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《元梦之星》-策划组长

Tencent

《元梦之星》-策划组长

Tencent logo

Tencent

full-time

Posted: December 9, 2025

Number of Vacancies: 1

Job Description

《元梦之星》-策划组长

📋 Job Overview

The Planning Team Lead for 'Yuanmeng Zhixing' at Tencent leads the design and implementation of core game systems including infrastructure, gameplay, social features, and economy. This role involves overseeing team coordination, ensuring balanced gameplay mechanics, and driving product iterations based on player insights and market trends. The position emphasizes collaboration with programming and art teams to deliver high-quality, engaging content that boosts user retention and social virality.

📍 Location: Shanghai, China

🏢 Business Unit: IEG

📄 Full Description

1.​​主导游戏内的基建、玩法、社交、经济等系统,制定系统框架,并把控数值投放的平衡性、确保版本稳定;
2.主导玩法模式的制作推进,包括玩法规则、机制逻辑、战斗平衡、成长体系等,确保玩法具备游戏乐趣、玩法深度与社交裂变潜力,提升用户粘性;
3.统筹团队分工与协作,制定版本目标和迭代计划,协调组员和其他团队推动方案落地,保障版本的交付质量;
4.持续挖掘产品的核心痛点,紧跟行业动态,洞察玩家需求和市场动向,敏捷迭代产品内容和质量;
5.与程序、美术团队紧密配合,推动玩法机制、数值设计、美术包装、实机表现的的完整落地。

🎯 Key Responsibilities

  • Lead the development of in-game systems such as infrastructure, gameplay, social, and economy; establish system frameworks and control numerical balance to ensure version stability.
  • Drive the production of gameplay modes, including rules, mechanics, combat balance, and growth systems, ensuring fun, depth, and social virality potential to enhance user stickiness.
  • Coordinate team division of labor and collaboration, set version goals and iteration plans, align with other teams to implement schemes, and guarantee delivery quality.
  • Continuously identify core product pain points, follow industry trends, insight into player needs and market dynamics, and agilely iterate product content and quality.
  • Closely collaborate with programming and art teams to fully implement gameplay mechanics, numerical design, art packaging, and in-game performance.

🛠️ Required Skills

  • Game system design and balancing
  • Gameplay mechanics and rules development
  • Team leadership and coordination
  • Product iteration and market analysis
  • Cross-functional collaboration with tech and art teams

Locations

  • Shanghai, China

Salary

Estimated Salary Rangemedium confidence

250,000 - 450,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Game system design and balancingintermediate
  • Gameplay mechanics and rules developmentintermediate
  • Team leadership and coordinationintermediate
  • Product iteration and market analysisintermediate
  • Cross-functional collaboration with tech and art teamsintermediate

Responsibilities

  • Lead the development of in-game systems such as infrastructure, gameplay, social, and economy; establish system frameworks and control numerical balance to ensure version stability.
  • Drive the production of gameplay modes, including rules, mechanics, combat balance, and growth systems, ensuring fun, depth, and social virality potential to enhance user stickiness.
  • Coordinate team division of labor and collaboration, set version goals and iteration plans, align with other teams to implement schemes, and guarantee delivery quality.
  • Continuously identify core product pain points, follow industry trends, insight into player needs and market dynamics, and agilely iterate product content and quality.
  • Closely collaborate with programming and art teams to fully implement gameplay mechanics, numerical design, art packaging, and in-game performance.

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Tencent logo

《元梦之星》-策划组长

Tencent

《元梦之星》-策划组长

Tencent logo

Tencent

full-time

Posted: December 9, 2025

Number of Vacancies: 1

Job Description

《元梦之星》-策划组长

📋 Job Overview

The Planning Team Lead for 'Yuanmeng Zhixing' at Tencent leads the design and implementation of core game systems including infrastructure, gameplay, social features, and economy. This role involves overseeing team coordination, ensuring balanced gameplay mechanics, and driving product iterations based on player insights and market trends. The position emphasizes collaboration with programming and art teams to deliver high-quality, engaging content that boosts user retention and social virality.

📍 Location: Shanghai, China

🏢 Business Unit: IEG

📄 Full Description

1.​​主导游戏内的基建、玩法、社交、经济等系统,制定系统框架,并把控数值投放的平衡性、确保版本稳定;
2.主导玩法模式的制作推进,包括玩法规则、机制逻辑、战斗平衡、成长体系等,确保玩法具备游戏乐趣、玩法深度与社交裂变潜力,提升用户粘性;
3.统筹团队分工与协作,制定版本目标和迭代计划,协调组员和其他团队推动方案落地,保障版本的交付质量;
4.持续挖掘产品的核心痛点,紧跟行业动态,洞察玩家需求和市场动向,敏捷迭代产品内容和质量;
5.与程序、美术团队紧密配合,推动玩法机制、数值设计、美术包装、实机表现的的完整落地。

🎯 Key Responsibilities

  • Lead the development of in-game systems such as infrastructure, gameplay, social, and economy; establish system frameworks and control numerical balance to ensure version stability.
  • Drive the production of gameplay modes, including rules, mechanics, combat balance, and growth systems, ensuring fun, depth, and social virality potential to enhance user stickiness.
  • Coordinate team division of labor and collaboration, set version goals and iteration plans, align with other teams to implement schemes, and guarantee delivery quality.
  • Continuously identify core product pain points, follow industry trends, insight into player needs and market dynamics, and agilely iterate product content and quality.
  • Closely collaborate with programming and art teams to fully implement gameplay mechanics, numerical design, art packaging, and in-game performance.

🛠️ Required Skills

  • Game system design and balancing
  • Gameplay mechanics and rules development
  • Team leadership and coordination
  • Product iteration and market analysis
  • Cross-functional collaboration with tech and art teams

Locations

  • Shanghai, China

Salary

Estimated Salary Rangemedium confidence

250,000 - 450,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Game system design and balancingintermediate
  • Gameplay mechanics and rules developmentintermediate
  • Team leadership and coordinationintermediate
  • Product iteration and market analysisintermediate
  • Cross-functional collaboration with tech and art teamsintermediate

Responsibilities

  • Lead the development of in-game systems such as infrastructure, gameplay, social, and economy; establish system frameworks and control numerical balance to ensure version stability.
  • Drive the production of gameplay modes, including rules, mechanics, combat balance, and growth systems, ensuring fun, depth, and social virality potential to enhance user stickiness.
  • Coordinate team division of labor and collaboration, set version goals and iteration plans, align with other teams to implement schemes, and guarantee delivery quality.
  • Continuously identify core product pain points, follow industry trends, insight into player needs and market dynamics, and agilely iterate product content and quality.
  • Closely collaborate with programming and art teams to fully implement gameplay mechanics, numerical design, art packaging, and in-game performance.

Target Your Resume for "《元梦之星》-策划组长" , Tencent

Get personalized recommendations to optimize your resume specifically for 《元梦之星》-策划组长. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "《元梦之星》-策划组长" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentShanghaiChinaIEGIEG

Related Jobs You May Like

No related jobs found at the moment.