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Character Artist

Ubisoft

Character Artist

full-timePosted: Jan 19, 2026

Job Description

Description

As a Character Artist at Ubisoft Montréal, you will create people, creatures, and animals that players can interact with and connect to. You’ll combine your artistic vision and technical expertise to craft the physical traits that define the characters inhabiting our worlds.  

You’ll enjoy designing characters that are detailed, complex, and full of personality. Creating blend shapes, ensuring strong topology, and building optimized meshes will be opportunities for you to sharpen your skills. You’ll actively seek feedback from your peers to refine your art and lay the foundation for bringing characters to life.  

What you’ll do  

  • Collaborate with art and narrative teams to understand the game’s creative and artistic vision.  
  • Review concept art and narrative guidelines, researching references to prototype characters (faces, physique, clothing, and more).  
  • Develop and refine character designs through the 3D pipeline: modeling, sculpting, texturing, retopologizing, and UV unwrapping.  
  • Balance artistic elements with technical constraints to deliver visually appealing and functional assets.  
  • Work closely with riggers and animators to ensure characters move believably.  
  • Integrate feedback from collaborators into your work.  
  • Adapt designs to align with evolving project needs.

Qualifications

What you bring to the team  

  • Experience creating stylized characters and clothing.  
  • A strong eye for storytelling, personality, and emotional depth in character art.  
  • Proficiency with 2D tools (such as Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush).  
  • Solid understanding of topology, materials, textures, proportions, and anatomy, plus animation and game constraints (polygon count, memory).  
  • Creative, collaborative, and innovative mindset.  
  • Strong communication and interpersonal skills.  
  • Motivation to seek and apply feedback effectively.  
  • Ability to adapt to changing project requirements.  
  • Knowledge of 3D scanning and optimization techniques, an asset.  
  • Interest in cozy or sandbox games, a plus.

What to send our way  

  • Your CV highlighting relevant skills and experiences.  
  • A portfolio showcasing your best 3D character work, especially projects transitioning a 2D concept into a 3D model. Include images or links to your personal website or online portfolio.  
  • Examples of work that encourage player creativity, such as customization features, or demonstrate iterative concept development.

Additional Info

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join us and help create the unknown!
We embrace a hybrid work model that keeps you connected with your team and aligned with business priorities, while giving you the flexibility to maintain your work‑life balance. Please note: some roles are fully office‑based and not eligible for hybrid work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • blend shapesintermediate
  • topologyintermediate
  • optimized meshesintermediate
  • 3D modelingintermediate
  • sculptingintermediate
  • texturingintermediate
  • retopologizingintermediate
  • UV unwrappingintermediate
  • 3DS Maxintermediate
  • Mayaintermediate
  • Substance Painterintermediate
  • Marvelous Designerintermediate
  • ZBrushintermediate
  • Photoshopintermediate
  • anatomyintermediate
  • proportionsintermediate
  • storytellingintermediate

Required Qualifications

  • Experience creating stylized characters and clothing (experience)
  • Strong eye for storytelling, personality, emotional depth (experience)
  • Proficiency with 2D tools (Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush) (experience)
  • Understanding of topology, materials, textures, proportions, anatomy, game constraints (experience)
  • Knowledge of 3D scanning and optimization techniques (asset) (experience)
  • Interest in cozy or sandbox games (plus) (experience)

Responsibilities

  • Collaborate with art and narrative teams on creative vision
  • Review concept art and narrative guidelines, research references
  • Develop designs through 3D pipeline: modeling, sculpting, texturing, retopologizing, UV unwrapping
  • Balance artistic elements with technical constraints
  • Work with riggers and animators for believable movements
  • Integrate feedback from collaborators
  • Adapt designs to evolving project needs

Benefits

  • general: hybrid work model

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Ubisoft logo

Character Artist

Ubisoft

Character Artist

full-timePosted: Jan 19, 2026

Job Description

Description

As a Character Artist at Ubisoft Montréal, you will create people, creatures, and animals that players can interact with and connect to. You’ll combine your artistic vision and technical expertise to craft the physical traits that define the characters inhabiting our worlds.  

You’ll enjoy designing characters that are detailed, complex, and full of personality. Creating blend shapes, ensuring strong topology, and building optimized meshes will be opportunities for you to sharpen your skills. You’ll actively seek feedback from your peers to refine your art and lay the foundation for bringing characters to life.  

What you’ll do  

  • Collaborate with art and narrative teams to understand the game’s creative and artistic vision.  
  • Review concept art and narrative guidelines, researching references to prototype characters (faces, physique, clothing, and more).  
  • Develop and refine character designs through the 3D pipeline: modeling, sculpting, texturing, retopologizing, and UV unwrapping.  
  • Balance artistic elements with technical constraints to deliver visually appealing and functional assets.  
  • Work closely with riggers and animators to ensure characters move believably.  
  • Integrate feedback from collaborators into your work.  
  • Adapt designs to align with evolving project needs.

Qualifications

What you bring to the team  

  • Experience creating stylized characters and clothing.  
  • A strong eye for storytelling, personality, and emotional depth in character art.  
  • Proficiency with 2D tools (such as Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush).  
  • Solid understanding of topology, materials, textures, proportions, and anatomy, plus animation and game constraints (polygon count, memory).  
  • Creative, collaborative, and innovative mindset.  
  • Strong communication and interpersonal skills.  
  • Motivation to seek and apply feedback effectively.  
  • Ability to adapt to changing project requirements.  
  • Knowledge of 3D scanning and optimization techniques, an asset.  
  • Interest in cozy or sandbox games, a plus.

What to send our way  

  • Your CV highlighting relevant skills and experiences.  
  • A portfolio showcasing your best 3D character work, especially projects transitioning a 2D concept into a 3D model. Include images or links to your personal website or online portfolio.  
  • Examples of work that encourage player creativity, such as customization features, or demonstrate iterative concept development.

Additional Info

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join us and help create the unknown!
We embrace a hybrid work model that keeps you connected with your team and aligned with business priorities, while giving you the flexibility to maintain your work‑life balance. Please note: some roles are fully office‑based and not eligible for hybrid work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • blend shapesintermediate
  • topologyintermediate
  • optimized meshesintermediate
  • 3D modelingintermediate
  • sculptingintermediate
  • texturingintermediate
  • retopologizingintermediate
  • UV unwrappingintermediate
  • 3DS Maxintermediate
  • Mayaintermediate
  • Substance Painterintermediate
  • Marvelous Designerintermediate
  • ZBrushintermediate
  • Photoshopintermediate
  • anatomyintermediate
  • proportionsintermediate
  • storytellingintermediate

Required Qualifications

  • Experience creating stylized characters and clothing (experience)
  • Strong eye for storytelling, personality, emotional depth (experience)
  • Proficiency with 2D tools (Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, ZBrush) (experience)
  • Understanding of topology, materials, textures, proportions, anatomy, game constraints (experience)
  • Knowledge of 3D scanning and optimization techniques (asset) (experience)
  • Interest in cozy or sandbox games (plus) (experience)

Responsibilities

  • Collaborate with art and narrative teams on creative vision
  • Review concept art and narrative guidelines, research references
  • Develop designs through 3D pipeline: modeling, sculpting, texturing, retopologizing, UV unwrapping
  • Balance artistic elements with technical constraints
  • Work with riggers and animators for believable movements
  • Integrate feedback from collaborators
  • Adapt designs to evolving project needs

Benefits

  • general: hybrid work model

Target Your Resume for "Character Artist" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Character Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Character Artist" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Character Artist @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.