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粒粒的小人国-角色模型设计师

Tencent

Design Jobs

粒粒的小人国-角色模型设计师

full-timePosted: Oct 19, 2025

Job Description

粒粒的小人国-角色模型设计师

📋 Job Overview

The Role Model Designer position at Tencent involves creating and managing character models for the game '粒粒的小人国'. Responsibilities include collaborating with art, product, and technical teams to establish standards, develop tools, and oversee production workflows. The role requires hands-on modeling, quality control, and efficient management of in-house and outsourced teams to ensure high-quality game integration.

📍 Location: Guangzhou, China

🏢 Business Unit: IEG

📄 Full Description

1.与美术各环节、产品积极沟通美术落地表现、制定角色前期的标杆效果,且输出角色制作模版和规范;
2.与TA和图程团队协作开发角色制作的工具链,以及对量产开发流程的搭建,能够通过使用PCG工具和其他工具辅助提升开发效率;
3.根据项目开发需求,能够实际参与角色的制作工作,并且拆分需求内容,组织角色制作人员和外包开展工作;
4.使用引擎编辑器控制角色最终游戏效果,对角色在游戏中综合的落地效果持续提升;
5.负责供应商的培训和管理,能够把控外包质量和进度,且有较好的沟通能力,帮助项目在外包使用上提升效率和质量。

🎯 Key Responsibilities

  • Communicate with art teams and product to implement visual effects, establish initial benchmarks, and output role production templates and standards.
  • Collaborate with TA and graphics engineering teams to develop character production toolchains and build mass production workflows, using PCG and other tools to improve efficiency.
  • Participate in actual character production based on project needs, break down requirements, organize in-house and outsourced staff to carry out work.
  • Use engine editors to control final in-game character effects and continuously improve comprehensive landing effects.
  • Train and manage suppliers, control outsourcing quality and progress, with strong communication skills to enhance project efficiency and quality in outsourcing.

🛠️ Required Skills

  • Strong communication and collaboration skills with art, product, and technical teams.
  • Experience in developing toolchains and workflows for character production.
  • Proficiency in using PCG tools and engine editors for game effects.
  • Ability to manage and train outsourcing teams, ensuring quality and progress control.

Locations

  • Guangzhou, China

Salary

Estimated Salary Rangemedium confidence

150,000 - 300,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Strong communication and collaboration skills with art, product, and technical teams.intermediate
  • Experience in developing toolchains and workflows for character production.intermediate
  • Proficiency in using PCG tools and engine editors for game effects.intermediate
  • Ability to manage and train outsourcing teams, ensuring quality and progress control.intermediate

Responsibilities

  • Communicate with art teams and product to implement visual effects, establish initial benchmarks, and output role production templates and standards.
  • Collaborate with TA and graphics engineering teams to develop character production toolchains and build mass production workflows, using PCG and other tools to improve efficiency.
  • Participate in actual character production based on project needs, break down requirements, organize in-house and outsourced staff to carry out work.
  • Use engine editors to control final in-game character effects and continuously improve comprehensive landing effects.
  • Train and manage suppliers, control outsourcing quality and progress, with strong communication skills to enhance project efficiency and quality in outsourcing.

Target Your Resume for "粒粒的小人国-角色模型设计师" , Tencent

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Tencent logo

粒粒的小人国-角色模型设计师

Tencent

Design Jobs

粒粒的小人国-角色模型设计师

full-timePosted: Oct 19, 2025

Job Description

粒粒的小人国-角色模型设计师

📋 Job Overview

The Role Model Designer position at Tencent involves creating and managing character models for the game '粒粒的小人国'. Responsibilities include collaborating with art, product, and technical teams to establish standards, develop tools, and oversee production workflows. The role requires hands-on modeling, quality control, and efficient management of in-house and outsourced teams to ensure high-quality game integration.

📍 Location: Guangzhou, China

🏢 Business Unit: IEG

📄 Full Description

1.与美术各环节、产品积极沟通美术落地表现、制定角色前期的标杆效果,且输出角色制作模版和规范;
2.与TA和图程团队协作开发角色制作的工具链,以及对量产开发流程的搭建,能够通过使用PCG工具和其他工具辅助提升开发效率;
3.根据项目开发需求,能够实际参与角色的制作工作,并且拆分需求内容,组织角色制作人员和外包开展工作;
4.使用引擎编辑器控制角色最终游戏效果,对角色在游戏中综合的落地效果持续提升;
5.负责供应商的培训和管理,能够把控外包质量和进度,且有较好的沟通能力,帮助项目在外包使用上提升效率和质量。

🎯 Key Responsibilities

  • Communicate with art teams and product to implement visual effects, establish initial benchmarks, and output role production templates and standards.
  • Collaborate with TA and graphics engineering teams to develop character production toolchains and build mass production workflows, using PCG and other tools to improve efficiency.
  • Participate in actual character production based on project needs, break down requirements, organize in-house and outsourced staff to carry out work.
  • Use engine editors to control final in-game character effects and continuously improve comprehensive landing effects.
  • Train and manage suppliers, control outsourcing quality and progress, with strong communication skills to enhance project efficiency and quality in outsourcing.

🛠️ Required Skills

  • Strong communication and collaboration skills with art, product, and technical teams.
  • Experience in developing toolchains and workflows for character production.
  • Proficiency in using PCG tools and engine editors for game effects.
  • Ability to manage and train outsourcing teams, ensuring quality and progress control.

Locations

  • Guangzhou, China

Salary

Estimated Salary Rangemedium confidence

150,000 - 300,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Strong communication and collaboration skills with art, product, and technical teams.intermediate
  • Experience in developing toolchains and workflows for character production.intermediate
  • Proficiency in using PCG tools and engine editors for game effects.intermediate
  • Ability to manage and train outsourcing teams, ensuring quality and progress control.intermediate

Responsibilities

  • Communicate with art teams and product to implement visual effects, establish initial benchmarks, and output role production templates and standards.
  • Collaborate with TA and graphics engineering teams to develop character production toolchains and build mass production workflows, using PCG and other tools to improve efficiency.
  • Participate in actual character production based on project needs, break down requirements, organize in-house and outsourced staff to carry out work.
  • Use engine editors to control final in-game character effects and continuously improve comprehensive landing effects.
  • Train and manage suppliers, control outsourcing quality and progress, with strong communication skills to enhance project efficiency and quality in outsourcing.

Target Your Resume for "粒粒的小人国-角色模型设计师" , Tencent

Get personalized recommendations to optimize your resume specifically for 粒粒的小人国-角色模型设计师. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "粒粒的小人国-角色模型设计师" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentGuangzhouChinaIEGIEG

Answer 10 quick questions to check your fit for 粒粒的小人国-角色模型设计师 @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.