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3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126

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3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126

internshipPosted: Sep 22, 2025

Job Description

3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126

📋 Job Overview

The 3D Model, Scene, and Avatar Generation Algorithm Research Intern role at Lightspeed Studios involves supporting the development of generative AI systems for 3D models, scenes, and avatars in game environments. Interns will gain hands-on experience in advanced geometry, texturing, character modeling, and scene construction while contributing to innovative projects. This position offers collaboration with senior specialists and exploration of new frontiers in 3D modeling and immersive experiences.

📍 Location: CapitaSky, Singapore

🏢 Business Unit: IEG

📄 Full Description

Business Unit
LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

About the Hiring Team
Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

What the Role Entails
Support the development of 3D model, scene, and avatar generative AI systems, gaining hands-on experience in advanced geometry, texturing, character modeling, and scene construction techniques.
Contribute to project discussions, offering innovative ideas for improving model, scene, and avatar generation.
Collaborate closely with senior specialists to ensure high-quality integration of 3D models, scenes, and avatars into game environments.
Participate in research and development tasks to explore new frontiers in 3D modeling, character/avatar generation, and immersive scene construction.
Assist in developing pipelines for full avatar creation, including face modeling, motion capture, and rigging/animation for interactive experiences.

Who We Look For
Enrolled as a PhD student in Computer Vision, Computer Graphics, Mathematics, Game Design, Digital Arts, or related fields.
Basic understanding of 3D modeling, texturing, character modeling, and scene construction.
Good communication and teamwork skills, with a strong inclination for collaborative project engagement.
Preferred:
Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.).
 Experience with any 3D modeling, character/avatar creation, or scene construction software.
Prior work in avatar generation, motion capture, facial modeling, or rigging/skinning.
Demonstrated passion for game development and digital arts.
Creative and open-minded approach to innovative and experimental projects.
Candidates who can intern for more than 6 months.

Equal Employment Opportunity at Tencent
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Work Location: Singapore-CapitaSky

🎯 Key Responsibilities

  • Support the development of 3D model, scene, and avatar generative AI systems, gaining hands-on experience in advanced geometry, texturing, character modeling, and scene construction techniques.
  • Contribute to project discussions, offering innovative ideas for improving model, scene, and avatar generation.
  • Collaborate closely with senior specialists to ensure high-quality integration of 3D models, scenes, and avatars into game environments.
  • Participate in research and development tasks to explore new frontiers in 3D modeling, character/avatar generation, and immersive scene construction.
  • Assist in developing pipelines for full avatar creation, including face modeling, motion capture, and rigging/animation for interactive experiences.

✅ Required Qualifications

  • Enrolled as a PhD student in Computer Vision, Computer Graphics, Mathematics, Game Design, Digital Arts, or related fields.
  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction.
  • Good communication and teamwork skills, with a strong inclination for collaborative project engagement.

⭐ Preferred Qualifications

  • Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.).
  • Experience with any 3D modeling, character/avatar creation, or scene construction software.
  • Prior work in avatar generation, motion capture, facial modeling, or rigging/skinning.
  • Demonstrated passion for game development and digital arts.
  • Creative and open-minded approach to innovative and experimental projects.
  • Candidates who can intern for more than 6 months.

🛠️ Required Skills

  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction.
  • Good communication and teamwork skills.
  • Strong inclination for collaborative project engagement.

🎁 Benefits

  • Equal opportunity employer fostering diverse voices and innovation.
  • Supportive environment to achieve individual and common goals.
  • Work location in Singapore-CapitaSky.

Locations

  • CapitaSky, Singapore

Salary

Estimated Salary Rangemedium confidence

48,000 - 72,000 SGD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction.intermediate
  • Good communication and teamwork skills.intermediate
  • Strong inclination for collaborative project engagement.intermediate

Required Qualifications

  • Enrolled as a PhD student in Computer Vision, Computer Graphics, Mathematics, Game Design, Digital Arts, or related fields. (experience)
  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction. (experience)
  • Good communication and teamwork skills, with a strong inclination for collaborative project engagement. (experience)

Preferred Qualifications

  • Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.). (experience)
  • Experience with any 3D modeling, character/avatar creation, or scene construction software. (experience)
  • Prior work in avatar generation, motion capture, facial modeling, or rigging/skinning. (experience)
  • Demonstrated passion for game development and digital arts. (experience)
  • Creative and open-minded approach to innovative and experimental projects. (experience)
  • Candidates who can intern for more than 6 months. (experience)

Responsibilities

  • Support the development of 3D model, scene, and avatar generative AI systems, gaining hands-on experience in advanced geometry, texturing, character modeling, and scene construction techniques.
  • Contribute to project discussions, offering innovative ideas for improving model, scene, and avatar generation.
  • Collaborate closely with senior specialists to ensure high-quality integration of 3D models, scenes, and avatars into game environments.
  • Participate in research and development tasks to explore new frontiers in 3D modeling, character/avatar generation, and immersive scene construction.
  • Assist in developing pipelines for full avatar creation, including face modeling, motion capture, and rigging/animation for interactive experiences.

Benefits

  • general: Equal opportunity employer fostering diverse voices and innovation.
  • general: Supportive environment to achieve individual and common goals.
  • general: Work location in Singapore-CapitaSky.

