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Look Development Technical Director - ILM London

Disney

Engineering Jobs

Look Development Technical Director - ILM London

full-timePosted: Dec 11, 2025

Job Description

Job Summary:

Position Summary

We are looking for Look Development Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that defines ILM.

The Look Development TD is responsible for producing high-quality lookdev and shading for our CG assets, needing only initial direction and guidance from their Lead or Supervisor. 

What You’ll Do:

  • Design and create the look of computer generated objects and scenes

  • Work closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges when developing the final look

  • Create efficient shader setups in order to optimise render farm usage

  • Manage and maintain standard material libraries using established shading templates for consistency and pipeline efficiency.

  • Design, implement, and maintain complex, custom shading networks and materials for high-priority ("hero") assets when bespoke solutions are required.

What We’re Looking For:

  • Previous experience creating both hero assets & props in Look Development. 

  • Demonstrable Lighting and Rendering experience within a VFX environment

  • Proven knowledge of real world materials

  • Proficiency with asset optimisation 

  • Comprehensive  knowledge of physically based rendering and shader models

  • Ability to work and communicate with texture and groom artists to get the best possible results

  • A strong grasp of geometry formatting, including but not limited to Primvars. 

  • Ability to build and maintain complex shading networks with artist usability and user-interface support in mind

  • Knowledge of Katana is essential, Houdini and Maya beneficial

  • A solid understanding of the fundamentals of neighbouring departments. FX, Texture, Groom, and Lighting

  • Excellent knowledge of Renderman or other unbiased rendering systems

  • Aesthetic eye, anticipates potential problems and uses existing software knowledge to achieve the desired look

  • Can work collaboratively within a team environment 

  • Ability to prioritise tasks, manage time well, provide everyone with accurate time estimates on shot task completion

  • A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing

  • Ability to pick up new techniques and the ability to learn new software quickly and easily

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required

This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.

JoinILM

Apply Now

About Industrial Light & Magic:

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.

ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Having technical issues? View the FAQs for help.

Locations

  • Location London, United Kingdom, United Kingdom

Salary

Estimated Salary Rangemedium confidence

75,000 - 120,000 GBP / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Ability to work and communicate with texture and groom artistsintermediate
  • Strong grasp of geometry formatting, including Primvarsintermediate
  • Ability to build and maintain complex shading networks with artist usability and user-interface supportintermediate
  • Ability to prioritise tasks, manage time well, and provide accurate time estimatesintermediate
  • Thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering, and compositingintermediate

Required Qualifications

  • Previous experience creating both hero assets & props in Look Development (experience)
  • Demonstrable Lighting and Rendering experience within a VFX environment (experience)
  • Proven knowledge of real world materials (experience)
  • Comprehensive knowledge of physically based rendering and shader models (experience)
  • Knowledge of Katana is essential (experience)

Preferred Qualifications

  • Proficiency with Houdini and Maya (experience)
  • A solid understanding of the fundamentals of neighbouring departments such as FX, Texture, Groom, and Lighting (experience)
  • Excellent knowledge of Renderman or other unbiased rendering systems (experience)
  • Ability to pick up new techniques and learn new software quickly and easily (experience)
  • Aesthetic eye, anticipates potential problems and uses existing software knowledge to achieve the desired look (experience)

Responsibilities

  • Design and create the look of computer generated objects and scenes
  • Work closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges
  • Create efficient shader setups to optimise render farm usage
  • Manage and maintain standard material libraries using established shading templates
  • Design, implement, and maintain complex, custom shading networks and materials for high-priority assets

Benefits

  • general: Hybrid work model with a minimum of 1 day on-site per week
  • general: Opportunity to work at a leading effects facility in the world
  • general: Equal opportunity employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity
  • general: A business culture where ideas and decisions from all people help grow, innovate, and create the best stories
  • general: Opportunity to contribute to visual effects for feature films and other media

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Disney logo

Look Development Technical Director - ILM London

Disney

Engineering Jobs

Look Development Technical Director - ILM London

full-timePosted: Dec 11, 2025

Job Description

Job Summary:

Position Summary

We are looking for Look Development Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that defines ILM.

