RESUME AND JOB
Disney
We are looking for Look Development Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that defines ILM.
The Look Development TD is responsible for producing high-quality lookdev and shading for our CG assets, needing only initial direction and guidance from their Lead or Supervisor.
Design and create the look of computer generated objects and scenes
Work closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges when developing the final look
Create efficient shader setups in order to optimise render farm usage
Manage and maintain standard material libraries using established shading templates for consistency and pipeline efficiency.
Design, implement, and maintain complex, custom shading networks and materials for high-priority ("hero") assets when bespoke solutions are required.
Previous experience creating both hero assets & props in Look Development.
Demonstrable Lighting and Rendering experience within a VFX environment
Proven knowledge of real world materials
Proficiency with asset optimisation
Comprehensive knowledge of physically based rendering and shader models
Ability to work and communicate with texture and groom artists to get the best possible results
A strong grasp of geometry formatting, including but not limited to Primvars.
Ability to build and maintain complex shading networks with artist usability and user-interface support in mind
Knowledge of Katana is essential, Houdini and Maya beneficial
A solid understanding of the fundamentals of neighbouring departments. FX, Texture, Groom, and Lighting
Excellent knowledge of Renderman or other unbiased rendering systems
Aesthetic eye, anticipates potential problems and uses existing software knowledge to achieve the desired look
Can work collaboratively within a team environment
Ability to prioritise tasks, manage time well, provide everyone with accurate time estimates on shot task completion
A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing
Ability to pick up new techniques and the ability to learn new software quickly and easily
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required
This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.
JoinILM
Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.
This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.
ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Having technical issues? View the FAQs for help.
75,000 - 120,000 GBP / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
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Disney
We are looking for Look Development Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that defines ILM.
The Look Development TD is responsible for producing high-quality lookdev and shading for our CG assets, needing only initial direction and guidance from their Lead or Supervisor.
Design and create the look of computer generated objects and scenes
Work closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges when developing the final look
Create efficient shader setups in order to optimise render farm usage
Manage and maintain standard material libraries using established shading templates for consistency and pipeline efficiency.
Design, implement, and maintain complex, custom shading networks and materials for high-priority ("hero") assets when bespoke solutions are required.
Previous experience creating both hero assets & props in Look Development.
Demonstrable Lighting and Rendering experience within a VFX environment
Proven knowledge of real world materials
Proficiency with asset optimisation
Comprehensive knowledge of physically based rendering and shader models
Ability to work and communicate with texture and groom artists to get the best possible results
A strong grasp of geometry formatting, including but not limited to Primvars.
Ability to build and maintain complex shading networks with artist usability and user-interface support in mind
Knowledge of Katana is essential, Houdini and Maya beneficial
A solid understanding of the fundamentals of neighbouring departments. FX, Texture, Groom, and Lighting
Excellent knowledge of Renderman or other unbiased rendering systems
Aesthetic eye, anticipates potential problems and uses existing software knowledge to achieve the desired look
Can work collaboratively within a team environment
Ability to prioritise tasks, manage time well, provide everyone with accurate time estimates on shot task completion
A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing
Ability to pick up new techniques and the ability to learn new software quickly and easily
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required
This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.
JoinILM
Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.
This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.
ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Having technical issues? View the FAQs for help.
75,000 - 120,000 GBP / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
Get personalized recommendations to optimize your resume specifically for Look Development Technical Director - ILM London. Takes only 15 seconds!
Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.
Answer 10 quick questions to check your fit for Look Development Technical Director - ILM London @ Disney.

No related jobs found at the moment.

© 2026 Pointers. All rights reserved.