly status to GPU leadership

Locations

  • Austin, Texas, United States 78727

Salary

Estimated Salary Rangemedium confidence

25,000,000 - 60,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • leading verification teamsintermediate
  • developing infrastructure and test plansintermediate
  • architecting test bench infrastructureintermediate
  • System Verilogintermediate
  • Universal Verification Methodologyintermediate
  • defining verification strategiesintermediate
  • stimulus generationintermediate
  • checkingintermediate
  • coverage analysisintermediate
  • regressionsintermediate
  • debugging test bench infrastructureintermediate
  • driving cross-functional discussionsintermediate
  • coordinating verification effortsintermediate
  • generating status reportsintermediate
  • presenting to leadershipintermediate

Required Qualifications

  • BS + 10 years of relevant Design Verification experience (experience, 10 years)
  • Background in CPU or GPU architectures, or equivalently complex IPs (experience)
  • Experience in architecting test benches with System Verilog and UVM or OVM (experience)
  • Experience with constrained randoms verification and functional coverage analysis (experience)
  • Experience in debugging highly complex logic designs and Object Oriented software (experience)
  • Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.) (experience)

Preferred Qualifications

  • Expertise in GPU or SIMD architectures (experience)
  • Experience in leading a verification team from project concept through final closure (experience)
  • Experience in driving the completion of specifications, sign-off checklists, and reviews (experience)
  • Experience with scripting languages such as Python, Ruby, or Perl (experience)
  • Excellent communication skills and ability to collaborate effectively with multiple teams (experience)
  • Ability to manage multiple priorities under strict schedule deadlines (experience)

Responsibilities

  • Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central, fully programmable hub of Apple's world-class GPUs.
  • In this role you will:
  • - Lead verification teams for one or more units or sub-systems within the Unified Shader Core
  • - Own the overall development, execution and tracking of the team’s infrastructure and test plans
  • - Architect test bench infrastructure using System Verilog / Universal Verification Methodology
  • - Define overall verifications strategies, including stimulus, checking, coverage and regressions
  • - Assist in the development, maintenance, debug and closure of test bench infrastructure
  • - Drive discussions with GPU µArch, Design and other multi-functional teams to coordinate verification efforts and meet overall program goals
  • - Generate and present weekly status to GPU leadership

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Apple logo

Graphics (GPU) Design Verification Engineer

Apple

Engineering Jobs

Graphics (GPU) Design Verification Engineer

full-timePosted: Nov 19, 2024

Job Description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products! Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central, fully programmable hub of Apple's world-class GPUs. In this role you will: - Lead verification teams for one or more units or sub-systems within the Unified Shader Core - Own the overall development, execution and tracking of the team’s infrastructure and test plans - Architect test bench infrastructure using System Verilog / Universal Verification Methodology - Define overall verifications strategies, including stimulus, checking, coverage and regressions - Assist in the development, maintenance, debug and closure of test bench infrastructure - Drive discussions with GPU µArch, Design and other multi-functional teams to coordinate verification efforts and meet overall program goals - Generate and present weekly status to GPU leadership

Locations

  • Austin, Texas, United States 78727

Salary

Estimated Salary Rangemedium confidence

25,000,000 - 60,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • leading verification teamsintermediate
  • developing infrastructure and test plansintermediate
  • architecting test bench infrastructureintermediate
  • System Verilogintermediate
  • Universal Verification Methodologyintermediate
  • defining verification strategiesintermediate
  • stimulus generationintermediate
  • checkingintermediate
  • coverage analysisintermediate
  • regressionsintermediate
  • debugging test bench infrastructureintermediate
  • driving cross-functional discussionsintermediate
  • coordinating verification effortsintermediate
  • generating status reportsintermediate
  • presenting to leadershipintermediate

Required Qualifications

  • BS + 10 years of relevant Design Verification experience (experience, 10 years)
  • Background in CPU or GPU architectures, or equivalently complex IPs (experience)
  • Experience in architecting test benches with System Verilog and UVM or OVM (experience)
  • Experience with constrained randoms verification and functional coverage analysis (experience)
  • Experience in debugging highly complex logic designs and Object Oriented software (experience)
  • Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.) (experience)

Preferred Qualifications

  • Expertise in GPU or SIMD architectures (experience)
  • Experience in leading a verification team from project concept through final closure (experience)
  • Experience in driving the completion of specifications, sign-off checklists, and reviews (experience)
  • Experience with scripting languages such as Python, Ruby, or Perl (experience)
  • Excellent communication skills and ability to collaborate effectively with multiple teams (experience)
  • Ability to manage multiple priorities under strict schedule deadlines (experience)

Responsibilities

  • Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) – the central, fully programmable hub of Apple's world-class GPUs.
  • In this role you will:
  • - Lead verification teams for one or more units or sub-systems within the Unified Shader Core
  • - Own the overall development, execution and tracking of the team’s infrastructure and test plans
  • - Architect test bench infrastructure using System Verilog / Universal Verification Methodology
  • - Define overall verifications strategies, including stimulus, checking, coverage and regressions
  • - Assist in the development, maintenance, debug and closure of test bench infrastructure
  • - Drive discussions with GPU µArch, Design and other multi-functional teams to coordinate verification efforts and meet overall program goals
  • - Generate and present weekly status to GPU leadership

Target Your Resume for "Graphics (GPU) Design Verification Engineer" , Apple

Get personalized recommendations to optimize your resume specifically for Graphics (GPU) Design Verification Engineer. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Graphics (GPU) Design Verification Engineer" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Graphics (GPU) Design Verification Engineer @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.