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UIアーティスト|UI Artist

Tencent

Design Jobs

UIアーティスト|UI Artist

full-timePosted: Sep 14, 2025

Job Description

UIアーティスト|UI Artist

📋 Job Overview

LightSpeed Japan Studio, led by Hideaki Itsuno, is a game development studio specializing in original AAA action games for global audiences, with offices in Tokyo and Osaka. The UI Artist role involves creating visual designs for in-game interfaces, analyzing user experiences, and collaborating with development teams to deliver optimal gameplay. This position offers a flexible, inclusive environment for passionate creators to push the boundaries of game development.

📍 Location: Osaka, Japan

🏢 Business Unit: IEG

📄 Full Description

チーム紹介/About the Hiring Team
ライトスピード・ジャパンは、世界中のオーディエンス向けにオリジナルのAAA級アクションゲームタイトルの制作に特化しているゲーム開発スタジオです。著名なゲームディレクターとして知られる伊津野英昭(いつの ひであき)が率いる当スタジオは、東京と大阪の2つの拠点で活動しています。
柔軟で包括的な職場環境を提供し、ゲーム制作の限界を押し広げる才能と情熱にあふれるゲームクリエイターの参加を非常に歓迎しています。
LightSpeed Japan Studio is a game development studio dedicated to crafting original AAA action game titles for global audiences. Led by industry veteran Hideaki Itsuno, the studio operates across two locations in Tokyo and Osaka.
The studio offers a flexible and inclusive work environment and actively welcomes game creators who are full of talent and passion for pushing the boundaries of game development.

仕事内容/What the Role Entails

仕事内容
1.ユーザーインターフェースのアートワーク作成 ゲーム内のメニュー、HUD、各種UI画面のインターフェースのビジュアルデザインを行います。
2.ユーザー体験の研究と分析 プレイヤーの行動を分析し、ゲームプレイに最適なユーザー体験を提供するための方法を考え、具体的な設計に落とし込みます。
3.インターフェースにおけるゲーム内リソースの作成 ゲームエンジン上で実装可能なゲーム内リソースの作成を行います。 また、テクスチャの作成やアイコン作成なども行います。
4.開発チームとの連携 エンジニアやアーティストと協力し、実装時の技術的要件を考慮したデザインを提供します。
Job Description
1. Creation of User Interface Artwork Design visual elements for in-game menus, HUD, and various UI screens.
2. Research and Analysis of User Experience Analyze player behavior and develop concrete UI/UX designs that provide an optimal gameplay experience.
3. Creation of In-Game Interface Resources Create game-ready resources that can be implemented in the game engine, including textures and icons.
4. Collaboration with the Development Team Work closely with engineers and artists to deliver designs that consider technical requirements during implementation.

応募資格/Who We Look For
必要スキル
UI/UXデザインの経験(AAAまたはAAプロジェクトが望ましい)
デザインツールの使用スキル(Photoshopやaftereffectsなど)
ユーザーを中心に発想することのできるデザイン思考
AAAアクションゲームの開発経験(優遇)
優れた描写能力と創造力
チームでの協力とコミュニケーション能力
Job Requirements
1. Experience in UI/UX design (preferably for AAA or AA projects)
2. Proficiency in design tools such as Photoshop and After Effects
3. Design thinking with a user-centered approach
4. Experience in developing AAA action games (preferred)
5. Excellent artistic skills and creativity
6. Strong teamwork and communication skills

一緒に働く魅力/Why Join Us?
勤務地
大阪(JR大阪駅JP TOWER OSAKA)、東京(虎ノ門ヒルズビジネスタワー)※希望に添います
賃金
年収額:応相談(昇給/賞与あり)
※経験・スキル等を考慮し、当社規定により優遇します。
※一般社員の場合、固定残業代月35時間分が含まれます。
管理職の場合、固定残業代10時間分が含まれます。
労働時間・休日
就業時間 09:30 ~ 18:30  休憩時間 60分
フレックスタイムあり
完全週休2日制(土日・祝日)
有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22日
年末年始休暇(12/30~1/3)
病気休暇(有給):12日/年(有給休暇とは別途付与)
福利厚生
<各種保険>
健康保険 、雇用保険、 労災保険、 厚生年金保険、 総合福祉団体定期保険(GTL)
業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)
海外旅行保険
<各種手当>
通勤手当(上限5万円/月) 、通信手当(上限1万円/月)、 自己啓発手当(上限2万円/月)、 平日に出社した場合食事補助1800円/日、定期健診手当(上限7万5千円/年1回)
<支援制度・その他待遇>
フリードリンクコーナー 、ギフトカード(お盆、正月の2回支給、2万円/1回)
従業員支援プログラム(EAP) 、慶弔見舞金 、永年勤続賞/休暇
この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