The Look Development TD is responsible for producing high-quality lookdev and shading for our CG assets, needing only initial direction and guidance from their Lead or Supervisor. 

What You’ll Do:

  • Design and create the look of computer generated objects and scenes

  • Work closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges when developing the final look

  • Create efficient shader setups in order to optimise render farm usage

  • Manage and maintain standard material libraries using established shading templates for consistency and pipeline efficiency.

  • Design, implement, and maintain complex, custom shading networks and materials for high-priority ("hero") assets when bespoke solutions are required.

What We’re Looking For:

  • Previous experience creating both hero assets & props in Look Development. 

  • Demonstrable Lighting and Rendering experience within a VFX environment

  • Proven knowledge of real world materials

  • Proficiency with asset optimisation 

  • Comprehensive  knowledge of physically based rendering and shader models

  • Ability to work and communicate with texture and groom artists to get the best possible results

  • A strong grasp of geometry formatting, including but not limited to Primvars. 

  • Ability to build and maintain complex shading networks with artist usability and user-interface support in mind

  • Knowledge of Katana is essential, Houdini and Maya beneficial

  • A solid understanding of the fundamentals of neighbouring departments. FX, Texture, Groom, and Lighting

  • Excellent knowledge of Renderman or other unbiased rendering systems

  • Aesthetic eye, anticipates potential problems and uses existing software knowledge to achieve the desired look

  • Can work collaboratively within a team environment 

  • Ability to prioritise tasks, manage time well, provide everyone with accurate time estimates on shot task completion

  • A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing

  • Ability to pick up new techniques and the ability to learn new software quickly and easily

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required

This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.

JoinILM

Apply Now

About Industrial Light & Magic:

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.

ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Having technical issues? View the FAQs for help.

Locations

  • Location London, United Kingdom, United Kingdom

Salary

Estimated Salary Rangemedium confidence

75,000 - 120,000 GBP / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Ability to work and communicate with texture and groom artistsintermediate
  • Strong grasp of geometry formatting, including Primvarsintermediate
  • Ability to build and maintain complex shading networks with artist usability and user-interface supportintermediate
  • Ability to prioritise tasks, manage time well, and provide accurate time estimatesintermediate
  • Thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering, and compositingintermediate

Required Qualifications

  • Previous experience creating both hero assets & props in Look Development (experience)
  • Demonstrable Lighting and Rendering experience within a VFX environment (experience)
  • Proven knowledge of real world materials (experience)
  • Comprehensive knowledge of physically based rendering and shader models (experience)
  • Knowledge of Katana is essential (experience)

Preferred Qualifications

  • Proficiency with Houdini and Maya (experience)
  • A solid understanding of the fundamentals of neighbouring departments such as FX, Texture, Groom, and Lighting (experience)
  • Excellent knowledge of Renderman or other unbiased rendering systems (experience)
  • Ability to pick up new techniques and learn new software quickly and easily (experience)
  • Aesthetic eye, anticipates potential problems and uses existing software knowledge to achieve the desired look (experience)

Responsibilities

  • Design and create the look of computer generated objects and scenes
  • Work closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges
  • Create efficient shader setups to optimise render farm usage
  • Manage and maintain standard material libraries using established shading templates
  • Design, implement, and maintain complex, custom shading networks and materials for high-priority assets

Benefits

  • general: Hybrid work model with a minimum of 1 day on-site per week
  • general: Opportunity to work at a leading effects facility in the world
  • general: Equal opportunity employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity
  • general: A business culture where ideas and decisions from all people help grow, innovate, and create the best stories
  • general: Opportunity to contribute to visual effects for feature films and other media

Target Your Resume for "Look Development Technical Director - ILM London" , Disney

Get personalized recommendations to optimize your resume specifically for Look Development Technical Director - ILM London. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Look Development Technical Director - ILM London" , Disney

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Business Industrial Light & MagicEntertainmentMediaDisneyBusiness Industrial Light & Magic

Answer 10 quick questions to check your fit for Look Development Technical Director - ILM London @ Disney.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.