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シニアゲームエンジン開発エンジニア|Senior Engine Engineer

Tencent

Software and Technology Jobs

シニアゲームエンジン開発エンジニア|Senior Engine Engineer

full-timePosted: Sep 14, 2025

Job Description

シニアゲームエンジン開発エンジニア|Senior Engine Engineer

📋 Job Overview

LIGHTSPEED STUDIOS' Tech Center is seeking a Senior Engine Engineer to support Japanese game projects with advanced engine technologies. The role involves evaluating, designing, and implementing solutions in rendering, animation, and physics, while collaborating to resolve technical challenges and guiding team members. Join a global, tech-focused team with experts who present at events like GDC, in a supportive environment emphasizing innovation and quality.

📍 Location: Business Tower, Tokyo, Japan

🏢 Business Unit: IEG

📄 Full Description

部署紹介/Business Unit
LIGHTSPEED STUDIOS は、物語性の高いストーリー、没入感のあるゲームプレイ、最先端のテクノロジーを駆使し、ゲーム開発をアートとサイエンスの融合として追求し続けています。世界中のプレイヤー、そしてあらゆるデバイスに次世代のゲームエクスペリエンスを提供することを使命としています。
LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

チーム紹介/About the Hiring Team
Lightspeed Tech Center は、PUBG モバイルを始めとする様々な高品質ゲームを手掛けた Lightspeed Studios の研究開発部門です。Tech Center は技術研究とイノベーションを牽引し、ゲーム作品にそのライフサイクルを通して、エンジン、音響、QA、AI、次世代技術、技術提携などのテクニカルサポートを提供しています。
Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

仕事内容/What the Role Entails

仕事内容
1、日本のゲームプロジェクトの評価・設計・実装を支援し、レンダリング、アニメーション、物理などのエンジン技術ソリューションを提供する。
2、日本のゲームプロジェクトと効率的に連携し、エンジン技術に関する課題の解決を支援する。
3、他のエンジニアを指導し、チーム全体のエンジン技術課題の解決をサポートする。
ポジションの魅力
グローバルに展開する国際的なチーム。
技術のエキスパートが多く、GDCなどでの登壇実績も多数あり。
シンプルで技術志向の強いチームカルチャー。

1. Assist Japanese game projects in evaluating, designing, and implementing engine technical solutions, including rendering, animation, and physics.
2. Collaborate efficiently with Japanese game projects to help resolve engine-related technical challenges.
3. Guide other engineers and support the team in solving engine technology issues.

応募資格/Who We Look For
応募条件
1、責任感が強く、優れたチームワーク能力とコミュニケーション能力を持つこと。
2、開発の品質に対して強い自発的な意欲があること。
3、5年以上のゲームエンジン開発経験があること。
4、エンジンアーキテクチャ、レンダリング、アニメーション、物理などの関連知識に精通していること。
5、少なくとも1つのエンジン技術分野において高い専門性を持つこと。
6、C++、データ構造、アルゴリズムに精通していること。
7、業界の最新ゲームエンジン技術に対して高い関心を持ち、学んだことを実務に応用できること。

歓迎スキル
Unreal Engine(UE)のソースコードに精通している方。
日本語での優れたコミュニケーション能力をお持ちの方。
1. Strong sense of responsibility, with excellent teamwork and communication skills.
2. Highly self-driven with a strong commitment to development quality.
3. Over 5 years of experience in game engine development.
4. Proficient in engine architecture, rendering, animation, physics, and related technologies.
5. Deep expertise in at least one area of engine technology.
6. Proficient in C++, data structures, and algorithms.
7. Closely follow the latest game engine technologies in the industry and apply new knowledge to practical work.

一緒に働く魅力/Why Join Us?
賃金
年収額:応相談(昇給/賞与あり)
※経験・スキル等を考慮し、当社規定により優遇します。
※一般社員の場合、固定残業代月35時間分が含まれます。
管理職の場合、固定残業代10時間分が含まれます。
労働時間・休日
就業時間 09:30 ~ 18:30  休憩時間 60分
フレックスタイムあり
完全週休2日制(土日・祝日)
有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22日
年末年始休暇(12/30~1/3)
病気休暇(有給):12日/年(有給休暇とは別途付与)
福利厚生
<各種保険>
健康保険 、雇用保険、 労災保険、 厚生年金保険、 総合福祉団体定期保険(GTL)
業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)
海外旅行保険
<各種手当>
通勤手当(上限5万円/月) 、通信手当(上限1万円/月)、 自己啓発手当(上限2万円/月)、 平日に出社した場合食事補助1800円/日、 定期健診手当(上限7万5千円/年1回)
<支援制度・その他待遇>
フリードリンクコーナー 、ギフトカード(お盆、正月の2回支給、2万円/1回)
従業員支援プログラム(EAP) 、慶弔見舞金 、永年勤続賞/休暇
この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

