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金铲铲之战-Unity客户端开发

Tencent

Software and Technology Jobs

金铲铲之战-Unity客户端开发

full-timePosted: Nov 16, 2025

Job Description

金铲铲之战-Unity客户端开发

📋 Job Overview

The role involves developing GamePlay and systems for key projects in the studio using Unity and Lua. Candidates must have strong experience in these technologies and a solid foundation in algorithms, data structures, design patterns, and computer graphics. The position requires writing high-quality code, deep knowledge in at least one game development area, and the ability to independently manage modules with performance optimization skills.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.负责工作室重点项目GamePlay和系统开发,具备丰富的Unity、Lua开发经验;
2.熟悉常用的算法、数据结构、设计模式,具备计算机图形学基础知识;
3.能够坚持编写高质量、高效率的代码,对代码整洁度、代码规范有自我要求;
4.在游戏框架、网络同步、角色动画、游戏AI、组件接入、性能优化、资源更新等领域至少一个有较为深刻的认识;
5.能够独立负责完成一个游戏的功能模块,能保证模块的稳定性和性能;
6.具备游戏性能分析以及优化的能力,知道如何定位性能瓶颈、内存等问题。

🎯 Key Responsibilities

  • Responsible for GamePlay and system development of key studio projects

✅ Required Qualifications

  • Rich experience in Unity and Lua development
  • Familiar with common algorithms, data structures, and design patterns
  • Possess basic knowledge of computer graphics
  • Able to persist in writing high-quality, efficient code with self-requirements for code cleanliness and standards
  • Deep understanding in at least one area: game framework, network synchronization, character animation, game AI, component integration, performance optimization, resource updates
  • Able to independently complete a game functional module, ensuring stability and performance
  • Capable of game performance analysis and optimization, knowing how to locate performance bottlenecks and memory issues

🛠️ Required Skills

  • Unity development
  • Lua development
  • Algorithms and data structures
  • Design patterns
  • Computer graphics basics
  • High-quality code writing
  • Performance analysis and optimization
  • Game development areas (framework, network, animation, AI, components, optimization, resources)

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

200,000 - 500,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Unity developmentintermediate
  • Lua developmentintermediate
  • Algorithms and data structuresintermediate
  • Design patternsintermediate
  • Computer graphics basicsintermediate
  • High-quality code writingintermediate
  • Performance analysis and optimizationintermediate
  • Game development areas (framework, network, animation, AI, components, optimization, resources)intermediate

Required Qualifications

  • Rich experience in Unity and Lua development (experience)
  • Familiar with common algorithms, data structures, and design patterns (experience)
  • Possess basic knowledge of computer graphics (experience)
  • Able to persist in writing high-quality, efficient code with self-requirements for code cleanliness and standards (experience)
  • Deep understanding in at least one area: game framework, network synchronization, character animation, game AI, component integration, performance optimization, resource updates (experience)
  • Able to independently complete a game functional module, ensuring stability and performance (experience)
  • Capable of game performance analysis and optimization, knowing how to locate performance bottlenecks and memory issues (experience)

Responsibilities

  • Responsible for GamePlay and system development of key studio projects

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Tencent logo

金铲铲之战-Unity客户端开发

Tencent

Software and Technology Jobs

金铲铲之战-Unity客户端开发

full-timePosted: Nov 16, 2025

Job Description

金铲铲之战-Unity客户端开发

📋 Job Overview

The role involves developing GamePlay and systems for key projects in the studio using Unity and Lua. Candidates must have strong experience in these technologies and a solid foundation in algorithms, data structures, design patterns, and computer graphics. The position requires writing high-quality code, deep knowledge in at least one game development area, and the ability to independently manage modules with performance optimization skills.

📍 Location: Shenzhen, China

🏢 Business Unit: IEG

📄 Full Description

1.负责工作室重点项目GamePlay和系统开发,具备丰富的Unity、Lua开发经验;
2.熟悉常用的算法、数据结构、设计模式,具备计算机图形学基础知识;
3.能够坚持编写高质量、高效率的代码,对代码整洁度、代码规范有自我要求;
4.在游戏框架、网络同步、角色动画、游戏AI、组件接入、性能优化、资源更新等领域至少一个有较为深刻的认识;
5.能够独立负责完成一个游戏的功能模块,能保证模块的稳定性和性能;
6.具备游戏性能分析以及优化的能力,知道如何定位性能瓶颈、内存等问题。

🎯 Key Responsibilities

  • Responsible for GamePlay and system development of key studio projects

✅ Required Qualifications

  • Rich experience in Unity and Lua development
  • Familiar with common algorithms, data structures, and design patterns
  • Possess basic knowledge of computer graphics
  • Able to persist in writing high-quality, efficient code with self-requirements for code cleanliness and standards
  • Deep understanding in at least one area: game framework, network synchronization, character animation, game AI, component integration, performance optimization, resource updates
  • Able to independently complete a game functional module, ensuring stability and performance
  • Capable of game performance analysis and optimization, knowing how to locate performance bottlenecks and memory issues

🛠️ Required Skills

  • Unity development
  • Lua development
  • Algorithms and data structures
  • Design patterns
  • Computer graphics basics
  • High-quality code writing
  • Performance analysis and optimization
  • Game development areas (framework, network, animation, AI, components, optimization, resources)

Locations

  • Shenzhen, China

Salary

Estimated Salary Rangemedium confidence

200,000 - 500,000 CNY / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Unity developmentintermediate
  • Lua developmentintermediate
  • Algorithms and data structuresintermediate
  • Design patternsintermediate
  • Computer graphics basicsintermediate
  • High-quality code writingintermediate
  • Performance analysis and optimizationintermediate
  • Game development areas (framework, network, animation, AI, components, optimization, resources)intermediate

Required Qualifications

  • Rich experience in Unity and Lua development (experience)
  • Familiar with common algorithms, data structures, and design patterns (experience)
  • Possess basic knowledge of computer graphics (experience)
  • Able to persist in writing high-quality, efficient code with self-requirements for code cleanliness and standards (experience)
  • Deep understanding in at least one area: game framework, network synchronization, character animation, game AI, component integration, performance optimization, resource updates (experience)
  • Able to independently complete a game functional module, ensuring stability and performance (experience)
  • Capable of game performance analysis and optimization, knowing how to locate performance bottlenecks and memory issues (experience)

Responsibilities

  • Responsible for GamePlay and system development of key studio projects

Target Your Resume for "金铲铲之战-Unity客户端开发" , Tencent

Get personalized recommendations to optimize your resume specifically for 金铲铲之战-Unity客户端开发. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "金铲铲之战-Unity客户端开发" , Tencent

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score

Tags & Categories

TencentShenzhenChinaIEGIEG

Answer 10 quick questions to check your fit for 金铲铲之战-Unity客户端开发 @ Tencent.

Quiz Challenge
10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.