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《穿越火线:虹》3D动作设计师

Tencent

Design Jobs

《穿越火线:虹》3D动作设计师

full-timePosted: Dec 7, 2025

Job Description

《穿越火线:虹》3D动作设计师

📋 Job Overview

The 3D Action Designer for 'CrossFire: Rainbow' focuses on designing monster roles and weapon actions, emphasizing integration with core gameplay systems like shooting, melee, dodging, and skill releases. The role involves collaborating with planning, programming, and effects teams to develop innovative action mechanisms and optimize physical interactions for smooth, impactful feedback. Responsibilities include controlling action styles to balance realism and exaggeration, aligning with the game's worldview and character settings.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.怪物(重点在怪物)角色/武器动作设计,涵盖射击、近战、闪避、技能释放等核心系统,确保动作与玩法深度结合;
2.协助策划程序制定状态及物理交互系统,优化动作流畅度与打击感反馈;
3.协同程序、策划、特效团队,设计创新动作机制(如环境互动、技能融合等);
4.把控动作风格,平衡写实与夸张表现,适配游戏世界观与角色设定。

🎯 Key Responsibilities

  • Design monster (focus on monsters) roles/weapon actions, covering core systems such as shooting, melee, dodging, skill releases, etc., ensuring actions integrate deeply with gameplay.
  • Assist planning and programming in formulating state and physical interaction systems, optimizing action fluency and strike feedback.
  • Collaborate with programming, planning, and effects teams to design innovative action mechanisms (such as environmental interactions, skill fusions, etc.).
  • Control action styles, balance realistic and exaggerated expressions, adapting to the game worldview and character settings.

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

180,000 - 350,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Responsibilities

  • Design monster (focus on monsters) roles/weapon actions, covering core systems such as shooting, melee, dodging, skill releases, etc., ensuring actions integrate deeply with gameplay.
  • Assist planning and programming in formulating state and physical interaction systems, optimizing action fluency and strike feedback.
  • Collaborate with programming, planning, and effects teams to design innovative action mechanisms (such as environmental interactions, skill fusions, etc.).
  • Control action styles, balance realistic and exaggerated expressions, adapting to the game worldview and character settings.

Target Your Resume for "《穿越火线:虹》3D动作设计师" , Tencent

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《穿越火线:虹》3D动作设计师

Tencent

Design Jobs

《穿越火线:虹》3D动作设计师

full-timePosted: Dec 7, 2025

Job Description

《穿越火线:虹》3D动作设计师

📋 Job Overview

The 3D Action Designer for 'CrossFire: Rainbow' focuses on designing monster roles and weapon actions, emphasizing integration with core gameplay systems like shooting, melee, dodging, and skill releases. The role involves collaborating with planning, programming, and effects teams to develop innovative action mechanisms and optimize physical interactions for smooth, impactful feedback. Responsibilities include controlling action styles to balance realism and exaggeration, aligning with the game's worldview and character settings.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.怪物(重点在怪物)角色/武器动作设计,涵盖射击、近战、闪避、技能释放等核心系统,确保动作与玩法深度结合;
2.协助策划程序制定状态及物理交互系统,优化动作流畅度与打击感反馈;
3.协同程序、策划、特效团队,设计创新动作机制(如环境互动、技能融合等);
4.把控动作风格,平衡写实与夸张表现,适配游戏世界观与角色设定。

🎯 Key Responsibilities

  • Design monster (focus on monsters) roles/weapon actions, covering core systems such as shooting, melee, dodging, skill releases, etc., ensuring actions integrate deeply with gameplay.
  • Assist planning and programming in formulating state and physical interaction systems, optimizing action fluency and strike feedback.
  • Collaborate with programming, planning, and effects teams to design innovative action mechanisms (such as environmental interactions, skill fusions, etc.).
  • Control action styles, balance realistic and exaggerated expressions, adapting to the game worldview and character settings.

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

180,000 - 350,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Responsibilities

  • Design monster (focus on monsters) roles/weapon actions, covering core systems such as shooting, melee, dodging, skill releases, etc., ensuring actions integrate deeply with gameplay.
  • Assist planning and programming in formulating state and physical interaction systems, optimizing action fluency and strike feedback.
  • Collaborate with programming, planning, and effects teams to design innovative action mechanisms (such as environmental interactions, skill fusions, etc.).
  • Control action styles, balance realistic and exaggerated expressions, adapting to the game worldview and character settings.

Target Your Resume for "《穿越火线:虹》3D动作设计师" , Tencent

Get personalized recommendations to optimize your resume specifically for 《穿越火线:虹》3D动作设计师. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "《穿越火线:虹》3D动作设计师" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentShenzhenChinaIEGIEG

Answer 10 quick questions to check your fit for 《穿越火线:虹》3D动作设计师 @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.