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Game Design Intern (World Content & Systems) – Skull & Bones

Ubisoft

Game Design Intern (World Content & Systems) – Skull & Bones

internshipPosted: Jan 19, 2026

Job Description

Description

Join the Ubisoft Singapore team as a Game Design Intern on Skull & Bones, where you’ll collaborate closely with our world design team to craft engaging activities, challenges, and systems across the game’s open world. You’ll learn how loot, economy, and content distribution are balanced to create compelling player experiences.

YOUR DAILY ADVENTURE

  • Assist in designing and refining world activities and challenges, ensuring variety and engaging gameplay.
  • Work with designers to create systemic, multiplayer-friendly content.
  • Support content distribution across the world to maintain pacing and progression balance.
  • Provide feedback on gameplay flow, challenge levels, and player incentives.
  • Configure gameplay data for upcoming content, including loot tables, economy parameters, and activity rewards.

Qualifications

What You’ll Bring

  • Able to commit to a full-time 6-months internship starting in Jan 2026.
  • Interest in gameplay systems design, quest creation, or world content for multiplayer games.
  • Understanding of systemic design and content balancing.
  • Familiarity with C# scripting is a plus.
  • Familiarity with data configuration or content implementation in a game engine.
  • Strong collaboration skills and ability to think creatively within constraints.
  • Passion for naval themes, open-world content, and player-driven activities.
  • Interest in gameplay system design.
  • Singaporeans and Singapore PRs only.

Additional Info

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working.

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™ which was launched in February 2024.

Locations

  • Singapore, Singapore

Salary

Estimated Salary Rangemedium confidence

35,000 - 55,000 EUR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Gameplay systems designintermediate
  • Design activités monde ouvertintermediate
  • Balancing loot et économieintermediate
  • Configuration données gameplayintermediate
  • Collaboration designintermediate

Required Qualifications

  • Engagement 6 mois internship Jan 2026 (experience)
  • Intérêt design systèmes gameplay multiplayer (experience)
  • Familiarité C# scripting (plus) (experience)
  • Singaporeans/PRs only (experience)

Responsibilities

  • Designer activités et challenges monde ouvert
  • Créer contenu systémique multiplayer
  • Balancer distribution contenu et progression
  • Configurer loot tables, économie, rewards
  • Fournir feedback sur gameplay flow

Benefits

  • general: Modèle de travail hybride

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Ubisoft logo

Game Design Intern (World Content & Systems) – Skull & Bones

Ubisoft

Game Design Intern (World Content & Systems) – Skull & Bones

internshipPosted: Jan 19, 2026

Job Description

Description

Join the Ubisoft Singapore team as a Game Design Intern on Skull & Bones, where you’ll collaborate closely with our world design team to craft engaging activities, challenges, and systems across the game’s open world. You’ll learn how loot, economy, and content distribution are balanced to create compelling player experiences.

YOUR DAILY ADVENTURE

  • Assist in designing and refining world activities and challenges, ensuring variety and engaging gameplay.
  • Work with designers to create systemic, multiplayer-friendly content.
  • Support content distribution across the world to maintain pacing and progression balance.
  • Provide feedback on gameplay flow, challenge levels, and player incentives.
  • Configure gameplay data for upcoming content, including loot tables, economy parameters, and activity rewards.

Qualifications

What You’ll Bring

  • Able to commit to a full-time 6-months internship starting in Jan 2026.
  • Interest in gameplay systems design, quest creation, or world content for multiplayer games.
  • Understanding of systemic design and content balancing.
  • Familiarity with C# scripting is a plus.
  • Familiarity with data configuration or content implementation in a game engine.
  • Strong collaboration skills and ability to think creatively within constraints.
  • Passion for naval themes, open-world content, and player-driven activities.
  • Interest in gameplay system design.
  • Singaporeans and Singapore PRs only.

Additional Info

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working.

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™ which was launched in February 2024.

Locations

  • Singapore, Singapore

Salary

Estimated Salary Rangemedium confidence

35,000 - 55,000 EUR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Gameplay systems designintermediate
  • Design activités monde ouvertintermediate
  • Balancing loot et économieintermediate
  • Configuration données gameplayintermediate
  • Collaboration designintermediate

Required Qualifications

  • Engagement 6 mois internship Jan 2026 (experience)
  • Intérêt design systèmes gameplay multiplayer (experience)
  • Familiarité C# scripting (plus) (experience)
  • Singaporeans/PRs only (experience)

Responsibilities

  • Designer activités et challenges monde ouvert
  • Créer contenu systémique multiplayer
  • Balancer distribution contenu et progression
  • Configurer loot tables, économie, rewards
  • Fournir feedback sur gameplay flow

Benefits

  • general: Modèle de travail hybride

Target Your Resume for "Game Design Intern (World Content & Systems) – Skull & Bones" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Game Design Intern (World Content & Systems) – Skull & Bones. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Game Design Intern (World Content & Systems) – Skull & Bones" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Game Design Intern (World Content & Systems) – Skull & Bones @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.