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Character Artist [Rainbow Six Siege]

Ubisoft

Character Artist [Rainbow Six Siege]

full-timePosted: Jan 19, 2026

Job Description

Description

As a Character Artist at Ubisoft Montréal, you will create characters that feel alive and believable. You will bring people, creatures, and animals to life by blending artistic vision with technical expertise. Your work as a Character Artist will shape their physical features, support their expressiveness, and help build the foundation that allows them to move, act, and inhabit our worlds.

What you’ll do

  • Collaborate with art and narrative teams to align character work with the game’s creative vision
  • Study concept art and narrative guidelines and research references to prototype character features
  • Develop and refine character art across the 3D pipeline including modeling, sculpting, texturing, retopology, and UV unwrapping
  • Balance artistic quality with technical constraints to achieve optimized and functional characters
  • Partner with rigging and animation teams to support believable movement
  • Integrate feedback from playtesters and cross-disciplinary partners
  • Create and adjust blend shapes, edge flow, and meshes to improve character performance
  • Research and model clothing, anatomy, and materials to enhance character authenticity

Qualifications

What you bring to the team

  • A portfolio showing AAA-quality character work and your 3D art process
  • Experience using 2D art tools like Photoshop and 3D software such as 3DS Max, Maya, ZBrush, Substance Painter, or Marvelous Designer
  • Strong understanding of topology, materials, textures, proportions, and anatomy, as well as game constraints like polycount and memory usage
  • Curiosity for modern tactical gear, armors, outfits, and headgear
  • Familiarity with 3D scanning and optimization techniques
  • A collaborative mindset and openness to feedback
  • Clear communication skills and a drive to improve your craft

What to send our way

  • Your CV highlighting relevant skills and experience
  • A portfolio showcasing your best 3D character work, including examples showing the transition from a 2D design to a 3D model

Additional Info

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • character modelingintermediate
  • sculptingintermediate
  • texturingintermediate
  • retopologyintermediate
  • UV unwrappingintermediate
  • topologyintermediate
  • anatomyintermediate
  • ZBrushintermediate
  • Substance Painterintermediate
  • Marvelous Designerintermediate

Required Qualifications

  • portfolio showing AAA-quality character work (experience)
  • experience with Photoshop, 3DS Max, Maya, ZBrush, Substance Painter, Marvelous Designer (experience)
  • strong understanding of topology, materials, textures, proportions, anatomy (experience)
  • familiarity with 3D scanning (experience)

Responsibilities

  • Collaborate with art and narrative teams
  • Study concept art and research references
  • Develop character art across 3D pipeline
  • Balance artistic quality with technical constraints
  • Partner with rigging and animation teams
  • Integrate feedback from playtesters
  • Create and adjust blend shapes

Benefits

  • general: hybrid work model

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Ubisoft logo

Character Artist [Rainbow Six Siege]

Ubisoft

Character Artist [Rainbow Six Siege]

full-timePosted: Jan 19, 2026

Job Description

Description

As a Character Artist at Ubisoft Montréal, you will create characters that feel alive and believable. You will bring people, creatures, and animals to life by blending artistic vision with technical expertise. Your work as a Character Artist will shape their physical features, support their expressiveness, and help build the foundation that allows them to move, act, and inhabit our worlds.

What you’ll do

  • Collaborate with art and narrative teams to align character work with the game’s creative vision
  • Study concept art and narrative guidelines and research references to prototype character features
  • Develop and refine character art across the 3D pipeline including modeling, sculpting, texturing, retopology, and UV unwrapping
  • Balance artistic quality with technical constraints to achieve optimized and functional characters
  • Partner with rigging and animation teams to support believable movement
  • Integrate feedback from playtesters and cross-disciplinary partners
  • Create and adjust blend shapes, edge flow, and meshes to improve character performance
  • Research and model clothing, anatomy, and materials to enhance character authenticity

Qualifications

What you bring to the team

  • A portfolio showing AAA-quality character work and your 3D art process
  • Experience using 2D art tools like Photoshop and 3D software such as 3DS Max, Maya, ZBrush, Substance Painter, or Marvelous Designer
  • Strong understanding of topology, materials, textures, proportions, and anatomy, as well as game constraints like polycount and memory usage
  • Curiosity for modern tactical gear, armors, outfits, and headgear
  • Familiarity with 3D scanning and optimization techniques
  • A collaborative mindset and openness to feedback
  • Clear communication skills and a drive to improve your craft

What to send our way

  • Your CV highlighting relevant skills and experience
  • A portfolio showcasing your best 3D character work, including examples showing the transition from a 2D design to a 3D model

Additional Info

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • character modelingintermediate
  • sculptingintermediate
  • texturingintermediate
  • retopologyintermediate
  • UV unwrappingintermediate
  • topologyintermediate
  • anatomyintermediate
  • ZBrushintermediate
  • Substance Painterintermediate
  • Marvelous Designerintermediate

Required Qualifications

  • portfolio showing AAA-quality character work (experience)
  • experience with Photoshop, 3DS Max, Maya, ZBrush, Substance Painter, Marvelous Designer (experience)
  • strong understanding of topology, materials, textures, proportions, anatomy (experience)
  • familiarity with 3D scanning (experience)

Responsibilities

  • Collaborate with art and narrative teams
  • Study concept art and research references
  • Develop character art across 3D pipeline
  • Balance artistic quality with technical constraints
  • Partner with rigging and animation teams
  • Integrate feedback from playtesters
  • Create and adjust blend shapes

Benefits

  • general: hybrid work model

Target Your Resume for "Character Artist [Rainbow Six Siege]" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Character Artist [Rainbow Six Siege]. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Character Artist [Rainbow Six Siege]" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Character Artist [Rainbow Six Siege] @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.