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Senior Cinematic Animator

Ubisoft

Senior Cinematic Animator

full-timePosted: Jan 19, 2026

Job Description

Description

As a Senior Cinematic Animator you will be responsible for producing industry defining animations for our unannounced project. You will focus on creating realisitc character performances as well as animating other scene elements such as props, vehicles and cameras to deliver striking cinematics. In collaboration with the Animation Lead you will help upkeep the animation benchmark and mentor mid-level animators. 

What You'll Do 

  • Animate characters, props, vehicles and cameras to produce high quality cinematics.
  • Collaborate closely with the Animation Lead, Cinematic Designers and Production to understand the direction and make sure your cinematics meet all the necessary requirements. 
  • Actively participate in problem solving conversations to identify and solve technical and creative issues
  • Seek feedback and direction while also providing feedback to your peers.
  • Clearly communication progress and challenges to facilitate interdisciplinary alignment.
  • Work within technical constraints using proprietary tools and Engine.
  • Validate your work in the Engine to ensure proper functionality. 
  • Participate in production planning and propose solutions to meet deadlines.
  • Work from office at least once a week (located in the Mile End)

Qualifications

 

  • You are an experienced Cinematic or Gameplay Animator on AAA titles, who has shipped games or have been involved in development and polishing phases of production.
  • Have an excellent sense of character performance and image composition.
  • Strong understanding of character animation, timing, and storytelling.
  • Expert with Autodesk Motion Builder and Maya.
  • Have experience with motion capture. 
  • Your communication skills enable you to communicate easily with your colleagues.
  • You are pro-active in your self-development as an artist and game developer.

Additional Info

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

 

Company Description

 

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time. 

In January 2025, Hybride and Ubisoft merged their creative and technical expertise to develop a new video game cinematics team. As the team continues to expand, we are looking for a Senior Cinematic Animator to play a key role in its growth.

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

98,000 - 182,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Cinematic animationintermediate
  • Autodesk Motion Builderintermediate
  • Mayaintermediate
  • Motion captureintermediate
  • Character performanceintermediate
  • Image compositionintermediate

Required Qualifications

  • Expérience Cinematic/Gameplay Animator AAA (experience)
  • Expert Motion Builder et Maya (experience)
  • Expérience motion capture (experience)
  • Shipped games or development phases (experience)

Responsibilities

  • Animate characters, props, vehicles, cameras
  • Collaborate with Animation Lead and Production
  • Participate in problem solving
  • Provide and seek feedback
  • Validate work in Engine
  • Participate in production planning

Benefits

  • general: Inclusive environment

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Ubisoft logo

Senior Cinematic Animator

Ubisoft

Senior Cinematic Animator

full-timePosted: Jan 19, 2026

Job Description

Description

As a Senior Cinematic Animator you will be responsible for producing industry defining animations for our unannounced project. You will focus on creating realisitc character performances as well as animating other scene elements such as props, vehicles and cameras to deliver striking cinematics. In collaboration with the Animation Lead you will help upkeep the animation benchmark and mentor mid-level animators. 

What You'll Do 

  • Animate characters, props, vehicles and cameras to produce high quality cinematics.
  • Collaborate closely with the Animation Lead, Cinematic Designers and Production to understand the direction and make sure your cinematics meet all the necessary requirements. 
  • Actively participate in problem solving conversations to identify and solve technical and creative issues
  • Seek feedback and direction while also providing feedback to your peers.
  • Clearly communication progress and challenges to facilitate interdisciplinary alignment.
  • Work within technical constraints using proprietary tools and Engine.
  • Validate your work in the Engine to ensure proper functionality. 
  • Participate in production planning and propose solutions to meet deadlines.
  • Work from office at least once a week (located in the Mile End)

Qualifications

 

  • You are an experienced Cinematic or Gameplay Animator on AAA titles, who has shipped games or have been involved in development and polishing phases of production.
  • Have an excellent sense of character performance and image composition.
  • Strong understanding of character animation, timing, and storytelling.
  • Expert with Autodesk Motion Builder and Maya.
  • Have experience with motion capture. 
  • Your communication skills enable you to communicate easily with your colleagues.
  • You are pro-active in your self-development as an artist and game developer.

Additional Info

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

 

Company Description

 

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time. 

In January 2025, Hybride and Ubisoft merged their creative and technical expertise to develop a new video game cinematics team. As the team continues to expand, we are looking for a Senior Cinematic Animator to play a key role in its growth.

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

98,000 - 182,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Cinematic animationintermediate
  • Autodesk Motion Builderintermediate
  • Mayaintermediate
  • Motion captureintermediate
  • Character performanceintermediate
  • Image compositionintermediate

Required Qualifications

  • Expérience Cinematic/Gameplay Animator AAA (experience)
  • Expert Motion Builder et Maya (experience)
  • Expérience motion capture (experience)
  • Shipped games or development phases (experience)

Responsibilities

  • Animate characters, props, vehicles, cameras
  • Collaborate with Animation Lead and Production
  • Participate in problem solving
  • Provide and seek feedback
  • Validate work in Engine
  • Participate in production planning

Benefits

  • general: Inclusive environment

Target Your Resume for "Senior Cinematic Animator " , Ubisoft

Get personalized recommendations to optimize your resume specifically for Senior Cinematic Animator . Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Senior Cinematic Animator " , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Senior Cinematic Animator @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.