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Disney logo

Senior Software Engineer - Post Production / Editorial Tools

Disney

Senior Software Engineer - Post Production / Editorial Tools

Disney logo

Disney

full-time

Posted: December 11, 2025

Number of Vacancies: 1

Job Description

Job Summary:

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.

We are looking for a talented software engineer to join our Production Technology team, developing user-facing tools and back-end solutions for Editorial and Post Production applications. This role will be responsible for writing software that facilitates various Editorial and Post Production processes.

The ideal candidate must be comfortable supporting a team by bringing fresh insight for shared problem solving, building trust and relationships with users of varying technical skills, and understanding users’ needs/pain points intimately in order to deliver relevant solutions. This is done in deep partnership and collaboration with technical directors, other software & systems engineers, production & technology leads, and others. 

Work Includes:

  • Work directly with our filmmakers to design, develop, and maintain world class Editorial and Post Production software applications.

  • Developing various applications and APIs that interface with the Baselight Color Grading System and AVID’s Media Composer using AAF and OTIO.

  • Collaborate with other Disney Technology teams on distributed systems that bridge and contextualize data across all facets of production.

What does it mean to be a developer at Walt Disney Animation Studios:

  • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

  • Work hand in hand with artists and a team of cross-site developers to make the tools we need for the incredibly complex characters/environments featured in our content.

  • Develop on top of a highly performant, extendable in-house application framework.

  • Develop new artist-centric interaction models using the latest hardware and technologies.

You will succeed in this role if you have:

  • The ability to produce readable and testable code, with excellent problem solving, troubleshooting, and debugging skills

  • Ability to collaborate with team members across different disciplines

  • You care deeply about craftsmanship in your software, and can work backwards from the customer experience.

  • Excellent written and verbal communication skills.

Required Education

  • BS Computer Science, Computer Engineering or equivalent industry experience

Key Qualifications

  • 5+ Years designing and developing complex user-facing software in a Studio environment

  • Proficiency in Python and/or C++

  • Experience working on common Post workflows, including color pipelines and digital cinema delivery

  • In depth understanding of the Baselight Color Grading System, or similar system.

  • An understanding of Editorial processes and workflows used in filmmaking, including prior work with AVID Media Composer.

Bonus Qualifications

  • Strong familiarity with computer hardware and common enterprise server configurations

  • Familiarity with the AAF format and/or use of OpenTimelineIO

  • Proficiency developing MacOS / iOS applications with Swift

  • Experience with distributed systems, their development, operations and observability

  • Proficiency developing back-end data management solutions utilizing SQL and/or NoSQL databases

  • Leverage machine learning models in conjunction with Post Production tools, such as Media Composer & Baselight, through robust APIs and scalable service layers.

  • Apply techniques such as fine-tuning, prompt engineering, and model adaptation using foundation models and LLMs.

  • Work with generative models—including diffusion and autoregressive architectures—for image and video generation.

  • Experience implementing Web-based solutions

  • MS in Computer Science, Computer Engineering, Electrical Engineering or equivalent experience


The hiring range for this position in California is $141,900.00-$190,300.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Apply Now

About Walt Disney Animation Studios:

Combining masterful artistry and storytelling with groundbreaking technology, Walt Disney Animation Studios is a filmmaker-driven animation studio responsible for creating some of the most beloved films ever made. Disney Animation continues to build on its rich legacy of innovation and creativity, from the first fully-animated feature film, 1937's “Snow White and the Seven Dwarfs,” to the upcoming fall 2024 feature, “Moana 2.” Among the studio's timeless creations are “Pinocchio,” “Sleeping Beauty,” “The Jungle Book,” “The Little Mermaid,” “The Lion King,” “Frozen,” “Zootopia,” and “Encanto.”

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with Walt Disney Pictures, which is part of a business we call Walt Disney Animation Studios.

Walt Disney Pictures is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, religion, color, sex, sexual orientation, gender, gender identity, gender expression, national origin, ancestry, age, marital status, military or veteran status, medical condition, genetic information or disability, or any other basis prohibited by federal, state or local law. Disney champions a business environment where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a constantly evolving world.

DISABILITY ACCOMMODATION FOR EMPLOYMENT APPLICATIONS

The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.

Having technical issues? View the FAQs for help.

