RESUME AND JOB
Disney
We are looking for a Technical Lighter who reflects the innovative spirit, creative talent, production excellence, collaborative mindset, and passion for great filmmaking that define ILM.
The successful candidate would be responsible for working within the lighting department to ensure the department's renders are as efficient and optimised as possible, and to assist lighting TDs with debugging problematic scenes.
The Tech Lighter works closely with the local HoD of lighting, lighting leads/supervisors and lighting ATL, and will also interface with local DRM/TAs, PipeTDs and lighting engineering. Tech Lighters will work across shows and will be both reactive to specific requests for assistance from shows, and proactive in identifying and profiling problematic renders as early in the show life cycle as possible.
Work with lighting leads/supervisors to profile and optimise inefficient renders on all local projects, including memory usage and render time across both Katana and RIS. Where optimisation requires involvement of other departments, communicate this to the Lead/Supervisor.
Assist in debugging technical issues with lighting setups. Help triage flagged issues, make repros, submit and monitor JIRA tickets, escalate to Pipe/Engineering when necessary.
Monitor the render farm to identify problematic high-resource renders and provide feedback and suggestions to the artist and lead/supervisor.
Report back to the Local HoD of lighting on any performance-related trends.
Work with the local DRM/TAs to proactively investigate and resolve problematic renders.
Work with the lighting team on:
Sequence setup optimisations
Provide documentation and training on profiling, optimising and debugging processes for lighting.
Identify and potentially prototype tools that have the potential to improve the efficiency or reliability of lighting department renders.
Good experience with Katana & RIS.
Familiarity with Python/OpScript.
Experience with lighting.
Understanding the importance of proactive problem solving.
Good organisation and communication skills.
Experience with debugging and profiling/optimisation.
Understanding of the fundamentals of path tracing renderers
Basic knowledge of Houdini would be beneficial
Knowledge of USD is a bonus
This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.
JoinILM
Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.
This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.
ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Having technical issues? View the FAQs for help.
45,000 - 90,000 GBP / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
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Disney
We are looking for a Technical Lighter who reflects the innovative spirit, creative talent, production excellence, collaborative mindset, and passion for great filmmaking that define ILM.
The successful candidate would be responsible for working within the lighting department to ensure the department's renders are as efficient and optimised as possible, and to assist lighting TDs with debugging problematic scenes.
The Tech Lighter works closely with the local HoD of lighting, lighting leads/supervisors and lighting ATL, and will also interface with local DRM/TAs, PipeTDs and lighting engineering. Tech Lighters will work across shows and will be both reactive to specific requests for assistance from shows, and proactive in identifying and profiling problematic renders as early in the show life cycle as possible.
Work with lighting leads/supervisors to profile and optimise inefficient renders on all local projects, including memory usage and render time across both Katana and RIS. Where optimisation requires involvement of other departments, communicate this to the Lead/Supervisor.
Assist in debugging technical issues with lighting setups. Help triage flagged issues, make repros, submit and monitor JIRA tickets, escalate to Pipe/Engineering when necessary.
Monitor the render farm to identify problematic high-resource renders and provide feedback and suggestions to the artist and lead/supervisor.
Report back to the Local HoD of lighting on any performance-related trends.
Work with the local DRM/TAs to proactively investigate and resolve problematic renders.
Work with the lighting team on:
Sequence setup optimisations
Provide documentation and training on profiling, optimising and debugging processes for lighting.
Identify and potentially prototype tools that have the potential to improve the efficiency or reliability of lighting department renders.
Good experience with Katana & RIS.
Familiarity with Python/OpScript.
Experience with lighting.
Understanding the importance of proactive problem solving.
Good organisation and communication skills.
Experience with debugging and profiling/optimisation.
Understanding of the fundamentals of path tracing renderers
Basic knowledge of Houdini would be beneficial
Knowledge of USD is a bonus
This role is Hybrid, which means the employee will be required to work a minimum of 1 day on-site per week at a Company designated location, and occasionally from home.
JoinILM
Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema.
The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.
This position is with ILM (UK) Ltd., which is part of a business we call Industrial Light & Magic.
ILM (UK) Ltd. is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Having technical issues? View the FAQs for help.
45,000 - 90,000 GBP / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
Get personalized recommendations to optimize your resume specifically for Technical Lighter (All Levels) - ILM London. Takes only 15 seconds!
Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.
Answer 10 quick questions to check your fit for Technical Lighter (All Levels) - ILM London @ Disney.

No related jobs found at the moment.

© 2026 Pointers. All rights reserved.