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Software Systems Engineer – Apple Maps (Navigation & Core Frameworks)

Apple

Software and Technology Jobs

Software Systems Engineer – Apple Maps (Navigation & Core Frameworks)

full-timePosted: Apr 15, 2025

Job Description

Apple Maps is seeking experienced client-side software systems engineers to help build and maintain the core and navigation frameworks that power location-based services across Apple platforms. This role spans critical components like navigation, routing, geolocation, and background services — and is ideal for engineers who thrive working close to the OS, love solving system-level problems, and have a strong foundation in native programming. Our team supports Apple Maps across all major platforms, including iPhone, iPad, CarPlay, WATCH, TV, macOS, and Vision Pro. If you enjoy building performant, memory-efficient frameworks and daemons that integrate deeply with the OS — and want to help shape the future of Apple’s location experience — we’d love to hear from you. As a Software Systems Engineer on the Maps Frameworks team, you’ll work on foundational services that support key location features used across Apple’s ecosystem — from Navigation and Search to ETA, Map Tiles, and Location Services. Your responsibilities will include: • Designing and developing APIs, frameworks, daemons, and internal protocols to power geolocation and navigation experiences • Building scalable, memory- and CPU-efficient systems that run across iOS, macOS, watchOS, tvOS, and more • Working in Objective-C and Swift in a performance-sensitive, embedded environment • Writing production-level code with deep attention to threading, memory management, and concurrency • Collaborating with cross-functional teams across Apple to expose internal functionality through secure and stable system APIs • Debugging at all levels of the OS stack and integrating with performance and test automation infrastructure This is a systems-level role — not a UI or web development position. You’ll be contributing to the underlying frameworks and services that internal and third-party apps rely on.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

30,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • native programmingintermediate
  • Objective-Cintermediate
  • Swiftintermediate
  • threadingintermediate
  • memory managementintermediate
  • concurrencyintermediate
  • debuggingintermediate
  • performance optimizationintermediate
  • API designintermediate
  • framework developmentintermediate
  • daemon developmentintermediate
  • protocol developmentintermediate
  • geolocationintermediate
  • navigationintermediate
  • systems engineeringintermediate
  • cross-functional collaborationintermediate
  • test automationintermediate

Required Qualifications

  • 5+ years of experience in software systems engineering, ideally on Unix-based or embedded platforms (experience, 5 years)
  • Strong proficiency in native, compiled languages such as Objective-C, Swift, C++, C (experience)
  • Experience developing and shipping client-side frameworks, daemons, or APIs (experience)
  • Deep understanding of systems programming concepts: concurrency, threading, memory/resource management, and performance tuning (experience)
  • Prior experience delivering production-quality software and collaborating across engineering, product, and design teams (experience)
  • Familiarity with version control and development tools such as Git, Xcode, and performance analyses tools such as Instruments (experience)

Preferred Qualifications

  • BS or MS in Computer Science (experience)
  • Experience designing and implementing protocols, IPC mechanisms, and Protocol Buffers (experience)
  • Background in networking, location services, or geospatial data handling (experience)
  • Strong debugging skills across the OS stack (from framework to daemon) (experience)
  • Experience with Shell scripting, Python, SQL (experience)
  • Experience with performance tuning in mobile or embedded environments (CPU, memory, network, power optimizations) (experience)
  • Familiarity with Apple’s development ecosystem (iOS/macOS/watchOS/tvOS) (experience)

Responsibilities

  • As a Software Systems Engineer on the Maps Frameworks team, you’ll work on foundational services that support key location features used across Apple’s ecosystem — from Navigation and Search to ETA, Map Tiles, and Location Services.
  • Your responsibilities will include:
  • * Designing and developing APIs, frameworks, daemons, and internal protocols to power geolocation and navigation experiences
  • * Building scalable, memory- and CPU-efficient systems that run across iOS, macOS, watchOS, tvOS, and more
  • * Working in Objective-C and Swift in a performance-sensitive, embedded environment
  • * Writing production-level code with deep attention to threading, memory management, and concurrency
  • * Collaborating with cross-functional teams across Apple to expose internal functionality through secure and stable system APIs
  • * Debugging at all levels of the OS stack and integrating with performance and test automation infrastructure
  • This is a systems-level role — not a UI or web development position. You’ll be contributing to the underlying frameworks and services that internal and third-party apps rely on.

