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Pre-Visualisation Generalist Artist (All Levels) - ILM London

Disney

Design Jobs

Pre-Visualisation Generalist Artist (All Levels) - ILM London

full-timePosted: Dec 11, 2025

Job Description

Job Summary:

Position Summary

Previs Generalists collaborate closely with the Previs Supervisor and Previs Lead to design and create fast and efficient assets and solutions to technical problems. Creative and strong technically, they help support the team with a wide ranging generalist skillset with a strong focus in either Maya or Unreal Engine.

What You'll Do:

  • Asset Creation: Modeling, texturing and rigging of characters, creatures, vehicles, props, and environments to a level of detail suitable to Previs work, ensuring that assets are optimised to run as close to realtime as possible in either Maya’s Viewport 2 or Unreal Engine.
  • Lighting+Rendering: Prepare low tech, fast render aesthetic solutions to achieve complex looks
  • Technical Implementation: Troubleshoot assets, continually look for and suggest improvements to increase overall efficiency and productivity of the pipeline
  • Pipeline and Workflow: Establish and adhere to efficient workflows for asset iteration using inhouse tools
  • Communicate and collaborate with other departments across ILM 
  • Take initiative to acquire new skills and think outside of the box 

What We're Looking for:

  • Experience: Advanced experience in modeling, texturing, rigging and lighting for Previs
  • High proficiency with modeling and texturing tools within common 3d packages (e.g.Maya, Blender, Substance Painter, ZBrush, or similar)
  • Lighting and Look Development of Previs style assets.
  • Strong generalist skills working in Unreal Engine would be an advantage, assembling aesthetically pleasing environments, managing levels and ensuring all assets are correctly managed between software packages.
  • Coding: Familiarity with scripting and coding in Python/Mel would be an advantage as would Unreal Engine coding knowledge such as developing small-scale tools, scripts, or blueprints to assist the Previs team.
  • Communication: Excellent verbal and visual communication skills, with the ability to take complex feedback and rapidly iterate
  • An interest in Machine Learning and experimenting with its application in Previs would be an advantage.

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.

JoinILM

Apply Now

About Industrial Light & Magic:

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.

ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Having technical issues? View the FAQs for help.

Locations

  • Location London, United Kingdom, United Kingdom

Salary

Estimated Salary Rangemedium confidence

45,000 - 90,000 GBP / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Strong technical skills in Maya or Unreal Engineintermediate
  • Creative problem-solving abilitiesintermediate
  • Ability to take complex feedback and rapidly iterateintermediate
  • Initiative to acquire new skills and think outside the boxintermediate
  • Collaboration and communication skillsintermediate

Required Qualifications

  • Advanced experience in modeling, texturing, rigging and lighting for Previs (experience)
  • High proficiency with modeling and texturing tools within common 3d packages (e.g. Maya, Blender, Substance Painter, ZBrush, or similar) (experience)
  • Lighting and Look Development of Previs style assets (experience)
  • Strong generalist skills working in Unreal Engine (experience)
  • Excellent verbal and visual communication skills (experience)

Preferred Qualifications

  • Familiarity with scripting and coding in Python/Mel (experience)
  • Unreal Engine coding knowledge such as developing small-scale tools, scripts, or blueprints (experience)
  • An interest in Machine Learning and experimenting with its application in Previs (experience)
  • Experience in assembling aesthetically pleasing environments in Unreal Engine (experience)
  • Ability to manage levels and ensure all assets are correctly managed between software packages (experience)

Responsibilities

  • Modeling, texturing and rigging of characters, creatures, vehicles, props, and environments
  • Prepare low tech, fast render aesthetic solutions to achieve complex looks
  • Troubleshoot assets and suggest improvements to increase efficiency and productivity
  • Establish and adhere to efficient workflows for asset iteration using inhouse tools
  • Communicate and collaborate with other departments across ILM

Benefits

  • general: Hybrid work model with a minimum of 1 day on-site per week
  • general: Opportunity to work at the leading effects facility in the world
  • general: Chance to contribute to high-profile films and projects
  • general: Inclusive and diverse work environment
  • general: Opportunity to grow and innovate within a rapidly changing industry

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Pre-Visualisation Generalist Artist (All Levels) - ILM London

Disney

Design Jobs

Pre-Visualisation Generalist Artist (All Levels) - ILM London

full-timePosted: Dec 11, 2025

Job Description

Job Summary:

Position Summary

Previs Generalists collaborate closely with the Previs Supervisor and Previs Lead to design and create fast and efficient assets and solutions to technical problems. Creative and strong technically, they help support the team with a wide ranging generalist skillset with a strong focus in either Maya or Unreal Engine.

