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Graphics Power Architect, Platform Architecture

Apple

Graphics Power Architect, Platform Architecture

Apple logo

Apple

full-time

Posted: November 5, 2025

Number of Vacancies: 1

Job Description

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product. We are seeking a highly motivated, innovative, and dedicated engineer to join the GPU Platform Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly. As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU power architectures. The role involves C++ and Python code development and building and maintaining of GPU models targeted at understanding and enhancing the power architecture of Apple’s GPUs. You will collaborate with experienced GPU architects, RTL designers & software teams to assess the feasibility of new hardware and software power features, running experiments and reporting them. This is an opportunity to join Appleʼs world-class GPU team to collaborate, develop and improve GPU modeling and features for power architecture.

Locations

  • Austin, Texas, United States 78727
  • Cupertino, California, United States 95014
  • Orlando, Florida, United States 32811

Salary

Salary not disclosed

Estimated Salary Rangemedium confidence

40,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • strong analytical skillsintermediate
  • close collaborationintermediate
  • C++ code developmentintermediate
  • Python code developmentintermediate
  • building GPU modelsintermediate
  • maintaining GPU modelsintermediate
  • GPU architectureintermediate
  • RTL designintermediate
  • software developmentintermediate
  • running experimentsintermediate
  • reportingintermediate

Required Qualifications

  • BS degree (degree)
  • Experience in GPU or CPU architecture and micro-architecture design (experience)
  • Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby (experience)

Preferred Qualifications

  • Experience working as part of large cross-functional teams (experience)
  • Experience in power modeling, active power management and/or analyzing and optimizing device power (experience)
  • Experience with creating adaptive or machine learning based algorithms (experience)
  • Interpersonal, analytical skills and creativity to help the team solve design challenges (experience)
  • Degree in Computer Science, Electrical Engineering or Computer Engineering (degree in computer science)
  • 20+ years of relevant experience (experience, 20 years)
  • Ability to travel internationally 3-5 times a year (experience)
  • Ability to work with complex designs from architecture to production (experience)

Responsibilities

  • As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU power architectures. The role involves C++ and Python code development and building and maintaining of GPU models targeted at understanding and enhancing the power architecture of Apple’s GPUs. You will collaborate with experienced GPU architects, RTL designers & software teams to assess the feasibility of new hardware and software power features, running experiments and reporting them.
  • This is an opportunity to join Appleʼs world-class GPU team to collaborate, develop and improve GPU modeling and features for power architecture.

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Apple logo

Graphics Power Architect, Platform Architecture

Apple

Graphics Power Architect, Platform Architecture

Apple logo

Apple

full-time

Posted: November 5, 2025

Number of Vacancies: 1

Job Description

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to help deliver the next groundbreaking Apple product. We are seeking a highly motivated, innovative, and dedicated engineer to join the GPU Platform Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly. As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU power architectures. The role involves C++ and Python code development and building and maintaining of GPU models targeted at understanding and enhancing the power architecture of Apple’s GPUs. You will collaborate with experienced GPU architects, RTL designers & software teams to assess the feasibility of new hardware and software power features, running experiments and reporting them. This is an opportunity to join Appleʼs world-class GPU team to collaborate, develop and improve GPU modeling and features for power architecture.

Locations

  • Austin, Texas, United States 78727
  • Cupertino, California, United States 95014
  • Orlando, Florida, United States 32811

Salary

Salary not disclosed

Estimated Salary Rangemedium confidence

40,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • strong analytical skillsintermediate
  • close collaborationintermediate
  • C++ code developmentintermediate
  • Python code developmentintermediate
  • building GPU modelsintermediate
  • maintaining GPU modelsintermediate
  • GPU architectureintermediate
  • RTL designintermediate
  • software developmentintermediate
  • running experimentsintermediate
  • reportingintermediate

Required Qualifications

  • BS degree (degree)
  • Experience in GPU or CPU architecture and micro-architecture design (experience)
  • Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby (experience)

Preferred Qualifications

  • Experience working as part of large cross-functional teams (experience)
  • Experience in power modeling, active power management and/or analyzing and optimizing device power (experience)
  • Experience with creating adaptive or machine learning based algorithms (experience)
  • Interpersonal, analytical skills and creativity to help the team solve design challenges (experience)
  • Degree in Computer Science, Electrical Engineering or Computer Engineering (degree in computer science)
  • 20+ years of relevant experience (experience, 20 years)
  • Ability to travel internationally 3-5 times a year (experience)
  • Ability to work with complex designs from architecture to production (experience)

Responsibilities

  • As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Appleʼs future GPU power architectures. The role involves C++ and Python code development and building and maintaining of GPU models targeted at understanding and enhancing the power architecture of Apple’s GPUs. You will collaborate with experienced GPU architects, RTL designers & software teams to assess the feasibility of new hardware and software power features, running experiments and reporting them.
  • This is an opportunity to join Appleʼs world-class GPU team to collaborate, develop and improve GPU modeling and features for power architecture.

Target Your Resume for "Graphics Power Architect, Platform Architecture" , Apple

Get personalized recommendations to optimize your resume specifically for Graphics Power Architect, Platform Architecture. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Graphics Power Architect, Platform Architecture" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

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