平等な雇用機会を重視するテンセント/Equal Employment Opportunity at Tencent
テンセントは、雇用機会の均等を最重要視しています。私たちは、多様性がイノベーションを促進し、ユーザーやコミュニティに対してより良いサービスを提供する原動力になると確信しています。
社員一人ひとりが十分なサポートを受け、自身の目標と会社の目標を共に達成できるよう、モチベーションを高められる環境づくりを大切にしています。
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Work Location: Japan-Tokyo-Business Tower

🎯 Key Responsibilities

  • Assist Japanese game projects in evaluating, designing, and implementing engine technical solutions, including rendering, animation, and physics.
  • Collaborate efficiently with Japanese game projects to help resolve engine-related technical challenges.
  • Guide other engineers and support the team in solving engine technology issues.

✅ Required Qualifications

  • Strong sense of responsibility, with excellent teamwork and communication skills.
  • Highly self-driven with a strong commitment to development quality.
  • Over 5 years of experience in game engine development.
  • Proficient in engine architecture, rendering, animation, physics, and related technologies.
  • Deep expertise in at least one area of engine technology.
  • Proficient in C++, data structures, and algorithms.
  • Closely follow the latest game engine technologies in the industry and apply new knowledge to practical work.

⭐ Preferred Qualifications

  • Familiarity with Unreal Engine (UE) source code.
  • Excellent communication skills in Japanese.

🛠️ Required Skills

  • C++ proficiency
  • Data structures and algorithms
  • Engine architecture
  • Rendering
  • Animation
  • Physics
  • Teamwork and communication skills
  • Self-driven quality focus
  • Knowledge of latest game engine technologies

🎁 Benefits

  • Competitive salary (negotiable, with raises and bonuses; includes fixed overtime).
  • Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available.
  • Complete weekly holidays (Saturdays, Sundays, national holidays).
  • Paid leave: Up to 22 days based on tenure; prorated in first year.
  • Year-end/New Year holidays (Dec 30 ~ Jan 3).
  • Sick leave: 12 days/year (separate from paid leave).
  • Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel.
  • Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health check (up to 75,000 yen/year).
  • Support programs: Free drinks, gift cards (20,000 yen twice a year), EAP, condolence payments, long-service awards/holidays.

Locations

  • Business Tower, Tokyo, Japan

Salary

Estimated Salary Rangemedium confidence

12,000,000 - 18,000,000 JPY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • C++ proficiencyintermediate
  • Data structures and algorithmsintermediate
  • Engine architectureintermediate
  • Renderingintermediate
  • Animationintermediate
  • Physicsintermediate
  • Teamwork and communication skillsintermediate
  • Self-driven quality focusintermediate
  • Knowledge of latest game engine technologiesintermediate

Required Qualifications

  • Strong sense of responsibility, with excellent teamwork and communication skills. (experience)
  • Highly self-driven with a strong commitment to development quality. (experience)
  • Over 5 years of experience in game engine development. (experience)
  • Proficient in engine architecture, rendering, animation, physics, and related technologies. (experience)
  • Deep expertise in at least one area of engine technology. (experience)
  • Proficient in C++, data structures, and algorithms. (experience)
  • Closely follow the latest game engine technologies in the industry and apply new knowledge to practical work. (experience)

Preferred Qualifications

  • Familiarity with Unreal Engine (UE) source code. (experience)
  • Excellent communication skills in Japanese. (experience)

Responsibilities

  • Assist Japanese game projects in evaluating, designing, and implementing engine technical solutions, including rendering, animation, and physics.
  • Collaborate efficiently with Japanese game projects to help resolve engine-related technical challenges.
  • Guide other engineers and support the team in solving engine technology issues.

Benefits

  • general: Competitive salary (negotiable, with raises and bonuses; includes fixed overtime).
  • general: Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available.
  • general: Complete weekly holidays (Saturdays, Sundays, national holidays).
  • general: Paid leave: Up to 22 days based on tenure; prorated in first year.
  • general: Year-end/New Year holidays (Dec 30 ~ Jan 3).
  • general: Sick leave: 12 days/year (separate from paid leave).
  • general: Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel.
  • general: Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health check (up to 75,000 yen/year).
  • general: Support programs: Free drinks, gift cards (20,000 yen twice a year), EAP, condolence payments, long-service awards/holidays.

