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《三角洲行动》-高级UE手游引擎开发工程师

Tencent

Software and Technology Jobs

《三角洲行动》-高级UE手游引擎开发工程师

full-timePosted: Nov 20, 2025

Job Description

《三角洲行动》-高级UE手游引擎开发工程师

📋 Job Overview

Tencent is seeking a Senior UE Mobile Game Engine Development Engineer for the game 'Delta Force'. The role focuses on advancing open-world technologies, graphics, animation, physics, and performance optimization using Unreal Engine for mobile platforms. Responsibilities include R&D, tool development, and problem-solving to enhance game quality and team efficiency.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.负责以下工作的其中一到多项;
2.负责开放世界相关技术的研发工作:地形,植被,光影,Houdini工具链,底层网络;
3.负责开放大世界前沿技术预研;
4.负责游戏中图形相关特性的开发,根据需求开发高级渲染效果,增强游戏表现力;
5.负责游戏中动画物理特性的开发,根据需求开发高级动画效果,增强游戏表现力;
6.负责载具/破碎/角色物理动画等高级物理特性研发,适用于工作室游戏产品中;
7.负责制定工作室研发工具管线方案,开发low-level tools和引擎功能,帮助研发团队提升研发效率;
8.负责游戏中性能优化相关工作,针对需求定制增改UE引擎底层功能;
9.负责图形兼容性分析以及疑难问题的分析定位工作。

🎯 Key Responsibilities

  • Responsible for one or more of the following areas.
  • Develop open-world related technologies: terrain, vegetation, lighting and shadows, Houdini toolchain, underlying network.
  • Conduct pre-research on cutting-edge open-world technologies.
  • Develop graphics-related features in the game, creating advanced rendering effects based on requirements to enhance game expressiveness.
  • Develop animation and physics features in the game, creating advanced animation effects based on requirements to enhance game expressiveness.
  • Research advanced physics features such as vehicles, destruction, and character physics animations, applicable to studio game products.
  • Formulate studio R&D tool pipeline solutions, develop low-level tools and engine functions to help the R&D team improve efficiency.
  • Handle performance optimization work in the game, customizing and modifying UE engine underlying functions based on requirements.
  • Perform graphics compatibility analysis and troubleshooting for difficult problems.

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

300,000 - 600,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Responsibilities

  • Responsible for one or more of the following areas.
  • Develop open-world related technologies: terrain, vegetation, lighting and shadows, Houdini toolchain, underlying network.
  • Conduct pre-research on cutting-edge open-world technologies.
  • Develop graphics-related features in the game, creating advanced rendering effects based on requirements to enhance game expressiveness.
  • Develop animation and physics features in the game, creating advanced animation effects based on requirements to enhance game expressiveness.
  • Research advanced physics features such as vehicles, destruction, and character physics animations, applicable to studio game products.
  • Formulate studio R&D tool pipeline solutions, develop low-level tools and engine functions to help the R&D team improve efficiency.
  • Handle performance optimization work in the game, customizing and modifying UE engine underlying functions based on requirements.
  • Perform graphics compatibility analysis and troubleshooting for difficult problems.

Target Your Resume for "《三角洲行动》-高级UE手游引擎开发工程师" , Tencent

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《三角洲行动》-高级UE手游引擎开发工程师

Tencent

Software and Technology Jobs

《三角洲行动》-高级UE手游引擎开发工程师

full-timePosted: Nov 20, 2025

Job Description

《三角洲行动》-高级UE手游引擎开发工程师

📋 Job Overview

Tencent is seeking a Senior UE Mobile Game Engine Development Engineer for the game 'Delta Force'. The role focuses on advancing open-world technologies, graphics, animation, physics, and performance optimization using Unreal Engine for mobile platforms. Responsibilities include R&D, tool development, and problem-solving to enhance game quality and team efficiency.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.负责以下工作的其中一到多项;
2.负责开放世界相关技术的研发工作:地形,植被,光影,Houdini工具链,底层网络;
3.负责开放大世界前沿技术预研;
4.负责游戏中图形相关特性的开发,根据需求开发高级渲染效果,增强游戏表现力;
5.负责游戏中动画物理特性的开发,根据需求开发高级动画效果,增强游戏表现力;
6.负责载具/破碎/角色物理动画等高级物理特性研发,适用于工作室游戏产品中;
7.负责制定工作室研发工具管线方案,开发low-level tools和引擎功能,帮助研发团队提升研发效率;
8.负责游戏中性能优化相关工作,针对需求定制增改UE引擎底层功能;
9.负责图形兼容性分析以及疑难问题的分析定位工作。

🎯 Key Responsibilities

  • Responsible for one or more of the following areas.
  • Develop open-world related technologies: terrain, vegetation, lighting and shadows, Houdini toolchain, underlying network.
  • Conduct pre-research on cutting-edge open-world technologies.
  • Develop graphics-related features in the game, creating advanced rendering effects based on requirements to enhance game expressiveness.
  • Develop animation and physics features in the game, creating advanced animation effects based on requirements to enhance game expressiveness.
  • Research advanced physics features such as vehicles, destruction, and character physics animations, applicable to studio game products.
  • Formulate studio R&D tool pipeline solutions, develop low-level tools and engine functions to help the R&D team improve efficiency.
  • Handle performance optimization work in the game, customizing and modifying UE engine underlying functions based on requirements.
  • Perform graphics compatibility analysis and troubleshooting for difficult problems.

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

300,000 - 600,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Responsibilities

  • Responsible for one or more of the following areas.
  • Develop open-world related technologies: terrain, vegetation, lighting and shadows, Houdini toolchain, underlying network.
  • Conduct pre-research on cutting-edge open-world technologies.
  • Develop graphics-related features in the game, creating advanced rendering effects based on requirements to enhance game expressiveness.
  • Develop animation and physics features in the game, creating advanced animation effects based on requirements to enhance game expressiveness.
  • Research advanced physics features such as vehicles, destruction, and character physics animations, applicable to studio game products.
  • Formulate studio R&D tool pipeline solutions, develop low-level tools and engine functions to help the R&D team improve efficiency.
  • Handle performance optimization work in the game, customizing and modifying UE engine underlying functions based on requirements.
  • Perform graphics compatibility analysis and troubleshooting for difficult problems.

Target Your Resume for "《三角洲行动》-高级UE手游引擎开发工程师" , Tencent

Get personalized recommendations to optimize your resume specifically for 《三角洲行动》-高级UE手游引擎开发工程师. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "《三角洲行动》-高级UE手游引擎开发工程师" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentShenzhenChinaIEGIEG

Answer 10 quick questions to check your fit for 《三角洲行动》-高级UE手游引擎开发工程师 @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.