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Interaction and Motion Designer

Apple

Design Jobs

Interaction and Motion Designer

full-timePosted: Sep 11, 2025

Job Description

This is a role for a designer who brings interfaces to life, not just with movement, but with meaning. Someone who understands the nuance of timing, transitions, and feedback as tools to elevate product experiences. At Apple, we see motion and interactivity as critical ingredients of how people understand and enjoy our products. We’re looking for an Interaction & Motion Designer who specializes in shaping dynamic user experiences through animation, prototyping, and behavior-driven design. You’ll work across product surfaces to craft motion that enhances usability, communicates hierarchy, and adds delight without distraction. Whether you’re animating a micro-interaction, building a prototype to explore a new pattern, or developing flows that teach through movement, your work will bring clarity and craft to our design language. This role is deeply collaborative, partnering closely with product designers, engineers, and marketing to ensure motion and interaction are integrated into the foundation of the user experience, not added after the fact. You’ll help define best practices, push the creative bar, and prototype ideas that shape the next-generation of Apple’s business and advertising tools.

Locations

  • New York City, New York, United States 10022

Salary

Estimated Salary Rangemedium confidence

25,000,000 - 50,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • animationintermediate
  • prototypingintermediate
  • behavior-driven designintermediate
  • motion designintermediate
  • interaction designintermediate
  • timingintermediate
  • transitionsintermediate
  • feedback designintermediate
  • micro-interaction designintermediate
  • user experience designintermediate
  • collaborative designintermediate
  • defining best practicesintermediate
  • creative prototypingintermediate

Required Qualifications

  • 5+ years of experience in interaction design, motion design, or product UI/UX. (experience, 5 years)
  • Portfolio showcasing interactive product design with motion, animation, and prototyping. (experience)
  • Proficiency in prototyping and animation tools. (experience)
  • Deep understanding of motion principles such as timing, transitions, and feedback to enhance usability. (experience)
  • Strong ability to communicate through storyboards, motion studies, and interactive demos. (experience)
  • Skilled collaborator with product, engineering, and marketing teams. (experience)
  • Excellent communication and presentation skills. (experience)

Preferred Qualifications

  • Background in the marketing and advertising space. (experience)
  • Hands-on experience shipping interactive flows that balance clarity and delight. (experience)
  • Familiarity with accessibility and inclusive design principles as they apply to motion. (experience)
  • BA/BS degree in Interaction Design, Motion Design, HCI, or equivalent experience (experience)

Responsibilities

  • We’re looking for an Interaction & Motion Designer who specializes in shaping dynamic user experiences through animation, prototyping, and behavior-driven design. You’ll work across product surfaces to craft motion that enhances usability, communicates hierarchy, and adds delight without distraction. Whether you’re animating a micro-interaction, building a prototype to explore a new pattern, or developing flows that teach through movement, your work will bring clarity and craft to our design language. This role is deeply collaborative, partnering closely with product designers, engineers, and marketing to ensure motion and interaction are integrated into the foundation of the user experience, not added after the fact. You’ll help define best practices, push the creative bar, and prototype ideas that shape the next-generation of Apple’s business and advertising tools.
  • Design motion and interaction patterns that bring clarity, usability, and meaning to product experiences.
  • Prototype animations, flows, and behaviors to explore new patterns and communicate design intent.
  • Collaborate with product designers, engineers, and marketing to integrate motion into the foundation of the user experience.
  • Define best practices and contribute to design system guidelines that ensure motion enhances usability without distraction.
  • Create storyboards, motion studies, and hands-on demos that articulate ideas and guide implementation.
  • Push the creative bar by experimenting with new techniques and shaping the next generation of Apple’s business and advertising tools.

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Apple logo

Interaction and Motion Designer

Apple

Design Jobs

Interaction and Motion Designer

full-timePosted: Sep 11, 2025

Job Description

This is a role for a designer who brings interfaces to life, not just with movement, but with meaning. Someone who understands the nuance of timing, transitions, and feedback as tools to elevate product experiences. At Apple, we see motion and interactivity as critical ingredients of how people understand and enjoy our products. We’re looking for an Interaction & Motion Designer who specializes in shaping dynamic user experiences through animation, prototyping, and behavior-driven design. You’ll work across product surfaces to craft motion that enhances usability, communicates hierarchy, and adds delight without distraction. Whether you’re animating a micro-interaction, building a prototype to explore a new pattern, or developing flows that teach through movement, your work will bring clarity and craft to our design language. This role is deeply collaborative, partnering closely with product designers, engineers, and marketing to ensure motion and interaction are integrated into the foundation of the user experience, not added after the fact. You’ll help define best practices, push the creative bar, and prototype ideas that shape the next-generation of Apple’s business and advertising tools.

Locations

  • New York City, New York, United States 10022

Salary

Estimated Salary Rangemedium confidence

25,000,000 - 50,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • animationintermediate
  • prototypingintermediate
  • behavior-driven designintermediate
  • motion designintermediate
  • interaction designintermediate
  • timingintermediate
  • transitionsintermediate
  • feedback designintermediate
  • micro-interaction designintermediate
  • user experience designintermediate
  • collaborative designintermediate
  • defining best practicesintermediate
  • creative prototypingintermediate

Required Qualifications

  • 5+ years of experience in interaction design, motion design, or product UI/UX. (experience, 5 years)
  • Portfolio showcasing interactive product design with motion, animation, and prototyping. (experience)
  • Proficiency in prototyping and animation tools. (experience)
  • Deep understanding of motion principles such as timing, transitions, and feedback to enhance usability. (experience)
  • Strong ability to communicate through storyboards, motion studies, and interactive demos. (experience)
  • Skilled collaborator with product, engineering, and marketing teams. (experience)
  • Excellent communication and presentation skills. (experience)

Preferred Qualifications

  • Background in the marketing and advertising space. (experience)
  • Hands-on experience shipping interactive flows that balance clarity and delight. (experience)
  • Familiarity with accessibility and inclusive design principles as they apply to motion. (experience)
  • BA/BS degree in Interaction Design, Motion Design, HCI, or equivalent experience (experience)

Responsibilities

  • We’re looking for an Interaction & Motion Designer who specializes in shaping dynamic user experiences through animation, prototyping, and behavior-driven design. You’ll work across product surfaces to craft motion that enhances usability, communicates hierarchy, and adds delight without distraction. Whether you’re animating a micro-interaction, building a prototype to explore a new pattern, or developing flows that teach through movement, your work will bring clarity and craft to our design language. This role is deeply collaborative, partnering closely with product designers, engineers, and marketing to ensure motion and interaction are integrated into the foundation of the user experience, not added after the fact. You’ll help define best practices, push the creative bar, and prototype ideas that shape the next-generation of Apple’s business and advertising tools.
  • Design motion and interaction patterns that bring clarity, usability, and meaning to product experiences.
  • Prototype animations, flows, and behaviors to explore new patterns and communicate design intent.
  • Collaborate with product designers, engineers, and marketing to integrate motion into the foundation of the user experience.
  • Define best practices and contribute to design system guidelines that ensure motion enhances usability without distraction.
  • Create storyboards, motion studies, and hands-on demos that articulate ideas and guide implementation.
  • Push the creative bar by experimenting with new techniques and shaping the next generation of Apple’s business and advertising tools.

Target Your Resume for "Interaction and Motion Designer" , Apple

Get personalized recommendations to optimize your resume specifically for Interaction and Motion Designer. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Interaction and Motion Designer" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Interaction and Motion Designer @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.