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Project W-资深表演类动画师

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Design Jobs

Project W-资深表演类动画师

full-timePosted: Nov 25, 2025

Job Description

Project W-资深表演类动画师

📋 Job Overview

Tencent is seeking a Senior Performance Animator for Project W, specializing in high-fidelity character animation with a focus on facial and body performance. The role involves designing and guiding actor performances to ensure emotional accuracy and believability in digital human projects. Responsibilities include motion capture supervision, facial animation expertise, and pipeline collaboration to deliver compelling character expressions.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.表演与时机,基于台词与角色设定,拆解情绪弧光与表演节拍,可以对表演进行设计,并且指导演员进行准确的表演,把控眼神变化、眨眼时机、呼吸节奏、微表情,肢体语言等,确保表演动作高度准确的可读性、可信性、以及情绪传达,通过把控面部动作准确传达情绪状态与性格特质;
2.面部与口型动画,了解基于 FACS 的面捕表情运动规则。熟悉口型动画音素/Viseme 映射、多语言节拍、口腔体积与齿舌关系统一;
3.动捕与二次精修,进行演员选择,现场指导面捕/体捕,可以高效的对演员进行现场表演指导工作,有能力动捕基础上进行手 Key 强化,必要时纯手 Key完成镜头级表演;
4.数字人管线与协作,与 Rigger、Blendshape Artist、TA 协同完成面部表情驱动方案,以及导入导出、动画压缩、曲线/骨骼预算、版本管理与工具链落地。建立并维护表情库结构和调用逻辑。基于自身对于面部动态的深刻理解,梳理制定程序化表情运动规则。

🎯 Key Responsibilities

  • Design performances based on dialogue and character settings, guiding actors to achieve accurate emotional arcs and beats
  • Control detailed elements like eye movements, blinks, breathing, micro-expressions, and body language for believable animations
  • Create facial and lip-sync animations, understanding FACS-based facial capture rules
  • Handle viseme mapping for lip-sync, multi-language rhythms, and oral volume consistency with teeth and tongue relationships
  • Select actors and provide on-site guidance for facial and body motion capture
  • Perform efficient on-site performance direction, enhance motion capture with hand-keying, or complete shots with pure hand-keying as needed
  • Collaborate with riggers, blendshape artists, and technical artists on facial expression driving schemes
  • Manage import/export, animation compression, curve/bone budgets, version control, and tool chain implementation
  • Build and maintain expression library structures and calling logic
  • Formulate procedural expression movement rules based on facial dynamics expertise

✅ Required Qualifications

  • Proficiency in performance and timing based on dialogue and character setup
  • Ability to break down emotional arcs and performance beats
  • Experience designing performances and guiding actors for accuracy
  • Control over eye changes, blink timing, breathing rhythm, micro-expressions, and body language
  • Ensuring high readability, believability, and emotional conveyance in performances
  • Conveying emotional states and character traits through precise facial actions

⭐ Preferred Qualifications

  • Deep understanding of procedural facial movement rules
  • Experience in establishing and maintaining expression library structures and invocation logic

🛠️ Required Skills

  • Expertise in performance animation, emotional breakdown, and actor guidance
  • FACS knowledge for facial expressions and motion capture
  • Lip-sync animation skills including viseme mapping and multi-language support
  • Motion capture (mocap) handling, actor selection, and on-site direction
  • Hand-key animation for refinements and full shots
  • Pipeline collaboration with rigging, blendshapes, and technical animation
  • Version management, animation optimization, and tool chain proficiency
  • Understanding of facial dynamics for procedural rules and expression libraries

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

300,000 - 600,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Expertise in performance animation, emotional breakdown, and actor guidanceintermediate
  • FACS knowledge for facial expressions and motion captureintermediate
  • Lip-sync animation skills including viseme mapping and multi-language supportintermediate
  • Motion capture (mocap) handling, actor selection, and on-site directionintermediate
  • Hand-key animation for refinements and full shotsintermediate
  • Pipeline collaboration with rigging, blendshapes, and technical animationintermediate
  • Version management, animation optimization, and tool chain proficiencyintermediate
  • Understanding of facial dynamics for procedural rules and expression librariesintermediate

