Art Director, Internal Game Studio (ISX2)

Netflix

full-time

Posted: October 1, 2025

Number of Vacancies: 1

Job Description

Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.We’re looking for a creative and highly-skilled videogame Art Director to help us forge the artistic vision of a brand-new, unpublished game.As Art Director, you will define the look of a new game and work on all aspects of art to guide a prototype on the path to production, with a focus on collaborating effectively with external partners to maintain a consistent and high-quality artistic output. This includes directing a large outsourcing art effort, ensuring all external contributions align with our artistic vision and quality standards. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team. The right candidate will bring industry-leading craft expertise and attention to detail to manage the creation of conceptual and in-game artwork that is emotionally resonant, iconic, and strongly expresses the signature style of the contemporary and popular existing IP franchise.We’re a small, seasoned team with big ambitions, and an obsession to deliver memorable game moments that leave players telling their own stories for years to come. We’re looking for new teammates who care deeply about the experiences they create and the people they make them with. Those who bias towards action and are energized by the learning that comes with bold experimentation at an agile pace. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.Now is an amazing time to join Netflix as we seek to entertain the world. We have over 300 million paid members in over 190 countries, and we won’t stop there.Responsibilities IncludeCollaborating closely with the team to contribute to and uphold the creative vision of the gameDefine the look of the project and elevate other artists' work to maintain craft qualityEstablish style guides and specs required to define and document the art direction of the projectDevelop milestones for the art team through clear direction and sustainable scopingManage the relationships of any external art contractorsCreate a new expression of the style and tone of a beloved and contemporary IPHelp grow, mentor, and guide the team, including directly managing art team memberDevelop inspirational concept pieces that convey setting, tone, mood, and feel Champion and evolve an artistic vision and shared visual language to unify environments, characters, game features, etc. into a cohesive overall experience Conceptualize in-game ideas quickly throughout early discovery Craft detailed, easy to interpret concepts that guide 3D artists, and other teammates, towards successful implementation in-gameBlock-in 3D art during rapid prototyping and pre-production explorationHelp solve gameplay, clarity, and aesthetic problems with concept crits and paintovers, visual mockups, and storyboardsCreate and maintain a world-class team of artists, guiding them towards incredible performance and purposeful growthWork with game designers to understand and fulfill the needs of gameplayCollaborate with teammates by providing and receiving creative/team feedback, plus’ing others’ creative contributions, and providing clear creative goals with intentionally desired outcomesThe Ideal CandidateAt least 10 years of game art production experience, including experience in an art leadership role Has shipped multiple games in an art-focused role: concept, character, environment, illustration, world-building, etc.Proven track record of delivering clear and consistent visual feedback that elevates other artists’ workThrives as a member of a cross-functional multidisciplinary teamCommunicates with authenticity, intention, and curiosityGets excited by learning new skills, dashing to pitch in, even if this means flexing beyond this role’s core responsibilities if it can help us winPlays broadly across multiple games of varied genresWorks effectively offsite on shared projectsLOCATIONLos Angeles preferredWill consider remote applicants who are willing to travel for work-related events and work a PST-oriented dev team schedule.Our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $270,000 - $580,000.Netflix provides comprehensive benefits, including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more detail about our Benefits here.Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.Job is open for no less than 7 days and will be removed when the position is filled.

Locations

  • USA (Remote)

Salary

270,000 - 580,000 USD / yearly

Estimated Salary Rangemedium confidence

180,000 - 300,000 USD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • creative and highly-skilled videogame Art Directorintermediate
  • craft expertiseintermediate
  • attention to detailintermediate
  • manage the creation of conceptual and in-game artworkintermediate
  • collaborating effectively with external partnersintermediate
  • directing a large outsourcing art effortintermediate
  • game art production experienceintermediate
  • art leadership roleintermediate
  • shipped multiple games in an art-focused role: concept, character, environment, illustration, world-buildingintermediate
  • delivering clear and consistent visual feedbackintermediate
  • elevates other artists’ workintermediate
  • cross-functional multidisciplinary teamintermediate
  • Communicates with authenticity, intention, and curiosityintermediate
  • learning new skillsintermediate
  • flexing beyond this role’s core responsibilitiesintermediate
  • Plays broadly across multiple games of varied genresintermediate
  • Works effectively offsite on shared projectsintermediate

Required Qualifications

  • At least 10 years of game art production experience, including experience in an art leadership role (experience, 10 years)
  • Has shipped multiple games in an art-focused role: concept, character, environment, illustration, world-building, etc. (experience)
  • Proven track record of delivering clear and consistent visual feedback that elevates other artists’ work (experience)
  • Thrives as a member of a cross-functional multidisciplinary team (experience)
  • Communicates with authenticity, intention, and curiosity (experience)
  • Gets excited by learning new skills, dashing to pitch in, even if this means flexing beyond this role’s core responsibilities if it can help us win (experience)
  • Plays broadly across multiple games of varied genres (experience)
  • Works effectively offsite on shared projects (experience)

Responsibilities

  • Collaborating closely with the team to contribute to and uphold the creative vision of the game
  • Define the look of the project and elevate other artists' work to maintain craft quality
  • Establish style guides and specs required to define and document the art direction of the project
  • Develop milestones for the art team through clear direction and sustainable scoping
  • Manage the relationships of any external art contractors
  • Create a new expression of the style and tone of a beloved and contemporary IP
  • Help grow, mentor, and guide the team, including directly managing art team member
  • Develop inspirational concept pieces that convey setting, tone, mood, and feel
  • Champion and evolve an artistic vision and shared visual language to unify environments, characters, game features, etc. into a cohesive overall experience
  • Conceptualize in-game ideas quickly throughout early discovery
  • Craft detailed, easy to interpret concepts that guide 3D artists, and other teammates, towards successful implementation in-game
  • Block-in 3D art during rapid prototyping and pre-production exploration
  • Help solve gameplay, clarity, and aesthetic problems with concept crits and paintovers, visual mockups, and storyboards
  • Create and maintain a world-class team of artists, guiding them towards incredible performance and purposeful growth
  • Work with game designers to understand and fulfill the needs of gameplay
  • Collaborate with teammates by providing and receiving creative/team feedback, plus’ing others’ creative contributions, and providing clear creative goals with intentionally desired outcomes

Benefits

  • general: Health Plans
  • general: Mental Health support
  • general: a 401(k) Retirement Plan with employer match
  • general: Stock Option Program
  • general: Disability Programs
  • general: Health Savings and Flexible Spending Accounts
  • general: Family-forming benefits
  • general: Life and Serious Injury Benefits
  • general: paid leave of absence programs
  • general: Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off
  • general: Full-time salaried employees are immediately entitled to flexible time off

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https://explore.jobs.netflix.net/careers/job/790312340575?microsite=netflix.com

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Netflix Games StudioStreaming