Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.Who We AreNext Games, founded in 2013 and based in Helsinki, Finland, crafts cutting-edge, approachable games for a global audience inspired by popular Netflix shows and movies and our own fresh ideas. We combine the Finnish game development culture with Netflix's global entertainment culture, embracing the strengths of both and empowering our talented and diverse teams to do the best work of their careers. The RoleAs an Art Lead at Next Games, you’ll work within a team of highly talented and motivated artists to create visually outstanding games on Netflix. You should be a highly skilled artist with an exceptional art portfolio, extensive experience in mobile gaming, and strong leadership skills. You thrive in creating high-quality visual design, and you lead, mentor, and manage other artists. You seek to find functional and highly polished workflows and pipelines to ensure a smooth art production cycle with a focus on cross-discipline collaboration ResponsibilitiesOwning the art in our top priority game and leading the artists in the same projectCreating a strong visual identity for a game project by creating high-quality concept art, prototypes, and final game art assets throughout various stages of game development. Actively looking for ways to design and create new high-quality visuals for games and you want to raise the bar of outstanding Game ArtManaging your workload effectively and independently Proactively improving the workflows and setting a high standard of artistic game developmentCreating and maintaining Art Bibles and Art Documentation.Working closely with the Art Director in both creating strong visual styles as well as fostering the company culture within the Art Discipline teamOverseeing the work of up to 5 artists and mentoring other artists Skills and ExperienceExperience working with Adobe Suite / Illustrative softwareExperience working with with Unity or other similar game engineStrong concepting skillsExcellent 3D asset creation skillsExcellent 3D asset pipeline experienceStrong 2D skills both in asset creation and UI implementationHighly creative person with deep understanding of world-building, branding, and visual communicationExperience with game branding and building an identityYou can adapt easily and proactively to different software and tasksStrong, proactive communication skills, within discipline and cross-disciplineProactive self-direction with maintaining up-to-date knowledge of software and pipelineSelf-motivated and directed, with a can-do attitudeNice to haveExperience working with tools such as Figma or similar prototyping toolsJira, Confluence, and other project management tools experience is a plusThe TeamYou’ll be joining a new game team based in Helsinki. The team is small and agile and consists of a diverse group of industry professionals.We're eager to hear from you if you're passionate about creating innovative mobile games in a fun, supportive environment! Why Next Games?We aim high here at Next Games and will ask you to do the same. In exchange, you’ll be part of a team that is great to work with, who is dedicated and passionate about what we do. Our guiding light in growing our team is that we don’t look for a culture fit — we look for what each person brings to our collective skillset, culture and values to make them richer. Will you be the person to make us better? Apply now.Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
Locations
Helsinki, Finland
Salary
Salary not disclosed
Estimated Salary Rangemedium confidence
85,000 - 120,000 USD / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
Skills Required
proficiency in Adobe Suite / Illustrative softwareintermediate
experience with Unity or other similar game engineintermediate
strong concepting skillsintermediate
excellent 3D asset creation skillsintermediate
excellent 3D asset pipeline experienceintermediate
strong 2D skills both in asset creation and UI implementationintermediate
deep understanding of world-building, branding, and visual communicationintermediate
experience with game branding and building an identityintermediate
adapt easily and proactively to different software and tasksintermediate
strong, proactive communication skillsintermediate
proactive self-direction with maintaining up-to-date knowledge of software and pipelineintermediate
self-motivated and directed, with a can-do attitudeintermediate
experience working with tools such as Figma or similar prototyping toolsintermediate
Jira, Confluence, and other project management tools experienceintermediate
Required Qualifications
Experience working with Adobe Suite / Illustrative software (experience)
Experience working with with Unity or other similar game engine (experience)
Strong concepting skills (experience)
Excellent 3D asset creation skills (experience)
Excellent 3D asset pipeline experience (experience)
Strong 2D skills both in asset creation and UI implementation (experience)
Highly creative person with deep understanding of world-building, branding, and visual communication (experience)
Experience with game branding and building an identity (experience)
You can adapt easily and proactively to different software and tasks (experience)
Strong, proactive communication skills, within discipline and cross-discipline (experience)
Proactive self-direction with maintaining up-to-date knowledge of software and pipeline (experience)
Self-motivated and directed, with a can-do attitude (experience)
Preferred Qualifications
Experience working with tools such as Figma or similar prototyping tools (experience)
Jira, Confluence, and other project management tools experience is a plus (experience)
Responsibilities
Owning the art in our top priority game and leading the artists in the same project
Creating a strong visual identity for a game project by creating high-quality concept art, prototypes, and final game art assets throughout various stages of game development.
Actively looking for ways to design and create new high-quality visuals for games and you want to raise the bar of outstanding Game Art
Managing your workload effectively and independently
Proactively improving the workflows and setting a high standard of artistic game development
Creating and maintaining Art Bibles and Art Documentation.
Working closely with the Art Director in both creating strong visual styles as well as fostering the company culture within the Art Discipline team
Overseeing the work of up to 5 artists and mentoring other artists
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