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Software Engineer, Graphics

Meta

Software Engineer, Graphics

Meta logo

Meta

full-time

Posted: November 6, 2025

Number of Vacancies: 1

Job Description

Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.

Locations

  • Los Angeles, CA, USA

Salary

Salary not disclosed

Estimated Salary Rangemedium confidence

18,000,000 - 45,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Required Qualifications

  • Requires a Bachelor’s degree(or foreign equivalent) in Computer Science, Engineering, Applied Sciences, Mathematics, Physics or a related field and three years of work experience in the job offered or in a computer-related occupation Requires three years of experience in the following: C and C++ Developing game engines or real-time systems GPU architecture, hardware caches, code generation and profiling DirectX11+, OpenGL or other high-level graphics APIs 3D math and linear algebra Real-time ray tracing Writing code for DirectX, Vulkan, or DXR API (experience)

Responsibilities

  • Develop real-time graphics prototypes and products for future AR and VR products. Develop highly optimized real-time solutions with GPU rendering, ray tracing, and compute. Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency. Develop custom rendering pipelines driven by UE4, Unity and internal game engines. Integrate networking, avatars and platform functionality to enable social experiences. Efficiently implement solutions across multiple operating systems such as Android, Windows and MacOS. Collaborate with cross functional and multi-disciplinary teams across the system stack to design and develop VR features and to troubleshoot issues. Contribute to shape and drive the future direction of the team and its deliverables.

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Software EngineeringEngineering

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Meta logo

Software Engineer, Graphics

Meta

Software Engineer, Graphics

Meta logo

Meta

full-time

Posted: November 6, 2025

Number of Vacancies: 1

Job Description

Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.

Locations

  • Los Angeles, CA, USA

Salary

Salary not disclosed

Estimated Salary Rangemedium confidence

18,000,000 - 45,000,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Required Qualifications

  • Requires a Bachelor’s degree(or foreign equivalent) in Computer Science, Engineering, Applied Sciences, Mathematics, Physics or a related field and three years of work experience in the job offered or in a computer-related occupation Requires three years of experience in the following: C and C++ Developing game engines or real-time systems GPU architecture, hardware caches, code generation and profiling DirectX11+, OpenGL or other high-level graphics APIs 3D math and linear algebra Real-time ray tracing Writing code for DirectX, Vulkan, or DXR API (experience)

Responsibilities

  • Develop real-time graphics prototypes and products for future AR and VR products. Develop highly optimized real-time solutions with GPU rendering, ray tracing, and compute. Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency. Develop custom rendering pipelines driven by UE4, Unity and internal game engines. Integrate networking, avatars and platform functionality to enable social experiences. Efficiently implement solutions across multiple operating systems such as Android, Windows and MacOS. Collaborate with cross functional and multi-disciplinary teams across the system stack to design and develop VR features and to troubleshoot issues. Contribute to shape and drive the future direction of the team and its deliverables.

Target Your Resume for "Software Engineer, Graphics" , Meta

Get personalized recommendations to optimize your resume specifically for Software Engineer, Graphics. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Software Engineer, Graphics" , Meta

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

Software EngineeringEngineering

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No related jobs found at the moment.