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Game Designer (Fight) – For Honor

Ubisoft

Game Designer (Fight) – For Honor

full-timePosted: Jan 19, 2026

Job Description

Description

As a Game Designer (Fight) on For Honor at Ubisoft Montreal, you will be responsible for developing combat systems, controls, interfaces, and other interactive elements to bring the Creative Director’s vision to life and deliver the desired player experience. You will contribute directly to the ongoing enrichment of our unique multiplayer world, ensuring that every battle remains engaging, balanced, and true to the spirit of For Honor.

What you’ll do

  • Design and evolve combat systems that deliver fair, fun, and strategic multiplayer battles
  • Balance hero move sets, weapon interactions, and abilities to ensure competitive integrity
  • Collaborate across disciplines to integrate animations, controls, and special effects into fight mechanics
  • Standardize, document, and communicate fight design specifics with the team; maintain updated references
  • Prototype and test new mechanics, gathering quantitative and qualitative feedback to refine ideas
  • Work closely with the Game Design Director to align fight design with the overall creative vision
  • Partner with programmers and technical designers to develop tools that support combat system implementation
  • Contribute to overall game design efforts while keeping the focus on the multiplayer combat experience

Qualifications

What you bring to the team

  • Minimum 5 years of experience in game design
  • Proven ability to create, iterate, and balance complex interactive systems
  • Deep understanding of combat design principles, player psychology, and competitive game flow
  • Strong collaboration skills across multidisciplinary teams
  • Active listening and openness to feedback to refine designs
  • Clear and confident communication skills, both written and spoken
  • Ability to adapt quickly and solve design challenges in a live game environment
  • Knowledge of industry-standard design tools and prototyping methods

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio or examples of past design work (combat systems, prototypes, or interactive projects)

Additional Info

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Combat design principlesintermediate
  • Balancing complex interactive systemsintermediate
  • Player psychology and competitive game flowintermediate
  • Prototyping and testing mechanicsintermediate
  • Collaboration across disciplinesintermediate

Required Qualifications

  • Minimum 5 years of experience in game design (experience)

Responsibilities

  • Design and evolve combat systems
  • Balance hero move sets and abilities
  • Collaborate to integrate animations and effects
  • Prototype and test new mechanics
  • Work with Game Design Director on vision
  • Partner with programmers for tools

Benefits

  • general: Hybrid work model

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Ubisoft logo

Game Designer (Fight) – For Honor

Ubisoft

Game Designer (Fight) – For Honor

full-timePosted: Jan 19, 2026

Job Description

Description

As a Game Designer (Fight) on For Honor at Ubisoft Montreal, you will be responsible for developing combat systems, controls, interfaces, and other interactive elements to bring the Creative Director’s vision to life and deliver the desired player experience. You will contribute directly to the ongoing enrichment of our unique multiplayer world, ensuring that every battle remains engaging, balanced, and true to the spirit of For Honor.

What you’ll do

  • Design and evolve combat systems that deliver fair, fun, and strategic multiplayer battles
  • Balance hero move sets, weapon interactions, and abilities to ensure competitive integrity
  • Collaborate across disciplines to integrate animations, controls, and special effects into fight mechanics
  • Standardize, document, and communicate fight design specifics with the team; maintain updated references
  • Prototype and test new mechanics, gathering quantitative and qualitative feedback to refine ideas
  • Work closely with the Game Design Director to align fight design with the overall creative vision
  • Partner with programmers and technical designers to develop tools that support combat system implementation
  • Contribute to overall game design efforts while keeping the focus on the multiplayer combat experience

Qualifications

What you bring to the team

  • Minimum 5 years of experience in game design
  • Proven ability to create, iterate, and balance complex interactive systems
  • Deep understanding of combat design principles, player psychology, and competitive game flow
  • Strong collaboration skills across multidisciplinary teams
  • Active listening and openness to feedback to refine designs
  • Clear and confident communication skills, both written and spoken
  • Ability to adapt quickly and solve design challenges in a live game environment
  • Knowledge of industry-standard design tools and prototyping methods

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio or examples of past design work (combat systems, prototypes, or interactive projects)

Additional Info

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Combat design principlesintermediate
  • Balancing complex interactive systemsintermediate
  • Player psychology and competitive game flowintermediate
  • Prototyping and testing mechanicsintermediate
  • Collaboration across disciplinesintermediate

Required Qualifications

  • Minimum 5 years of experience in game design (experience)

Responsibilities

  • Design and evolve combat systems
  • Balance hero move sets and abilities
  • Collaborate to integrate animations and effects
  • Prototype and test new mechanics
  • Work with Game Design Director on vision
  • Partner with programmers for tools

Benefits

  • general: Hybrid work model

Target Your Resume for "Game Designer (Fight) – For Honor" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Game Designer (Fight) – For Honor. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Game Designer (Fight) – For Honor" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Game Designer (Fight) – For Honor @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.