Software Engineer, Audio

Meta

full-time

Posted: June 10, 2025

Application Deadline: November 10, 2025

Number of Vacancies: 1

Job Description

At Meta, we're building products that revolutionize the way people connect, work, and play. Our audio teams are at the forefront of this innovation, developing cutting-edge technologies that redefine the way we experience sound in virtual and augmented worlds. Our teams are dedicated to creating a considerate and honest environment where self-motivated individuals thrive. We encourage ownership, creativity, and collaboration, and we're passionate about making science fiction real. Join us on this adventure: As a member of our audio team, you'll be part of a community that's shaping the future of sound and connection. Together, let's invent the future and change the world.

Locations

  • Bellevue, WA, USA
  • Redmond, WA, USA
  • Menlo Park, CA, USA

Salary

147,000 - 208,000 USD / yearly

Estimated Salary Rangehigh confidence

180,000 - 280,000 USD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • C++intermediate (Programming)
  • Digital Signal Processingintermediate (Technical)
  • Machine Learningintermediate (Technical)
  • Audio Software Engineeringadvanced (Engineering)

Required Qualifications

  • Bachelor's degree (degree in Computer Science, Computer Engineering, relevant technical field)
  • software development experience in industry settings (experience, 5 years)
  • relevant audio software engineering experience in industry settings (experience, 3 years)
  • C or C++ experience, including use of C++11/14/17 features (experience)
  • Communication experience and demonstrated experience working across disciplines to drive optimal solutions (experience)

Preferred Qualifications

  • Proven track record of innovation as demonstrated by products shipped, publications and/or patents (experience)
  • Proven experience in technical communication with peers, partners, and non-technical cohorts (experience)
  • MS or PhD (degree in Electrical Engineering, Computer Science or equivalent)
  • Solid understanding in fundamentals of Digital Signal Processing (DSP) and Machine Learning (ML) (experience)
  • Experience developing GenAI systems (experience)
  • Experience with scientific programming languages such as MATLAB, Python or similar (experience)
  • Experience in any of the following areas: Small footprint ML, Differential DSP, Echo/Noise reduction, Spatial Processing, Hearing Aids (experience)
  • Expertise in audio signal processing both classical and machine learning techniques (experience)

Responsibilities

  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions
  • Create clean readable code, debug complex problems, prioritize ruthlessly and get things done with a high level of efficiency
  • Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of problem solving
  • Develop audio software for a variety of consumer products and devices

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Tags & Categories

MetaAR/VRFacebook Reality LabsOculusSoftware EngineeringConnectivityEngineering