平等な雇用機会を重視するテンセント/Equal Employment Opportunity at Tencent
テンセントは、雇用機会の均等を最重要視しています。私たちは、多様性がイノベーションを促進し、ユーザーやコミュニティに対してより良いサービスを提供する原動力になると確信しています。
社員一人ひとりが十分なサポートを受け、自身の目標と会社の目標を共に達成できるよう、モチベーションを高められる環境づくりを大切にしています。
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Work Location: Japan-Osaka | Japan-Tokyo-Business Tower

🎯 Key Responsibilities

  • Creation of User Interface Artwork: Design visual elements for in-game menus, HUD, and various UI screens.
  • Research and Analysis of User Experience: Analyze player behavior and develop concrete UI/UX designs that provide an optimal gameplay experience.
  • Creation of In-Game Interface Resources: Create game-ready resources that can be implemented in the game engine, including textures and icons.
  • Collaboration with the Development Team: Work closely with engineers and artists to deliver designs that consider technical requirements during implementation.

✅ Required Qualifications

  • Experience in UI/UX design (preferably for AAA or AA projects)
  • Proficiency in design tools such as Photoshop and After Effects
  • Design thinking with a user-centered approach
  • Excellent artistic skills and creativity
  • Strong teamwork and communication skills

⭐ Preferred Qualifications

  • Experience in developing AAA action games

🛠️ Required Skills

  • UI/UX design experience
  • Proficiency in design tools (Photoshop, After Effects, etc.)
  • User-centered design thinking
  • Excellent artistic skills and creativity
  • Teamwork and communication skills

🎁 Benefits

  • Work locations in Osaka (JR Osaka Station JP TOWER OSAKA) or Tokyo (Toranomon Hills Business Tower), based on preference
  • Competitive salary (negotiable, with raises and bonuses); includes fixed overtime pay
  • Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available
  • Complete weekly holidays (Saturdays, Sundays, national holidays)
  • Paid leave: Pro-rated in first year, up to 22 days based on tenure
  • Year-end/New Year holidays (Dec 30 ~ Jan 3)
  • Sick leave: 12 days/year (separate from paid leave)
  • Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel insurance
  • Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health checkup (up to 75,000 yen/year)
  • Support programs: Free drink corner, gift cards (20,000 yen twice a year), Employee Assistance Program (EAP), condolence payments, long-service awards/holidays

Locations

  • Osaka, Japan

Salary

Estimated Salary Rangemedium confidence

6,000,000 - 12,000,000 JPY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • UI/UX design experienceintermediate
  • Proficiency in design tools (Photoshop, After Effects, etc.)intermediate
  • User-centered design thinkingintermediate
  • Excellent artistic skills and creativityintermediate
  • Teamwork and communication skillsintermediate

Required Qualifications

  • Experience in UI/UX design (preferably for AAA or AA projects) (experience)
  • Proficiency in design tools such as Photoshop and After Effects (experience)
  • Design thinking with a user-centered approach (experience)
  • Excellent artistic skills and creativity (experience)
  • Strong teamwork and communication skills (experience)

Preferred Qualifications

  • Experience in developing AAA action games (experience)

Responsibilities

  • Creation of User Interface Artwork: Design visual elements for in-game menus, HUD, and various UI screens.
  • Research and Analysis of User Experience: Analyze player behavior and develop concrete UI/UX designs that provide an optimal gameplay experience.
  • Creation of In-Game Interface Resources: Create game-ready resources that can be implemented in the game engine, including textures and icons.
  • Collaboration with the Development Team: Work closely with engineers and artists to deliver designs that consider technical requirements during implementation.

Benefits

  • general: Work locations in Osaka (JR Osaka Station JP TOWER OSAKA) or Tokyo (Toranomon Hills Business Tower), based on preference
  • general: Competitive salary (negotiable, with raises and bonuses); includes fixed overtime pay
  • general: Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available
  • general: Complete weekly holidays (Saturdays, Sundays, national holidays)
  • general: Paid leave: Pro-rated in first year, up to 22 days based on tenure
  • general: Year-end/New Year holidays (Dec 30 ~ Jan 3)
  • general: Sick leave: 12 days/year (separate from paid leave)
  • general: Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel insurance
  • general: Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health checkup (up to 75,000 yen/year)
  • general: Support programs: Free drink corner, gift cards (20,000 yen twice a year), Employee Assistance Program (EAP), condolence payments, long-service awards/holidays

Target Your Resume for "UIアーティスト|UI Artist" , Tencent

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Check Your ATS Score for "UIアーティスト|UI Artist" , Tencent

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TencentOsakaJapanIEGIEG

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Tencent logo

UIアーティスト|UI Artist

Tencent

Design Jobs

UIアーティスト|UI Artist

full-timePosted: Sep 14, 2025

Job Description

UIアーティスト|UI Artist

📋 Job Overview

LightSpeed Japan Studio, led by Hideaki Itsuno, is a game development studio specializing in original AAA action games for global audiences, with offices in Tokyo and Osaka. The UI Artist role involves creating visual designs for in-game interfaces, analyzing user experiences, and collaborating with development teams to deliver optimal gameplay. This position offers a flexible, inclusive environment for passionate creators to push the boundaries of game development.