Target Your Resume for "シニアゲームエンジン開発エンジニア|Senior Engine Engineer" , Tencent

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Tencent logo

シニアゲームエンジン開発エンジニア|Senior Engine Engineer

Tencent

Software and Technology Jobs

シニアゲームエンジン開発エンジニア|Senior Engine Engineer

full-timePosted: Sep 14, 2025

Job Description

シニアゲームエンジン開発エンジニア|Senior Engine Engineer

📋 Job Overview

LIGHTSPEED STUDIOS' Tech Center is seeking a Senior Engine Engineer to support Japanese game projects with advanced engine technologies. The role involves evaluating, designing, and implementing solutions in rendering, animation, and physics, while collaborating to resolve technical challenges and guiding team members. Join a global, tech-focused team with experts who present at events like GDC, in a supportive environment emphasizing innovation and quality.

📍 Location: Business Tower, Tokyo, Japan

🏢 Business Unit: IEG

📄 Full Description

部署紹介/Business Unit
LIGHTSPEED STUDIOS は、物語性の高いストーリー、没入感のあるゲームプレイ、最先端のテクノロジーを駆使し、ゲーム開発をアートとサイエンスの融合として追求し続けています。世界中のプレイヤー、そしてあらゆるデバイスに次世代のゲームエクスペリエンスを提供することを使命としています。
LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

チーム紹介/About the Hiring Team
Lightspeed Tech Center は、PUBG モバイルを始めとする様々な高品質ゲームを手掛けた Lightspeed Studios の研究開発部門です。Tech Center は技術研究とイノベーションを牽引し、ゲーム作品にそのライフサイクルを通して、エンジン、音響、QA、AI、次世代技術、技術提携などのテクニカルサポートを提供しています。
Lightspeed Tech Center is a R&D department under Lightspeed Studios which develop PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

仕事内容/What the Role Entails

仕事内容
1、日本のゲームプロジェクトの評価・設計・実装を支援し、レンダリング、アニメーション、物理などのエンジン技術ソリューションを提供する。
2、日本のゲームプロジェクトと効率的に連携し、エンジン技術に関する課題の解決を支援する。
3、他のエンジニアを指導し、チーム全体のエンジン技術課題の解決をサポートする。
ポジションの魅力
グローバルに展開する国際的なチーム。
技術のエキスパートが多く、GDCなどでの登壇実績も多数あり。
シンプルで技術志向の強いチームカルチャー。

1. Assist Japanese game projects in evaluating, designing, and implementing engine technical solutions, including rendering, animation, and physics.
2. Collaborate efficiently with Japanese game projects to help resolve engine-related technical challenges.
3. Guide other engineers and support the team in solving engine technology issues.

応募資格/Who We Look For
応募条件
1、責任感が強く、優れたチームワーク能力とコミュニケーション能力を持つこと。
2、開発の品質に対して強い自発的な意欲があること。
3、5年以上のゲームエンジン開発経験があること。
4、エンジンアーキテクチャ、レンダリング、アニメーション、物理などの関連知識に精通していること。
5、少なくとも1つのエンジン技術分野において高い専門性を持つこと。
6、C++、データ構造、アルゴリズムに精通していること。
7、業界の最新ゲームエンジン技術に対して高い関心を持ち、学んだことを実務に応用できること。

歓迎スキル
Unreal Engine(UE)のソースコードに精通している方。
日本語での優れたコミュニケーション能力をお持ちの方。
1. Strong sense of responsibility, with excellent teamwork and communication skills.
2. Highly self-driven with a strong commitment to development quality.
3. Over 5 years of experience in game engine development.
4. Proficient in engine architecture, rendering, animation, physics, and related technologies.
5. Deep expertise in at least one area of engine technology.
6. Proficient in C++, data structures, and algorithms.
7. Closely follow the latest game engine technologies in the industry and apply new knowledge to practical work.

一緒に働く魅力/Why Join Us?
賃金
年収額:応相談(昇給/賞与あり)
※経験・スキル等を考慮し、当社規定により優遇します。
※一般社員の場合、固定残業代月35時間分が含まれます。
管理職の場合、固定残業代10時間分が含まれます。
労働時間・休日
就業時間 09:30 ~ 18:30  休憩時間 60分
フレックスタイムあり
完全週休2日制(土日・祝日)
有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22日
年末年始休暇(12/30~1/3)
病気休暇(有給):12日/年(有給休暇とは別途付与)
福利厚生
<各種保険>
健康保険 、雇用保険、 労災保険、 厚生年金保険、 総合福祉団体定期保険(GTL)
業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)
海外旅行保険
<各種手当>
通勤手当(上限5万円/月) 、通信手当(上限1万円/月)、 自己啓発手当(上限2万円/月)、 平日に出社した場合食事補助1800円/日、 定期健診手当(上限7万5千円/年1回)
<支援制度・その他待遇>
フリードリンクコーナー 、ギフトカード(お盆、正月の2回支給、2万円/1回)
従業員支援プログラム(EAP) 、慶弔見舞金 、永年勤続賞/休暇
この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

