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Rigging Artist

Ubisoft

Rigging Artist

contractPosted: Jan 19, 2026

Job Description

Description

You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. 

What You’ll Do 

  • Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs 
  • Use our in-house rigging system (Maya) 
  • Act as a support to animators  
  • Help develop tools and scripts to improve productivity 
  • Learn and apply studio rigging standards as well as tools while gaining experience in our pipeline workflows 
  • Optimize rigs for efficiency 

Qualifications

What you bring 

  •  3 years minimum as a rigging artist

  • Experience with VFX work 

  • Has experience rigging high-end creatures 

  •  Has a good understanding of fx/cfx requirements 

  • Demonstrate creativity and problem solving skills as related to rigging work 

  • Experience with Maya and auto-rigging systems 

  • Python scripting experience 

  •  Work experience with large studio pipelines a plus 

  • Be a team player. Open to new ideas and able to follow new instructions quickly. 

  • Your communication skills enable you to communicate easily within your team, as well as with other departments.
  • You are pro-active and enjoy researching and improving what already exists.     
  • Your level of English enables you to work in an international environment.   

What to send our way

  • Your resume/CV highlighting your background and skills.

Additional Info

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

Company Description

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Rigging (Maya)intermediate
  • Auto-rigging systemsintermediate
  • Python scriptingintermediate
  • VFX workintermediate
  • Problem solving in riggingintermediate
  • fx/cfx requirementsintermediate

Required Qualifications

  • 3 years minimum as rigging artist (experience)
  • Experience rigging high-end creatures (experience)
  • Experience with Maya and auto-rigging (experience)
  • Python scripting experience (experience)
  • English for international environment (experience)

Responsibilities

  • Build and maintain rigs for photoreal props, characters, creatures
  • Work with modeling, animation, fx/cfx departments
  • Support animators
  • Develop tools and scripts for productivity
  • Apply studio rigging standards
  • Optimize rigs for efficiency

Benefits

  • general: Inclusive work environment

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Ubisoft logo

Rigging Artist

Ubisoft

Rigging Artist

contractPosted: Jan 19, 2026

Job Description

Description

You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. 

What You’ll Do 

  • Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs 
  • Use our in-house rigging system (Maya) 
  • Act as a support to animators  
  • Help develop tools and scripts to improve productivity 
  • Learn and apply studio rigging standards as well as tools while gaining experience in our pipeline workflows 
  • Optimize rigs for efficiency 

Qualifications

What you bring 

  •  3 years minimum as a rigging artist

  • Experience with VFX work 

  • Has experience rigging high-end creatures 

  •  Has a good understanding of fx/cfx requirements 

  • Demonstrate creativity and problem solving skills as related to rigging work 

  • Experience with Maya and auto-rigging systems 

  • Python scripting experience 

  •  Work experience with large studio pipelines a plus 

  • Be a team player. Open to new ideas and able to follow new instructions quickly. 

  • Your communication skills enable you to communicate easily within your team, as well as with other departments.
  • You are pro-active and enjoy researching and improving what already exists.     
  • Your level of English enables you to work in an international environment.   

What to send our way

  • Your resume/CV highlighting your background and skills.

Additional Info

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

Company Description

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

56,000 - 112,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Rigging (Maya)intermediate
  • Auto-rigging systemsintermediate
  • Python scriptingintermediate
  • VFX workintermediate
  • Problem solving in riggingintermediate
  • fx/cfx requirementsintermediate

Required Qualifications

  • 3 years minimum as rigging artist (experience)
  • Experience rigging high-end creatures (experience)
  • Experience with Maya and auto-rigging (experience)
  • Python scripting experience (experience)
  • English for international environment (experience)

Responsibilities

  • Build and maintain rigs for photoreal props, characters, creatures
  • Work with modeling, animation, fx/cfx departments
  • Support animators
  • Develop tools and scripts for productivity
  • Apply studio rigging standards
  • Optimize rigs for efficiency

Benefits

  • general: Inclusive work environment

Target Your Resume for " Rigging Artist" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Rigging Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for " Rigging Artist" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Rigging Artist @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.