What You'll Do:

  • Asset Creation: Modeling, texturing and rigging of characters, creatures, vehicles, props, and environments to a level of detail suitable to Previs work, ensuring that assets are optimised to run as close to realtime as possible in either Maya’s Viewport 2 or Unreal Engine.
  • Lighting+Rendering: Prepare low tech, fast render aesthetic solutions to achieve complex looks
  • Technical Implementation: Troubleshoot assets, continually look for and suggest improvements to increase overall efficiency and productivity of the pipeline
  • Pipeline and Workflow: Establish and adhere to efficient workflows for asset iteration using inhouse tools
  • Communicate and collaborate with other departments across ILM 
  • Take initiative to acquire new skills and think outside of the box 

What We're Looking for:

  • Experience: Advanced experience in modeling, texturing, rigging and lighting for Previs
  • High proficiency with modeling and texturing tools within common 3d packages (e.g.Maya, Blender, Substance Painter, ZBrush, or similar)
  • Lighting and Look Development of Previs style assets.
  • Strong generalist skills working in Unreal Engine would be an advantage, assembling aesthetically pleasing environments, managing levels and ensuring all assets are correctly managed between software packages.
  • Coding: Familiarity with scripting and coding in Python/Mel would be an advantage as would Unreal Engine coding knowledge such as developing small-scale tools, scripts, or blueprints to assist the Previs team.
  • Communication: Excellent verbal and visual communication skills, with the ability to take complex feedback and rapidly iterate
  • An interest in Machine Learning and experimenting with its application in Previs would be an advantage.

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.

JoinILM

Apply Now

About Industrial Light & Magic:

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.

ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Having technical issues? View the FAQs for help.

Locations

  • Location London, United Kingdom, United Kingdom

Salary

Estimated Salary Rangemedium confidence

45,000 - 90,000 GBP / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Strong technical skills in Maya or Unreal Engineintermediate
  • Creative problem-solving abilitiesintermediate
  • Ability to take complex feedback and rapidly iterateintermediate
  • Initiative to acquire new skills and think outside the boxintermediate
  • Collaboration and communication skillsintermediate

Required Qualifications

  • Advanced experience in modeling, texturing, rigging and lighting for Previs (experience)
  • High proficiency with modeling and texturing tools within common 3d packages (e.g. Maya, Blender, Substance Painter, ZBrush, or similar) (experience)
  • Lighting and Look Development of Previs style assets (experience)
  • Strong generalist skills working in Unreal Engine (experience)
  • Excellent verbal and visual communication skills (experience)

Preferred Qualifications

  • Familiarity with scripting and coding in Python/Mel (experience)
  • Unreal Engine coding knowledge such as developing small-scale tools, scripts, or blueprints (experience)
  • An interest in Machine Learning and experimenting with its application in Previs (experience)
  • Experience in assembling aesthetically pleasing environments in Unreal Engine (experience)
  • Ability to manage levels and ensure all assets are correctly managed between software packages (experience)

Responsibilities

  • Modeling, texturing and rigging of characters, creatures, vehicles, props, and environments
  • Prepare low tech, fast render aesthetic solutions to achieve complex looks
  • Troubleshoot assets and suggest improvements to increase efficiency and productivity
  • Establish and adhere to efficient workflows for asset iteration using inhouse tools
  • Communicate and collaborate with other departments across ILM

Benefits

  • general: Hybrid work model with a minimum of 1 day on-site per week
  • general: Opportunity to work at the leading effects facility in the world
  • general: Chance to contribute to high-profile films and projects
  • general: Inclusive and diverse work environment
  • general: Opportunity to grow and innovate within a rapidly changing industry

Target Your Resume for "Pre-Visualisation Generalist Artist (All Levels) - ILM London" , Disney

Get personalized recommendations to optimize your resume specifically for Pre-Visualisation Generalist Artist (All Levels) - ILM London. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Pre-Visualisation Generalist Artist (All Levels) - ILM London" , Disney

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Business Industrial Light & MagicEntertainmentMediaDisneyBusiness Industrial Light & Magic

Answer 10 quick questions to check your fit for Pre-Visualisation Generalist Artist (All Levels) - ILM London @ Disney.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.