Locations

  • Location Burbank, California, United States

Salary

141,900 - 190,300 USD / yearly

Skills Required

  • Ability to produce readable and testable codeintermediate
  • Excellent problem solving, troubleshooting, and debugging skillsintermediate
  • Ability to collaborate with team members across different disciplinesintermediate
  • Care deeply about craftsmanship in softwareintermediate
  • Excellent written and verbal communication skillsintermediate

Required Qualifications

  • BS in Computer Science, Computer Engineering or equivalent industry experience (experience)
  • 5+ Years designing and developing complex user-facing software in a Studio environment (experience)
  • Proficiency in Python and/or C++ (experience)
  • Experience working on common Post workflows, including color pipelines and digital cinema delivery (experience)
  • In depth understanding of the Baselight Color Grading System, or similar system (experience)

Preferred Qualifications

  • Strong familiarity with computer hardware and common enterprise server configurations (experience)
  • Familiarity with the AAF format and/or use of OpenTimelineIO (experience)
  • Proficiency developing MacOS / iOS applications with Swift (experience)
  • Experience with distributed systems, their development, operations and observability (experience)
  • Proficiency developing back-end data management solutions utilizing SQL and/or NoSQL databases (experience)

Responsibilities

  • Design, develop, and maintain world class Editorial and Post Production software applications
  • Develop various applications and APIs that interface with the Baselight Color Grading System and AVID’s Media Composer using AAF and OTIO
  • Collaborate with other Disney Technology teams on distributed systems that bridge and contextualize data across all facets of production
  • Work hand in hand with artists and a team of cross-site developers to make the tools needed for complex characters/environments
  • Develop new artist-centric interaction models using the latest hardware and technologies

Benefits

  • general: Full range of medical benefits
  • general: Financial benefits
  • general: Bonus and/or long-term incentive units
  • general: PTO
  • general: Equal employment opportunity and disability accommodations

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Tags & Categories

Business Walt Disney Animation StudiosEntertainmentMediaDisneyBusiness Walt Disney Animation Studios

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Disney logo

Senior Software Engineer - Post Production / Editorial Tools

Disney

Senior Software Engineer - Post Production / Editorial Tools

Disney logo

Disney

full-time

Posted: December 11, 2025

Number of Vacancies: 1

Job Description

Job Summary:

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.

We are looking for a talented software engineer to join our Production Technology team, developing user-facing tools and back-end solutions for Editorial and Post Production applications. This role will be responsible for writing software that facilitates various Editorial and Post Production processes.

The ideal candidate must be comfortable supporting a team by bringing fresh insight for shared problem solving, building trust and relationships with users of varying technical skills, and understanding users’ needs/pain points intimately in order to deliver relevant solutions. This is done in deep partnership and collaboration with technical directors, other software & systems engineers, production & technology leads, and others. 

Work Includes:

  • Work directly with our filmmakers to design, develop, and maintain world class Editorial and Post Production software applications.

  • Developing various applications and APIs that interface with the Baselight Color Grading System and AVID’s Media Composer using AAF and OTIO.

  • Collaborate with other Disney Technology teams on distributed systems that bridge and contextualize data across all facets of production.

What does it mean to be a developer at Walt Disney Animation Studios:

  • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

  • Work hand in hand with artists and a team of cross-site developers to make the tools we need for the incredibly complex characters/environments featured in our content.

  • Develop on top of a highly performant, extendable in-house application framework.

  • Develop new artist-centric interaction models using the latest hardware and technologies.

You will succeed in this role if you have:

  • The ability to produce readable and testable code, with excellent problem solving, troubleshooting, and debugging skills

  • Ability to collaborate with team members across different disciplines

  • You care deeply about craftsmanship in your software, and can work backwards from the customer experience.

  • Excellent written and verbal communication skills.

Required Education

  • BS Computer Science, Computer Engineering or equivalent industry experience

Key Qualifications

  • 5+ Years designing and developing complex user-facing software in a Studio environment

  • Proficiency in Python and/or C++

  • Experience working on common Post workflows, including color pipelines and digital cinema delivery

  • In depth understanding of the Baselight Color Grading System, or similar system.

  • An understanding of Editorial processes and workflows used in filmmaking, including prior work with AVID Media Composer.

