Resume and JobRESUME AND JOB
Ubisoft logo

Team Lead - Animation AI (Far Cry)

Ubisoft

Team Lead - Animation AI (Far Cry)

full-timePosted: Jan 19, 2026

Job Description

Description

As an AI Animation Team Lead, you’ll guide a small team responsible for delivering high‑quality animation to ship high quality AI systems. You will oversee day‑to‑day task management, ensure animation quality, and contribute to the integration of animation within our production pipelines. Your role includes supporting the Project Lead (CP), Production Manages (PMs) and Animation Director, mentoring team members, preparing and overseeing mocap shoots and help the team push animation quality and efficiency forward.

What You’ll Do:

  • In collaboration with the CP and PMs, prioritize, assign, and follow up on tasks to meet deliverables and production goals.
  • Support the Animation Director by reviewing animation and ensuring consistency and alignment with project vision.
  • Lead team meetings as needed, communicate progress, and flag risks or blockers to production leads.
  • Organize recurring one‑on‑one meetings with employees for task follow‑up and career development, as well as annual performance reviews.
  • Collaborate with engineers and designers to develop NPC features for the game.
  • Mentor team members on both artistic and technical aspects of animation and AI workflows in Snowdrop engine.

Qualifications

  • 7+ years experience in game animation.
  • Experience leading an animation team in a production environment.
  • Strong understanding of animation principles, game engines, production pipelines and constraints.
  • Proficiency with animation software (preferred: Motionbuilder).
  • Excellent communication, multitasking, and problem‑solving skills.
  • Experience with motion‑capture workflows.
  • Familiarity with game engines/tools and game production pipelines.

Additional Info

What to send our way

  • portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

98,000 - 182,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • animation principlesintermediate
  • Motionbuilderintermediate
  • motion-capture workflowsintermediate
  • Snowdrop engineintermediate
  • game enginesintermediate
  • production pipelinesintermediate
  • team leadershipintermediate

Required Qualifications

  • 7+ years experience in game animation (experience)
  • Experience leading animation team in production (experience)
  • Strong understanding of animation principles, game engines, pipelines (experience)
  • Proficiency with animation software (Motionbuilder preferred) (experience)
  • Experience with motion-capture workflows (experience)

Responsibilities

  • Prioritize, assign, follow up on tasks with CP and PMs
  • Review animation for quality and project alignment
  • Lead team meetings, communicate progress, flag risks
  • Conduct one-on-ones and performance reviews
  • Collaborate with engineers and designers on NPC features
  • Mentor team on artistic/technical animation and AI workflows

Benefits

  • general: hybrid work model

Target Your Resume for "Team Lead - Animation AI (Far Cry)" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Team Lead - Animation AI (Far Cry). Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Team Lead - Animation AI (Far Cry)" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Team Lead - Animation AI (Far Cry) @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.

Ubisoft logo

Team Lead - Animation AI (Far Cry)

Ubisoft

Team Lead - Animation AI (Far Cry)

full-timePosted: Jan 19, 2026

Job Description

Description

As an AI Animation Team Lead, you’ll guide a small team responsible for delivering high‑quality animation to ship high quality AI systems. You will oversee day‑to‑day task management, ensure animation quality, and contribute to the integration of animation within our production pipelines. Your role includes supporting the Project Lead (CP), Production Manages (PMs) and Animation Director, mentoring team members, preparing and overseeing mocap shoots and help the team push animation quality and efficiency forward.

What You’ll Do:

  • In collaboration with the CP and PMs, prioritize, assign, and follow up on tasks to meet deliverables and production goals.
  • Support the Animation Director by reviewing animation and ensuring consistency and alignment with project vision.
  • Lead team meetings as needed, communicate progress, and flag risks or blockers to production leads.
  • Organize recurring one‑on‑one meetings with employees for task follow‑up and career development, as well as annual performance reviews.
  • Collaborate with engineers and designers to develop NPC features for the game.
  • Mentor team members on both artistic and technical aspects of animation and AI workflows in Snowdrop engine.

Qualifications

  • 7+ years experience in game animation.
  • Experience leading an animation team in a production environment.
  • Strong understanding of animation principles, game engines, production pipelines and constraints.
  • Proficiency with animation software (preferred: Motionbuilder).
  • Excellent communication, multitasking, and problem‑solving skills.
  • Experience with motion‑capture workflows.
  • Familiarity with game engines/tools and game production pipelines.

Additional Info

What to send our way

  • portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

98,000 - 182,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • animation principlesintermediate
  • Motionbuilderintermediate
  • motion-capture workflowsintermediate
  • Snowdrop engineintermediate
  • game enginesintermediate
  • production pipelinesintermediate
  • team leadershipintermediate

Required Qualifications

  • 7+ years experience in game animation (experience)
  • Experience leading animation team in production (experience)
  • Strong understanding of animation principles, game engines, pipelines (experience)
  • Proficiency with animation software (Motionbuilder preferred) (experience)
  • Experience with motion-capture workflows (experience)

Responsibilities

  • Prioritize, assign, follow up on tasks with CP and PMs
  • Review animation for quality and project alignment
  • Lead team meetings, communicate progress, flag risks
  • Conduct one-on-ones and performance reviews
  • Collaborate with engineers and designers on NPC features
  • Mentor team on artistic/technical animation and AI workflows

Benefits

  • general: hybrid work model

Target Your Resume for "Team Lead - Animation AI (Far Cry)" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Team Lead - Animation AI (Far Cry). Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Team Lead - Animation AI (Far Cry)" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Team Lead - Animation AI (Far Cry) @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.