Required Qualifications

  • Proficiency in performance and timing based on dialogue and character setup (experience)
  • Ability to break down emotional arcs and performance beats (experience)
  • Experience designing performances and guiding actors for accuracy (experience)
  • Control over eye changes, blink timing, breathing rhythm, micro-expressions, and body language (experience)
  • Ensuring high readability, believability, and emotional conveyance in performances (experience)
  • Conveying emotional states and character traits through precise facial actions (experience)

Preferred Qualifications

  • Deep understanding of procedural facial movement rules (experience)
  • Experience in establishing and maintaining expression library structures and invocation logic (experience)

Responsibilities

  • Design performances based on dialogue and character settings, guiding actors to achieve accurate emotional arcs and beats
  • Control detailed elements like eye movements, blinks, breathing, micro-expressions, and body language for believable animations
  • Create facial and lip-sync animations, understanding FACS-based facial capture rules
  • Handle viseme mapping for lip-sync, multi-language rhythms, and oral volume consistency with teeth and tongue relationships
  • Select actors and provide on-site guidance for facial and body motion capture
  • Perform efficient on-site performance direction, enhance motion capture with hand-keying, or complete shots with pure hand-keying as needed
  • Collaborate with riggers, blendshape artists, and technical artists on facial expression driving schemes
  • Manage import/export, animation compression, curve/bone budgets, version control, and tool chain implementation
  • Build and maintain expression library structures and calling logic
  • Formulate procedural expression movement rules based on facial dynamics expertise

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Project W-资深表演类动画师

Tencent

Design Jobs

Project W-资深表演类动画师

full-timePosted: Nov 25, 2025

Job Description

Project W-资深表演类动画师

📋 Job Overview

Tencent is seeking a Senior Performance Animator for Project W, specializing in high-fidelity character animation with a focus on facial and body performance. The role involves designing and guiding actor performances to ensure emotional accuracy and believability in digital human projects. Responsibilities include motion capture supervision, facial animation expertise, and pipeline collaboration to deliver compelling character expressions.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.表演与时机,基于台词与角色设定,拆解情绪弧光与表演节拍,可以对表演进行设计,并且指导演员进行准确的表演,把控眼神变化、眨眼时机、呼吸节奏、微表情,肢体语言等,确保表演动作高度准确的可读性、可信性、以及情绪传达,通过把控面部动作准确传达情绪状态与性格特质;
2.面部与口型动画,了解基于 FACS 的面捕表情运动规则。熟悉口型动画音素/Viseme 映射、多语言节拍、口腔体积与齿舌关系统一;
3.动捕与二次精修,进行演员选择,现场指导面捕/体捕,可以高效的对演员进行现场表演指导工作,有能力动捕基础上进行手 Key 强化,必要时纯手 Key完成镜头级表演;
4.数字人管线与协作,与 Rigger、Blendshape Artist、TA 协同完成面部表情驱动方案,以及导入导出、动画压缩、曲线/骨骼预算、版本管理与工具链落地。建立并维护表情库结构和调用逻辑。基于自身对于面部动态的深刻理解,梳理制定程序化表情运动规则。

🎯 Key Responsibilities

  • Design performances based on dialogue and character settings, guiding actors to achieve accurate emotional arcs and beats
  • Control detailed elements like eye movements, blinks, breathing, micro-expressions, and body language for believable animations
  • Create facial and lip-sync animations, understanding FACS-based facial capture rules
  • Handle viseme mapping for lip-sync, multi-language rhythms, and oral volume consistency with teeth and tongue relationships
  • Select actors and provide on-site guidance for facial and body motion capture
  • Perform efficient on-site performance direction, enhance motion capture with hand-keying, or complete shots with pure hand-keying as needed
  • Collaborate with riggers, blendshape artists, and technical artists on facial expression driving schemes
  • Manage import/export, animation compression, curve/bone budgets, version control, and tool chain implementation
  • Build and maintain expression library structures and calling logic
  • Formulate procedural expression movement rules based on facial dynamics expertise