📍 Location: Osaka, Japan

🏢 Business Unit: IEG

📄 Full Description

チーム紹介/About the Hiring Team
ライトスピード・ジャパンは、世界中のオーディエンス向けにオリジナルのAAA級アクションゲームタイトルの制作に特化しているゲーム開発スタジオです。著名なゲームディレクターとして知られる伊津野英昭(いつの ひであき)が率いる当スタジオは、東京と大阪の2つの拠点で活動しています。
柔軟で包括的な職場環境を提供し、ゲーム制作の限界を押し広げる才能と情熱にあふれるゲームクリエイターの参加を非常に歓迎しています。
LightSpeed Japan Studio is a game development studio dedicated to crafting original AAA action game titles for global audiences. Led by industry veteran Hideaki Itsuno, the studio operates across two locations in Tokyo and Osaka.
The studio offers a flexible and inclusive work environment and actively welcomes game creators who are full of talent and passion for pushing the boundaries of game development.

仕事内容/What the Role Entails

仕事内容
1.ユーザーインターフェースのアートワーク作成 ゲーム内のメニュー、HUD、各種UI画面のインターフェースのビジュアルデザインを行います。
2.ユーザー体験の研究と分析 プレイヤーの行動を分析し、ゲームプレイに最適なユーザー体験を提供するための方法を考え、具体的な設計に落とし込みます。
3.インターフェースにおけるゲーム内リソースの作成 ゲームエンジン上で実装可能なゲーム内リソースの作成を行います。 また、テクスチャの作成やアイコン作成なども行います。
4.開発チームとの連携 エンジニアやアーティストと協力し、実装時の技術的要件を考慮したデザインを提供します。
Job Description
1. Creation of User Interface Artwork Design visual elements for in-game menus, HUD, and various UI screens.
2. Research and Analysis of User Experience Analyze player behavior and develop concrete UI/UX designs that provide an optimal gameplay experience.
3. Creation of In-Game Interface Resources Create game-ready resources that can be implemented in the game engine, including textures and icons.
4. Collaboration with the Development Team Work closely with engineers and artists to deliver designs that consider technical requirements during implementation.

応募資格/Who We Look For
必要スキル
UI/UXデザインの経験(AAAまたはAAプロジェクトが望ましい)
デザインツールの使用スキル(Photoshopやaftereffectsなど)
ユーザーを中心に発想することのできるデザイン思考
AAAアクションゲームの開発経験(優遇)
優れた描写能力と創造力
チームでの協力とコミュニケーション能力
Job Requirements
1. Experience in UI/UX design (preferably for AAA or AA projects)
2. Proficiency in design tools such as Photoshop and After Effects
3. Design thinking with a user-centered approach
4. Experience in developing AAA action games (preferred)
5. Excellent artistic skills and creativity
6. Strong teamwork and communication skills

一緒に働く魅力/Why Join Us?
勤務地
大阪(JR大阪駅JP TOWER OSAKA)、東京(虎ノ門ヒルズビジネスタワー)※希望に添います
賃金
年収額:応相談(昇給/賞与あり)
※経験・スキル等を考慮し、当社規定により優遇します。
※一般社員の場合、固定残業代月35時間分が含まれます。
管理職の場合、固定残業代10時間分が含まれます。
労働時間・休日
就業時間 09:30 ~ 18:30  休憩時間 60分
フレックスタイムあり
完全週休2日制(土日・祝日)
有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22日
年末年始休暇(12/30~1/3)
病気休暇(有給):12日/年(有給休暇とは別途付与)
福利厚生
<各種保険>
健康保険 、雇用保険、 労災保険、 厚生年金保険、 総合福祉団体定期保険(GTL)
業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)
海外旅行保険
<各種手当>
通勤手当(上限5万円/月) 、通信手当(上限1万円/月)、 自己啓発手当(上限2万円/月)、 平日に出社した場合食事補助1800円/日、定期健診手当(上限7万5千円/年1回)
<支援制度・その他待遇>
フリードリンクコーナー 、ギフトカード(お盆、正月の2回支給、2万円/1回)
従業員支援プログラム(EAP) 、慶弔見舞金 、永年勤続賞/休暇
この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

平等な雇用機会を重視するテンセント/Equal Employment Opportunity at Tencent
テンセントは、雇用機会の均等を最重要視しています。私たちは、多様性がイノベーションを促進し、ユーザーやコミュニティに対してより良いサービスを提供する原動力になると確信しています。
社員一人ひとりが十分なサポートを受け、自身の目標と会社の目標を共に達成できるよう、モチベーションを高められる環境づくりを大切にしています。
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Work Location: Japan-Osaka | Japan-Tokyo-Business Tower

