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Senior Creative Gameplay Engineer, Apple Arcade

Apple

Software and Technology Jobs

Senior Creative Gameplay Engineer, Apple Arcade

full-timePosted: Jul 23, 2025

Job Description

Apple Arcade is redefining the future of games by offering players of all ages a growing collection of award-winning titles with no ads, no in-app purchases, and a commitment to quality, creativity, and fun. At the heart of this vision is Sneaky Sasquatch, one of Arcade’s most beloved originals. To help define the future for this celebrated game, Apple is building a team to expand the creative boundaries of Sneaky Sasquatch, to imagine and build entirely new adventures, while introducing the magic of shared, connected gameplay. This is an opportunity to join a focused, creatively-driven team to develop new content and features that will deliver magical experiences to millions of players. You will work directly alongside the original creators, shaping the future of a renowned IP and helping to establish a culture of creative and technical excellence from the ground up. As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will: - Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems. - Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity. - Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe. - Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently. - Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience. - Communicate clearly and effectively across teams to ensure alignment and momentum. - Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation. - Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

50,000,000 - 100,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • designing gameplay mechanicsintermediate
  • prototypingintermediate
  • shipping innovative featuresintermediate
  • paper designintermediate
  • rapid iterationintermediate
  • playtestingintermediate
  • Unity implementationintermediate
  • architecting gameplay frameworksintermediate
  • general programming skillsintermediate
  • creative gameplay implementationintermediate
  • clear communicationintermediate
  • effective communicationintermediate

Required Qualifications

  • 10+ years of experience in game development, with a portfolio demonstrating exceptional creative and technical ownership on multiple shipped titles. This includes deep expertise in Unity and C#, with proven mastery of building complex gameplay systems from the ground up. (experience, 10 years)

Preferred Qualifications

  • A proven ability to "find the fun" through rapid prototyping and iteration. Your portfolio should show us how you've turned a rough idea into a polished, delightful experience. (experience)
  • A deep understanding of gameplay systems design. You think in terms of scalable frameworks, not just one-off features. (experience)
  • A highly self-directed and resourceful attitude, comfortable navigating the ambiguity of the creative process. (experience)
  • Excellent communication skills and a passion for collaborative, team-oriented problem-solving. (experience)
  • Experience in a "technical design" or similar hybrid role where you were responsible for both the design and implementation of core gameplay. (experience)
  • Experience shipping on Apple platforms (iOS, tvOS, macOS, visionOS). (experience)
  • Deep familiarity with a wide range of game genres, with strong, well-reasoned opinions on game feel, pacing, and player motivation. (experience)
  • A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences. (experience)

Responsibilities

  • As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will:
  • - Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems.
  • - Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity.
  • - Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe.
  • - Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently.
  • - Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience.
  • - Communicate clearly and effectively across teams to ensure alignment and momentum.
  • - Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation.
  • - Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.

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Apple logo

Senior Creative Gameplay Engineer, Apple Arcade

Apple

Software and Technology Jobs

Senior Creative Gameplay Engineer, Apple Arcade

full-timePosted: Jul 23, 2025

Job Description

Apple Arcade is redefining the future of games by offering players of all ages a growing collection of award-winning titles with no ads, no in-app purchases, and a commitment to quality, creativity, and fun. At the heart of this vision is Sneaky Sasquatch, one of Arcade’s most beloved originals. To help define the future for this celebrated game, Apple is building a team to expand the creative boundaries of Sneaky Sasquatch, to imagine and build entirely new adventures, while introducing the magic of shared, connected gameplay. This is an opportunity to join a focused, creatively-driven team to develop new content and features that will deliver magical experiences to millions of players. You will work directly alongside the original creators, shaping the future of a renowned IP and helping to establish a culture of creative and technical excellence from the ground up. As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will: - Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems. - Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity. - Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe. - Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently. - Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience. - Communicate clearly and effectively across teams to ensure alignment and momentum. - Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation. - Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

50,000,000 - 100,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • designing gameplay mechanicsintermediate
  • prototypingintermediate
  • shipping innovative featuresintermediate
  • paper designintermediate
  • rapid iterationintermediate
  • playtestingintermediate
  • Unity implementationintermediate
  • architecting gameplay frameworksintermediate
  • general programming skillsintermediate
  • creative gameplay implementationintermediate
  • clear communicationintermediate
  • effective communicationintermediate

Required Qualifications

  • 10+ years of experience in game development, with a portfolio demonstrating exceptional creative and technical ownership on multiple shipped titles. This includes deep expertise in Unity and C#, with proven mastery of building complex gameplay systems from the ground up. (experience, 10 years)

Preferred Qualifications

  • A proven ability to "find the fun" through rapid prototyping and iteration. Your portfolio should show us how you've turned a rough idea into a polished, delightful experience. (experience)
  • A deep understanding of gameplay systems design. You think in terms of scalable frameworks, not just one-off features. (experience)
  • A highly self-directed and resourceful attitude, comfortable navigating the ambiguity of the creative process. (experience)
  • Excellent communication skills and a passion for collaborative, team-oriented problem-solving. (experience)
  • Experience in a "technical design" or similar hybrid role where you were responsible for both the design and implementation of core gameplay. (experience)
  • Experience shipping on Apple platforms (iOS, tvOS, macOS, visionOS). (experience)
  • Deep familiarity with a wide range of game genres, with strong, well-reasoned opinions on game feel, pacing, and player motivation. (experience)
  • A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences. (experience)

Responsibilities

  • As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will:
  • - Drive the creative vision for new gameplay by designing, prototyping, and shipping innovative and expressive core mechanics and systems.
  • - Own major gameplay features from initial concept and paper design, through rapid iteration and playtesting, to final polished implementation in Unity.
  • - Champion new ideas for player activities, character abilities, and emergent systems that deepen the humor, charm, and heart of the Sneaky Sasquatch universe.
  • - Architect robust, scalable, and designer-friendly gameplay frameworks that empower the team to build new content and experiences efficiently.
  • - Help define and maintain the high creative and technical bar for Apple's internal game development, acting as a key stakeholder in game feel and player experience.
  • - Communicate clearly and effectively across teams to ensure alignment and momentum.
  • - Be a part of a uniquely small and focused internal team at Apple, where general programming skills are deeply valued with a focus on creative gameplay implementation.
  • - Work alongside the creators of Sneaky Sasquatch to define what it means for Apple to make games. This role offers the chance to create playful, emotionally resonant, and connected experiences for millions of players around the world.

Target Your Resume for "Senior Creative Gameplay Engineer, Apple Arcade" , Apple

Get personalized recommendations to optimize your resume specifically for Senior Creative Gameplay Engineer, Apple Arcade. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Senior Creative Gameplay Engineer, Apple Arcade" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Senior Creative Gameplay Engineer, Apple Arcade @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.