✅ Required Qualifications

  • Proficiency in performance and timing based on dialogue and character setup
  • Ability to break down emotional arcs and performance beats
  • Experience designing performances and guiding actors for accuracy
  • Control over eye changes, blink timing, breathing rhythm, micro-expressions, and body language
  • Ensuring high readability, believability, and emotional conveyance in performances
  • Conveying emotional states and character traits through precise facial actions

⭐ Preferred Qualifications

  • Deep understanding of procedural facial movement rules
  • Experience in establishing and maintaining expression library structures and invocation logic

🛠️ Required Skills

  • Expertise in performance animation, emotional breakdown, and actor guidance
  • FACS knowledge for facial expressions and motion capture
  • Lip-sync animation skills including viseme mapping and multi-language support
  • Motion capture (mocap) handling, actor selection, and on-site direction
  • Hand-key animation for refinements and full shots
  • Pipeline collaboration with rigging, blendshapes, and technical animation
  • Version management, animation optimization, and tool chain proficiency
  • Understanding of facial dynamics for procedural rules and expression libraries

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

300,000 - 600,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Expertise in performance animation, emotional breakdown, and actor guidanceintermediate
  • FACS knowledge for facial expressions and motion captureintermediate
  • Lip-sync animation skills including viseme mapping and multi-language supportintermediate
  • Motion capture (mocap) handling, actor selection, and on-site directionintermediate
  • Hand-key animation for refinements and full shotsintermediate
  • Pipeline collaboration with rigging, blendshapes, and technical animationintermediate
  • Version management, animation optimization, and tool chain proficiencyintermediate
  • Understanding of facial dynamics for procedural rules and expression librariesintermediate

Required Qualifications

  • Proficiency in performance and timing based on dialogue and character setup (experience)
  • Ability to break down emotional arcs and performance beats (experience)
  • Experience designing performances and guiding actors for accuracy (experience)
  • Control over eye changes, blink timing, breathing rhythm, micro-expressions, and body language (experience)
  • Ensuring high readability, believability, and emotional conveyance in performances (experience)
  • Conveying emotional states and character traits through precise facial actions (experience)

Preferred Qualifications

  • Deep understanding of procedural facial movement rules (experience)
  • Experience in establishing and maintaining expression library structures and invocation logic (experience)

Responsibilities

  • Design performances based on dialogue and character settings, guiding actors to achieve accurate emotional arcs and beats
  • Control detailed elements like eye movements, blinks, breathing, micro-expressions, and body language for believable animations
  • Create facial and lip-sync animations, understanding FACS-based facial capture rules
  • Handle viseme mapping for lip-sync, multi-language rhythms, and oral volume consistency with teeth and tongue relationships
  • Select actors and provide on-site guidance for facial and body motion capture
  • Perform efficient on-site performance direction, enhance motion capture with hand-keying, or complete shots with pure hand-keying as needed
  • Collaborate with riggers, blendshape artists, and technical artists on facial expression driving schemes
  • Manage import/export, animation compression, curve/bone budgets, version control, and tool chain implementation
  • Build and maintain expression library structures and calling logic
  • Formulate procedural expression movement rules based on facial dynamics expertise

Target Your Resume for "Project W-资深表演类动画师" , Tencent

Get personalized recommendations to optimize your resume specifically for Project W-资深表演类动画师. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Project W-资深表演类动画师" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentShenzhenChinaIEGIEG

Answer 10 quick questions to check your fit for Project W-资深表演类动画师 @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.