🎯 Key Responsibilities

  • Creation of User Interface Artwork: Design visual elements for in-game menus, HUD, and various UI screens.
  • Research and Analysis of User Experience: Analyze player behavior and develop concrete UI/UX designs that provide an optimal gameplay experience.
  • Creation of In-Game Interface Resources: Create game-ready resources that can be implemented in the game engine, including textures and icons.
  • Collaboration with the Development Team: Work closely with engineers and artists to deliver designs that consider technical requirements during implementation.

✅ Required Qualifications

  • Experience in UI/UX design (preferably for AAA or AA projects)
  • Proficiency in design tools such as Photoshop and After Effects
  • Design thinking with a user-centered approach
  • Excellent artistic skills and creativity
  • Strong teamwork and communication skills

⭐ Preferred Qualifications

  • Experience in developing AAA action games

🛠️ Required Skills

  • UI/UX design experience
  • Proficiency in design tools (Photoshop, After Effects, etc.)
  • User-centered design thinking
  • Excellent artistic skills and creativity
  • Teamwork and communication skills

🎁 Benefits

  • Work locations in Osaka (JR Osaka Station JP TOWER OSAKA) or Tokyo (Toranomon Hills Business Tower), based on preference
  • Competitive salary (negotiable, with raises and bonuses); includes fixed overtime pay
  • Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available
  • Complete weekly holidays (Saturdays, Sundays, national holidays)
  • Paid leave: Pro-rated in first year, up to 22 days based on tenure
  • Year-end/New Year holidays (Dec 30 ~ Jan 3)
  • Sick leave: 12 days/year (separate from paid leave)
  • Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel insurance
  • Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health checkup (up to 75,000 yen/year)
  • Support programs: Free drink corner, gift cards (20,000 yen twice a year), Employee Assistance Program (EAP), condolence payments, long-service awards/holidays

Locations

  • Osaka, Japan

Salary

Estimated Salary Rangemedium confidence

6,000,000 - 12,000,000 JPY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • UI/UX design experienceintermediate
  • Proficiency in design tools (Photoshop, After Effects, etc.)intermediate
  • User-centered design thinkingintermediate
  • Excellent artistic skills and creativityintermediate
  • Teamwork and communication skillsintermediate

Required Qualifications

  • Experience in UI/UX design (preferably for AAA or AA projects) (experience)
  • Proficiency in design tools such as Photoshop and After Effects (experience)
  • Design thinking with a user-centered approach (experience)
  • Excellent artistic skills and creativity (experience)
  • Strong teamwork and communication skills (experience)

Preferred Qualifications

  • Experience in developing AAA action games (experience)

Responsibilities

  • Creation of User Interface Artwork: Design visual elements for in-game menus, HUD, and various UI screens.
  • Research and Analysis of User Experience: Analyze player behavior and develop concrete UI/UX designs that provide an optimal gameplay experience.
  • Creation of In-Game Interface Resources: Create game-ready resources that can be implemented in the game engine, including textures and icons.
  • Collaboration with the Development Team: Work closely with engineers and artists to deliver designs that consider technical requirements during implementation.

Benefits

  • general: Work locations in Osaka (JR Osaka Station JP TOWER OSAKA) or Tokyo (Toranomon Hills Business Tower), based on preference
  • general: Competitive salary (negotiable, with raises and bonuses); includes fixed overtime pay
  • general: Work hours: 09:30 ~ 18:30 with 60-minute break; flex time available
  • general: Complete weekly holidays (Saturdays, Sundays, national holidays)
  • general: Paid leave: Pro-rated in first year, up to 22 days based on tenure
  • general: Year-end/New Year holidays (Dec 30 ~ Jan 3)
  • general: Sick leave: 12 days/year (separate from paid leave)
  • general: Various insurances: Health, employment, workers' compensation, pension, GTL, GPA, GLTD, overseas travel insurance
  • general: Allowances: Commuting (up to 50,000 yen/month), communication (up to 10,000 yen/month), self-development (up to 20,000 yen/month), meal subsidy (1,800 yen/day for weekdays), health checkup (up to 75,000 yen/year)
  • general: Support programs: Free drink corner, gift cards (20,000 yen twice a year), Employee Assistance Program (EAP), condolence payments, long-service awards/holidays

Target Your Resume for "UIアーティスト|UI Artist" , Tencent

Get personalized recommendations to optimize your resume specifically for UIアーティスト|UI Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "UIアーティスト|UI Artist" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentOsakaJapanIEGIEG

Answer 10 quick questions to check your fit for UIアーティスト|UI Artist @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.