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Internship - Mac GPU Driver Engineer

Apple

Software and Technology Jobs

Internship - Mac GPU Driver Engineer

full-timePosted: Oct 17, 2025

Job Description

Application Deadline: Sunday 16th November Join the team that makes the groundbreaking graphics performance of the Apple processors possible! Apple’s GPU Software team enables developers to harness the power of the GPU across all of Apple’s innovative products, from iPhone, iPad, Apple TV, Apple Watch to our Mac product line. You’ll collaborate with engineers across Apple to build tools and APIs to enable cutting edge graphics, machine learning, and compute applications on Apple Silicon devices. We are seeking an upbeat and focused individual with a strong passion to learn and succeed. The Apple Silicon Mac GPU Driver team needs engineers to design, develop, and support the Metal GPU drivers that power high-performance 3D rendering engines, neural networks, computational photography algorithms and more. We are looking for a software engineer intern to work with our User Mode driver engineers in London. During the internship you will learn and apply knowledge of GPU architecture and GPU drivers to build novel solutions to enhance the GPU driver in use across all Apple platforms. You may also develop graphics and compute applications with the Metal API and Metal Shading Language to exercise the driver and GPU.

Locations

  • London, England, United Kingdom W1S 1YZ

Salary

Estimated Salary Rangemedium confidence

800,000 - 1,500,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • GPU architectureintermediate
  • GPU driversintermediate
  • Metal APIintermediate
  • Metal Shading Languageintermediate
  • 3D renderingintermediate
  • neural networksintermediate
  • computational photographyintermediate
  • graphics applicationsintermediate
  • compute applicationsintermediate
  • machine learningintermediate
  • software engineeringintermediate

Required Qualifications

  • Pursuing a Technical undergraduate or graduate degree (degree in graduate degree)
  • Understanding of the graphics pipeline or parallel computing (experience)
  • GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL (experience)
  • Programming knowledge of C/C++ (experience)
  • Strong problem solving and debugging skills (experience)
  • Compute system architecture knowledge including CPU or GPU architecture (experience)

Preferred Qualifications

  • Knowledge of real-time graphics algorithms and machine learning (experience)
  • Operating systems or compiler knowledge is a plus (experience)
  • Excellent written and oral communication skills (experience)

Responsibilities

  • We are seeking an upbeat and focused individual with a strong passion to learn and succeed. The Apple Silicon Mac GPU Driver team needs engineers to design, develop, and support the Metal GPU drivers that power high-performance 3D rendering engines, neural networks, computational photography algorithms and more.
  • We are looking for a software engineer intern to work with our User Mode driver engineers in London. During the internship you will learn and apply knowledge of GPU architecture and GPU drivers to build novel solutions to enhance the GPU driver in use across all Apple platforms. You may also develop graphics and compute applications with the Metal API and Metal Shading Language to exercise the driver and GPU.

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Apple logo

Internship - Mac GPU Driver Engineer

Apple

Software and Technology Jobs

Internship - Mac GPU Driver Engineer

full-timePosted: Oct 17, 2025

Job Description

Application Deadline: Sunday 16th November Join the team that makes the groundbreaking graphics performance of the Apple processors possible! Apple’s GPU Software team enables developers to harness the power of the GPU across all of Apple’s innovative products, from iPhone, iPad, Apple TV, Apple Watch to our Mac product line. You’ll collaborate with engineers across Apple to build tools and APIs to enable cutting edge graphics, machine learning, and compute applications on Apple Silicon devices. We are seeking an upbeat and focused individual with a strong passion to learn and succeed. The Apple Silicon Mac GPU Driver team needs engineers to design, develop, and support the Metal GPU drivers that power high-performance 3D rendering engines, neural networks, computational photography algorithms and more. We are looking for a software engineer intern to work with our User Mode driver engineers in London. During the internship you will learn and apply knowledge of GPU architecture and GPU drivers to build novel solutions to enhance the GPU driver in use across all Apple platforms. You may also develop graphics and compute applications with the Metal API and Metal Shading Language to exercise the driver and GPU.

Locations

  • London, England, United Kingdom W1S 1YZ

Salary

Estimated Salary Rangemedium confidence

800,000 - 1,500,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • GPU architectureintermediate
  • GPU driversintermediate
  • Metal APIintermediate
  • Metal Shading Languageintermediate
  • 3D renderingintermediate
  • neural networksintermediate
  • computational photographyintermediate
  • graphics applicationsintermediate
  • compute applicationsintermediate
  • machine learningintermediate
  • software engineeringintermediate

Required Qualifications

  • Pursuing a Technical undergraduate or graduate degree (degree in graduate degree)
  • Understanding of the graphics pipeline or parallel computing (experience)
  • GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL (experience)
  • Programming knowledge of C/C++ (experience)
  • Strong problem solving and debugging skills (experience)
  • Compute system architecture knowledge including CPU or GPU architecture (experience)

Preferred Qualifications

  • Knowledge of real-time graphics algorithms and machine learning (experience)
  • Operating systems or compiler knowledge is a plus (experience)
  • Excellent written and oral communication skills (experience)

Responsibilities

  • We are seeking an upbeat and focused individual with a strong passion to learn and succeed. The Apple Silicon Mac GPU Driver team needs engineers to design, develop, and support the Metal GPU drivers that power high-performance 3D rendering engines, neural networks, computational photography algorithms and more.
  • We are looking for a software engineer intern to work with our User Mode driver engineers in London. During the internship you will learn and apply knowledge of GPU architecture and GPU drivers to build novel solutions to enhance the GPU driver in use across all Apple platforms. You may also develop graphics and compute applications with the Metal API and Metal Shading Language to exercise the driver and GPU.

Target Your Resume for "Internship - Mac GPU Driver Engineer" , Apple

Get personalized recommendations to optimize your resume specifically for Internship - Mac GPU Driver Engineer. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Internship - Mac GPU Driver Engineer" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Internship - Mac GPU Driver Engineer @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.