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3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126

Tencent

Software and Technology Jobs

3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126

internshipPosted: Sep 22, 2025

Job Description

3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126

📋 Job Overview

The 3D Model, Scene, and Avatar Generation Algorithm Research Intern role at Lightspeed Studios involves supporting the development of generative AI systems for 3D models, scenes, and avatars in game environments. Interns will gain hands-on experience in advanced geometry, texturing, character modeling, and scene construction while contributing to innovative projects. This position offers collaboration with senior specialists and exploration of new frontiers in 3D modeling and immersive experiences.

📍 Location: CapitaSky, Singapore

🏢 Business Unit: IEG

📄 Full Description

Business Unit
LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

About the Hiring Team
Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

What the Role Entails
Support the development of 3D model, scene, and avatar generative AI systems, gaining hands-on experience in advanced geometry, texturing, character modeling, and scene construction techniques.
Contribute to project discussions, offering innovative ideas for improving model, scene, and avatar generation.
Collaborate closely with senior specialists to ensure high-quality integration of 3D models, scenes, and avatars into game environments.
Participate in research and development tasks to explore new frontiers in 3D modeling, character/avatar generation, and immersive scene construction.
Assist in developing pipelines for full avatar creation, including face modeling, motion capture, and rigging/animation for interactive experiences.

Who We Look For
Enrolled as a PhD student in Computer Vision, Computer Graphics, Mathematics, Game Design, Digital Arts, or related fields.
Basic understanding of 3D modeling, texturing, character modeling, and scene construction.
Good communication and teamwork skills, with a strong inclination for collaborative project engagement.
Preferred:
Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.).
 Experience with any 3D modeling, character/avatar creation, or scene construction software.
Prior work in avatar generation, motion capture, facial modeling, or rigging/skinning.
Demonstrated passion for game development and digital arts.
Creative and open-minded approach to innovative and experimental projects.
Candidates who can intern for more than 6 months.

Equal Employment Opportunity at Tencent
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Work Location: Singapore-CapitaSky

🎯 Key Responsibilities

  • Support the development of 3D model, scene, and avatar generative AI systems, gaining hands-on experience in advanced geometry, texturing, character modeling, and scene construction techniques.
  • Contribute to project discussions, offering innovative ideas for improving model, scene, and avatar generation.
  • Collaborate closely with senior specialists to ensure high-quality integration of 3D models, scenes, and avatars into game environments.
  • Participate in research and development tasks to explore new frontiers in 3D modeling, character/avatar generation, and immersive scene construction.
  • Assist in developing pipelines for full avatar creation, including face modeling, motion capture, and rigging/animation for interactive experiences.

✅ Required Qualifications

  • Enrolled as a PhD student in Computer Vision, Computer Graphics, Mathematics, Game Design, Digital Arts, or related fields.
  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction.
  • Good communication and teamwork skills, with a strong inclination for collaborative project engagement.

⭐ Preferred Qualifications

  • Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.).
  • Experience with any 3D modeling, character/avatar creation, or scene construction software.
  • Prior work in avatar generation, motion capture, facial modeling, or rigging/skinning.
  • Demonstrated passion for game development and digital arts.
  • Creative and open-minded approach to innovative and experimental projects.
  • Candidates who can intern for more than 6 months.

🛠️ Required Skills

  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction.
  • Good communication and teamwork skills.
  • Strong inclination for collaborative project engagement.

🎁 Benefits

  • Equal opportunity employer fostering diverse voices and innovation.
  • Supportive environment to achieve individual and common goals.
  • Work location in Singapore-CapitaSky.

Locations

  • CapitaSky, Singapore

Salary

Estimated Salary Rangemedium confidence

48,000 - 72,000 SGD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction.intermediate
  • Good communication and teamwork skills.intermediate
  • Strong inclination for collaborative project engagement.intermediate

Required Qualifications

  • Enrolled as a PhD student in Computer Vision, Computer Graphics, Mathematics, Game Design, Digital Arts, or related fields. (experience)
  • Basic understanding of 3D modeling, texturing, character modeling, and scene construction. (experience)
  • Good communication and teamwork skills, with a strong inclination for collaborative project engagement. (experience)

Preferred Qualifications

  • Strong research ability with publications in top computer vision and graphics conferences and journals (such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NeurIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.). (experience)
  • Experience with any 3D modeling, character/avatar creation, or scene construction software. (experience)
  • Prior work in avatar generation, motion capture, facial modeling, or rigging/skinning. (experience)
  • Demonstrated passion for game development and digital arts. (experience)
  • Creative and open-minded approach to innovative and experimental projects. (experience)
  • Candidates who can intern for more than 6 months. (experience)

Responsibilities

  • Support the development of 3D model, scene, and avatar generative AI systems, gaining hands-on experience in advanced geometry, texturing, character modeling, and scene construction techniques.
  • Contribute to project discussions, offering innovative ideas for improving model, scene, and avatar generation.
  • Collaborate closely with senior specialists to ensure high-quality integration of 3D models, scenes, and avatars into game environments.
  • Participate in research and development tasks to explore new frontiers in 3D modeling, character/avatar generation, and immersive scene construction.
  • Assist in developing pipelines for full avatar creation, including face modeling, motion capture, and rigging/animation for interactive experiences.

Benefits

  • general: Equal opportunity employer fostering diverse voices and innovation.
  • general: Supportive environment to achieve individual and common goals.
  • general: Work location in Singapore-CapitaSky.

Target Your Resume for "3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126" , Tencent

Get personalized recommendations to optimize your resume specifically for 3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentCapitaSkySingaporeIEGIEG

Answer 10 quick questions to check your fit for 3D Model, Scene, and Avatar Generation Algorithm Research Intern 106126 @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.