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Compiler Engineer, LLVM - New College Grad 2025

NVIDIA

Software and Technology Jobs

Compiler Engineer, LLVM - New College Grad 2025

full-timePosted: Oct 22, 2025

Job Description

We are looking for an enthusiastic LLVM Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces. Would you like to add this to your accomplishments?If you have prior experience working with shaders or shader compilers for languages like GLSL, HLSL, SLANG, that’s a big plus! We need you as a key member of a small team that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!What you'll be doing:Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)Work on performance analysis and design/implementation of new optimizations.Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler).What we need to see:BS/MS in Computer Science or Computer Engineering (or equivalent experience)Experience and strong background in compilers.You would need strong C/C++ programming skills, as well as a deep understanding of parallel programming models.Experience with compiler optimizations, especially working with LLVM infrastructure.Ways to stand out from the crowd:Experience developing CUDA, DirectX, OpenGL/Vulkan applications.Background with developing compiler optimizations and code generation for GPUs.Ability to do code generation and building a good compiler framework.Collaborate well with others in an energizing environment.You should have strong interpersonal skills and influence others in the department.With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 104,000 USD - 172,500 USD for Level 1, and 120,000 USD - 189,750 USD for Level 2.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until October 26, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Locations

  • Santa Clara, CA, US

Salary

Estimated Salary Rangemedium confidence

12,400,000 - 18,600,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • LLVMintermediate
  • GLSLintermediate
  • HLSLintermediate
  • SLANGintermediate
  • SPIR-Vintermediate
  • DXILintermediate
  • C++intermediate
  • Cintermediate
  • CUDAintermediate
  • DirectXintermediate
  • OpenGLintermediate
  • Vulkanintermediate
  • compiler optimizationsintermediate
  • parallel programmingintermediate
  • performance analysisintermediate
  • open-source contributionsintermediate
  • GLSLANGintermediate
  • DXCintermediate

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NVIDIA logo

Compiler Engineer, LLVM - New College Grad 2025

NVIDIA

Software and Technology Jobs

Compiler Engineer, LLVM - New College Grad 2025

full-timePosted: Oct 22, 2025

Job Description

We are looking for an enthusiastic LLVM Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces. Would you like to add this to your accomplishments?If you have prior experience working with shaders or shader compilers for languages like GLSL, HLSL, SLANG, that’s a big plus! We need you as a key member of a small team that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!What you'll be doing:Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)Work on performance analysis and design/implementation of new optimizations.Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler).What we need to see:BS/MS in Computer Science or Computer Engineering (or equivalent experience)Experience and strong background in compilers.You would need strong C/C++ programming skills, as well as a deep understanding of parallel programming models.Experience with compiler optimizations, especially working with LLVM infrastructure.Ways to stand out from the crowd:Experience developing CUDA, DirectX, OpenGL/Vulkan applications.Background with developing compiler optimizations and code generation for GPUs.Ability to do code generation and building a good compiler framework.Collaborate well with others in an energizing environment.You should have strong interpersonal skills and influence others in the department.With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 104,000 USD - 172,500 USD for Level 1, and 120,000 USD - 189,750 USD for Level 2.You will also be eligible for equity and benefits.Applications for this job will be accepted at least until October 26, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Locations

  • Santa Clara, CA, US

Salary

Estimated Salary Rangemedium confidence

12,400,000 - 18,600,000 INR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • LLVMintermediate
  • GLSLintermediate
  • HLSLintermediate
  • SLANGintermediate
  • SPIR-Vintermediate
  • DXILintermediate
  • C++intermediate
  • Cintermediate
  • CUDAintermediate
  • DirectXintermediate
  • OpenGLintermediate
  • Vulkanintermediate
  • compiler optimizationsintermediate
  • parallel programmingintermediate
  • performance analysisintermediate
  • open-source contributionsintermediate
  • GLSLANGintermediate
  • DXCintermediate

Target Your Resume for "Compiler Engineer, LLVM - New College Grad 2025" , NVIDIA

Get personalized recommendations to optimize your resume specifically for Compiler Engineer, LLVM - New College Grad 2025. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Compiler Engineer, LLVM - New College Grad 2025" , NVIDIA

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

United States of America

Answer 10 quick questions to check your fit for Compiler Engineer, LLVM - New College Grad 2025 @ NVIDIA.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.