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Apple logo

Software Systems Engineer – Apple Maps (Navigation & Core Frameworks)

Apple

Software and Technology Jobs

Software Systems Engineer – Apple Maps (Navigation & Core Frameworks)

full-timePosted: Apr 15, 2025

Job Description

Apple Maps is seeking experienced client-side software systems engineers to help build and maintain the core and navigation frameworks that power location-based services across Apple platforms. This role spans critical components like navigation, routing, geolocation, and background services — and is ideal for engineers who thrive working close to the OS, love solving system-level problems, and have a strong foundation in native programming. Our team supports Apple Maps across all major platforms, including iPhone, iPad, CarPlay, WATCH, TV, macOS, and Vision Pro. If you enjoy building performant, memory-efficient frameworks and daemons that integrate deeply with the OS — and want to help shape the future of Apple’s location experience — we’d love to hear from you. As a Software Systems Engineer on the Maps Frameworks team, you’ll work on foundational services that support key location features used across Apple’s ecosystem — from Navigation and Search to ETA, Map Tiles, and Location Services. Your responsibilities will include: • Designing and developing APIs, frameworks, daemons, and internal protocols to power geolocation and navigation experiences • Building scalable, memory- and CPU-efficient systems that run across iOS, macOS, watchOS, tvOS, and more • Working in Objective-C and Swift in a performance-sensitive, embedded environment • Writing production-level code with deep attention to threading, memory management, and concurrency • Collaborating with cross-functional teams across Apple to expose internal functionality through secure and stable system APIs • Debugging at all levels of the OS stack and integrating with performance and test automation infrastructure This is a systems-level role — not a UI or web development position. You’ll be contributing to the underlying frameworks and services that internal and third-party apps rely on.

Locations

  • Cupertino, California, United States 95014

Salary

Estimated Salary Rangemedium confidence

30,000,000 - 80,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • native programmingintermediate
  • Objective-Cintermediate
  • Swiftintermediate
  • threadingintermediate
  • memory managementintermediate
  • concurrencyintermediate
  • debuggingintermediate
  • performance optimizationintermediate
  • API designintermediate
  • framework developmentintermediate
  • daemon developmentintermediate
  • protocol developmentintermediate
  • geolocationintermediate
  • navigationintermediate
  • systems engineeringintermediate
  • cross-functional collaborationintermediate
  • test automationintermediate

Required Qualifications

  • 5+ years of experience in software systems engineering, ideally on Unix-based or embedded platforms (experience, 5 years)
  • Strong proficiency in native, compiled languages such as Objective-C, Swift, C++, C (experience)
  • Experience developing and shipping client-side frameworks, daemons, or APIs (experience)
  • Deep understanding of systems programming concepts: concurrency, threading, memory/resource management, and performance tuning (experience)
  • Prior experience delivering production-quality software and collaborating across engineering, product, and design teams (experience)
  • Familiarity with version control and development tools such as Git, Xcode, and performance analyses tools such as Instruments (experience)

Preferred Qualifications

  • BS or MS in Computer Science (experience)
  • Experience designing and implementing protocols, IPC mechanisms, and Protocol Buffers (experience)
  • Background in networking, location services, or geospatial data handling (experience)
  • Strong debugging skills across the OS stack (from framework to daemon) (experience)
  • Experience with Shell scripting, Python, SQL (experience)
  • Experience with performance tuning in mobile or embedded environments (CPU, memory, network, power optimizations) (experience)
  • Familiarity with Apple’s development ecosystem (iOS/macOS/watchOS/tvOS) (experience)

Responsibilities

  • As a Software Systems Engineer on the Maps Frameworks team, you’ll work on foundational services that support key location features used across Apple’s ecosystem — from Navigation and Search to ETA, Map Tiles, and Location Services.
  • Your responsibilities will include:
  • * Designing and developing APIs, frameworks, daemons, and internal protocols to power geolocation and navigation experiences
  • * Building scalable, memory- and CPU-efficient systems that run across iOS, macOS, watchOS, tvOS, and more
  • * Working in Objective-C and Swift in a performance-sensitive, embedded environment
  • * Writing production-level code with deep attention to threading, memory management, and concurrency
  • * Collaborating with cross-functional teams across Apple to expose internal functionality through secure and stable system APIs
  • * Debugging at all levels of the OS stack and integrating with performance and test automation infrastructure
  • This is a systems-level role — not a UI or web development position. You’ll be contributing to the underlying frameworks and services that internal and third-party apps rely on.

Target Your Resume for "Software Systems Engineer – Apple Maps (Navigation & Core Frameworks)" , Apple

Get personalized recommendations to optimize your resume specifically for Software Systems Engineer – Apple Maps (Navigation & Core Frameworks). Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Software Systems Engineer – Apple Maps (Navigation & Core Frameworks)" , Apple

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Hardware

Answer 10 quick questions to check your fit for Software Systems Engineer – Apple Maps (Navigation & Core Frameworks) @ Apple.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.