平等な雇用機会を重視するテンセント/Equal Employment Opportunity at Tencent
テンセントは、雇用機会の均等を最重要視しています。私たちは、多様性がイノベーションを促進し、ユーザーやコミュニティに対してより良いサービスを提供する原動力になると確信しています。
社員一人ひとりが十分なサポートを受け、自身の目標と会社の目標を共に達成できるよう、モチベーションを高められる環境づくりを大切にしています。
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Work Location: Japan-Tokyo-Business Tower

🎯 Key Responsibilities

  • Assist Japanese game projects in evaluating, designing, and implementing engine technical solutions, including rendering, animation, and physics.
  • Collaborate efficiently with Japanese game projects to help resolve engine-related technical challenges.
  • Guide other engineers and support the team in solving engine technology issues.

✅ Required Qualifications

  • Strong sense of responsibility, with excellent teamwork and communication skills.
  • Highly self-driven with a strong commitment to development quality.
  • Over 5 years of experience in game engine development.
  • Proficient in engine architecture, rendering, animation, physics, and related technologies.
  • Deep expertise in at least one area of engine technology.
  • Proficient in C++, data structures, and algorithms.
  • Closely follow the latest game engine technologies in the industry and apply new knowledge to practical work.

⭐ Preferred Qualifications

  • Familiarity with Unreal Engine (UE) source code.
  • Excellent communication skills in Japanese.

🛠️ Required Skills

  • C++ proficiency
  • Data structures and algorithms
  • Engine architecture
  • Rendering
  • Animation
  • Physics
  • Teamwork and communication skills
  • Self-driven quality focus
  • Knowledge of latest game engine technologies

🎁 Benefits

  • Competitive salary (negotiable, with raises and bonuses; includes fixed overtime).
  • Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available.
  • Complete weekly holidays (Saturdays, Sundays, national holidays).
  • Paid leave: Up to 22 days based on tenure; prorated in first year.
  • Year-end/New Year holidays (Dec 30 ~ Jan 3).
  • Sick leave: 12 days/year (separate from paid leave).
  • Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel.
  • Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health check (up to 75,000 yen/year).
  • Support programs: Free drinks, gift cards (20,000 yen twice a year), EAP, condolence payments, long-service awards/holidays.

Locations

  • Business Tower, Tokyo, Japan

Salary

Estimated Salary Rangemedium confidence

12,000,000 - 18,000,000 JPY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • C++ proficiencyintermediate
  • Data structures and algorithmsintermediate
  • Engine architectureintermediate
  • Renderingintermediate
  • Animationintermediate
  • Physicsintermediate
  • Teamwork and communication skillsintermediate
  • Self-driven quality focusintermediate
  • Knowledge of latest game engine technologiesintermediate

Required Qualifications

  • Strong sense of responsibility, with excellent teamwork and communication skills. (experience)
  • Highly self-driven with a strong commitment to development quality. (experience)
  • Over 5 years of experience in game engine development. (experience)
  • Proficient in engine architecture, rendering, animation, physics, and related technologies. (experience)
  • Deep expertise in at least one area of engine technology. (experience)
  • Proficient in C++, data structures, and algorithms. (experience)
  • Closely follow the latest game engine technologies in the industry and apply new knowledge to practical work. (experience)

Preferred Qualifications

  • Familiarity with Unreal Engine (UE) source code. (experience)
  • Excellent communication skills in Japanese. (experience)

Responsibilities

  • Assist Japanese game projects in evaluating, designing, and implementing engine technical solutions, including rendering, animation, and physics.
  • Collaborate efficiently with Japanese game projects to help resolve engine-related technical challenges.
  • Guide other engineers and support the team in solving engine technology issues.

Benefits

  • general: Competitive salary (negotiable, with raises and bonuses; includes fixed overtime).
  • general: Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available.
  • general: Complete weekly holidays (Saturdays, Sundays, national holidays).
  • general: Paid leave: Up to 22 days based on tenure; prorated in first year.
  • general: Year-end/New Year holidays (Dec 30 ~ Jan 3).
  • general: Sick leave: 12 days/year (separate from paid leave).
  • general: Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel.
  • general: Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health check (up to 75,000 yen/year).
  • general: Support programs: Free drinks, gift cards (20,000 yen twice a year), EAP, condolence payments, long-service awards/holidays.

Target Your Resume for "シニアゲームエンジン開発エンジニア|Senior Engine Engineer" , Tencent

Get personalized recommendations to optimize your resume specifically for シニアゲームエンジン開発エンジニア|Senior Engine Engineer. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "シニアゲームエンジン開発エンジニア|Senior Engine Engineer" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentBusiness TowerJapanIEGIEG

Answer 10 quick questions to check your fit for シニアゲームエンジン開発エンジニア|Senior Engine Engineer @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.