RESUME AND JOB
Ubisoft
As a gameplay animator, you are responsible for creating high-quality animations for a game in a style that allows players to fully immerse themselves in a perfectly coherent and compelling world.
Whether you are animating a hero or a monster, a crowd or an object, you always think about the intention of the movement and the behavior of the subject. You are concerned with defining how each piece fits into the overall game. When you look at the final product and see that the months of work on mechanics and decision making are blended into a work of art that brings a beautiful new world to life.
Teamwork is essential to get to this point. As an animator, you see in every movement of a person a hidden story. You collaborate with artists, designers, programmers, chefs and other animators, all of whom have opinions, ideas and constraints, but all of whom share the common goal of portraying an authentic world that stands out with a unique flavor.
What you will do
Then, depending on the stage of production
What you bring to the team
What to send our way
A portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.
56,000 - 112,000 CAD / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
Get personalized recommendations to optimize your resume specifically for Gameplay Animator (Assassin's Creed Project). Takes only 15 seconds!
Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.


Answer 10 quick questions to check your fit for Gameplay Animator (Assassin's Creed Project) @ Ubisoft.
No related jobs found at the moment.
© 2026 Pro Partners. All rights reserved.

Ubisoft
As a gameplay animator, you are responsible for creating high-quality animations for a game in a style that allows players to fully immerse themselves in a perfectly coherent and compelling world.
Whether you are animating a hero or a monster, a crowd or an object, you always think about the intention of the movement and the behavior of the subject. You are concerned with defining how each piece fits into the overall game. When you look at the final product and see that the months of work on mechanics and decision making are blended into a work of art that brings a beautiful new world to life.
Teamwork is essential to get to this point. As an animator, you see in every movement of a person a hidden story. You collaborate with artists, designers, programmers, chefs and other animators, all of whom have opinions, ideas and constraints, but all of whom share the common goal of portraying an authentic world that stands out with a unique flavor.
What you will do
Then, depending on the stage of production
What you bring to the team
What to send our way
A portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.
56,000 - 112,000 CAD / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
Get personalized recommendations to optimize your resume specifically for Gameplay Animator (Assassin's Creed Project). Takes only 15 seconds!
Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.


Answer 10 quick questions to check your fit for Gameplay Animator (Assassin's Creed Project) @ Ubisoft.
No related jobs found at the moment.
© 2026 Pro Partners. All rights reserved.