Bonus Qualifications

  • Strong familiarity with computer hardware and common enterprise server configurations

  • Familiarity with the AAF format and/or use of OpenTimelineIO

  • Proficiency developing MacOS / iOS applications with Swift

  • Experience with distributed systems, their development, operations and observability

  • Proficiency developing back-end data management solutions utilizing SQL and/or NoSQL databases

  • Leverage machine learning models in conjunction with Post Production tools, such as Media Composer & Baselight, through robust APIs and scalable service layers.

  • Apply techniques such as fine-tuning, prompt engineering, and model adaptation using foundation models and LLMs.

  • Work with generative models—including diffusion and autoregressive architectures—for image and video generation.

  • Experience implementing Web-based solutions

  • MS in Computer Science, Computer Engineering, Electrical Engineering or equivalent experience


The hiring range for this position in California is $141,900.00-$190,300.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Apply Now

About Walt Disney Animation Studios:

Combining masterful artistry and storytelling with groundbreaking technology, Walt Disney Animation Studios is a filmmaker-driven animation studio responsible for creating some of the most beloved films ever made. Disney Animation continues to build on its rich legacy of innovation and creativity, from the first fully-animated feature film, 1937's “Snow White and the Seven Dwarfs,” to the upcoming fall 2024 feature, “Moana 2.” Among the studio's timeless creations are “Pinocchio,” “Sleeping Beauty,” “The Jungle Book,” “The Little Mermaid,” “The Lion King,” “Frozen,” “Zootopia,” and “Encanto.”

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with Walt Disney Pictures, which is part of a business we call Walt Disney Animation Studios.

Walt Disney Pictures is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, religion, color, sex, sexual orientation, gender, gender identity, gender expression, national origin, ancestry, age, marital status, military or veteran status, medical condition, genetic information or disability, or any other basis prohibited by federal, state or local law. Disney champions a business environment where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a constantly evolving world.

DISABILITY ACCOMMODATION FOR EMPLOYMENT APPLICATIONS

The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.

Having technical issues? View the FAQs for help.

Locations

  • Location Burbank, California, United States

Salary

141,900 - 190,300 USD / yearly

Skills Required

  • Ability to produce readable and testable codeintermediate
  • Excellent problem solving, troubleshooting, and debugging skillsintermediate
  • Ability to collaborate with team members across different disciplinesintermediate
  • Care deeply about craftsmanship in softwareintermediate
  • Excellent written and verbal communication skillsintermediate

Required Qualifications

  • BS in Computer Science, Computer Engineering or equivalent industry experience (experience)
  • 5+ Years designing and developing complex user-facing software in a Studio environment (experience)
  • Proficiency in Python and/or C++ (experience)
  • Experience working on common Post workflows, including color pipelines and digital cinema delivery (experience)
  • In depth understanding of the Baselight Color Grading System, or similar system (experience)

Preferred Qualifications

  • Strong familiarity with computer hardware and common enterprise server configurations (experience)
  • Familiarity with the AAF format and/or use of OpenTimelineIO (experience)
  • Proficiency developing MacOS / iOS applications with Swift (experience)
  • Experience with distributed systems, their development, operations and observability (experience)
  • Proficiency developing back-end data management solutions utilizing SQL and/or NoSQL databases (experience)

Responsibilities

  • Design, develop, and maintain world class Editorial and Post Production software applications
  • Develop various applications and APIs that interface with the Baselight Color Grading System and AVID’s Media Composer using AAF and OTIO
  • Collaborate with other Disney Technology teams on distributed systems that bridge and contextualize data across all facets of production
  • Work hand in hand with artists and a team of cross-site developers to make the tools needed for complex characters/environments
  • Develop new artist-centric interaction models using the latest hardware and technologies

Benefits

  • general: Full range of medical benefits
  • general: Financial benefits
  • general: Bonus and/or long-term incentive units
  • general: PTO
  • general: Equal employment opportunity and disability accommodations

Target Your Resume for "Senior Software Engineer - Post Production / Editorial Tools" , Disney

Get personalized recommendations to optimize your resume specifically for Senior Software Engineer - Post Production / Editorial Tools. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Senior Software Engineer - Post Production / Editorial Tools" , Disney

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Business Walt Disney Animation StudiosEntertainmentMediaDisneyBusiness Walt Disney Animation Studios

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