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Team Lead - Level Art [Prince of Persia]

Ubisoft

Team Lead - Level Art [Prince of Persia]

full-timePosted: Jan 19, 2026

Job Description

Description

As a 3D Environment Lead at Ubi MTL, you’ll guide the creation of immersive and captivating worlds. As a true environment architect and visual storyteller, you’ll play a vital role in shaping spaces that evoke unique atmospheres and elevate the player experience.

Whether designing a level, creating a side mission, or enhancing an open world, every element you craft — from buildings to props — will weave a story, spark imagination, and set a memorable mood.

What you’ll do

  • Work closely with level design and art direction to understand and implement the game’s vision;
  • Coordinate and inspire your team of level artists while balancing artistic creativity with technical performance;
  • Organize and lead regular meetings to assign tasks, prioritize goals, and track progress;
  • Balance artistic direction, technical requirements, and production constraints to ensure top-quality outputs;
  • Review integrated work to verify it aligns with artistic vision and functions as intended;
  • Offer guidance and constructive feedback to develop a cohesive and high-quality visual style;
  • Stay informed on industry trends and best practices;
  • Actively participate in recruitment to build and expand a strong team of talented level artists.

Qualifications

What you bring to the team

  • Proven experience in level art, modeling, texturing, lighting, and other relevant fields;
  • Proficiency with 3D software (e.g., 3DS Max or Maya) and optimization techniques;
  • A solid understanding of artistic principles (lighting, composition, color theory, etc.);
  • Strong mentoring, communication, organization, and time management skills;
  • A flexible approach and resourcefulness in tackling creative and technical challenges;
  • A collaborative mindset with a strong focus on team-building and relationships;
  • Sharp attention to detail.

What to send our way

  • Your CV highlighting your education, prior experience, and skillset;
  • A portfolio showcasing your standout projects (attach images or share a link to your website or online portfolio).

Additional Info

About us

Ubisoft is a global leader in video games, with teams around the globe creating original and unforgettable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe diverse perspectives help both games and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join our journey and shape the unknown!

We embrace a hybrid work model to support a healthy work-life balance while staying connected to your team. Some roles may require full-time office-based work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

98,000 - 182,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • 3DS Maxintermediate
  • Mayaintermediate
  • Level artintermediate
  • Modelingintermediate
  • Texturingintermediate
  • Lightingintermediate
  • Optimization techniquesintermediate
  • Artistic principles (lighting, composition, color theory)intermediate

Required Qualifications

  • Proven experience in level art, modeling, texturing, lighting (experience)
  • Proficiency with 3D software (3DS Max or Maya) (experience)

Responsibilities

  • Work closely with level design and art direction
  • Coordinate and inspire team of level artists
  • Organize and lead regular meetings
  • Balance artistic direction, technical requirements, and production constraints
  • Review integrated work
  • Participate in recruitment

Benefits

  • general: Hybrid work model

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Ubisoft logo

Team Lead - Level Art [Prince of Persia]

Ubisoft

Team Lead - Level Art [Prince of Persia]

full-timePosted: Jan 19, 2026

Job Description

Description

As a 3D Environment Lead at Ubi MTL, you’ll guide the creation of immersive and captivating worlds. As a true environment architect and visual storyteller, you’ll play a vital role in shaping spaces that evoke unique atmospheres and elevate the player experience.

Whether designing a level, creating a side mission, or enhancing an open world, every element you craft — from buildings to props — will weave a story, spark imagination, and set a memorable mood.

What you’ll do

  • Work closely with level design and art direction to understand and implement the game’s vision;
  • Coordinate and inspire your team of level artists while balancing artistic creativity with technical performance;
  • Organize and lead regular meetings to assign tasks, prioritize goals, and track progress;
  • Balance artistic direction, technical requirements, and production constraints to ensure top-quality outputs;
  • Review integrated work to verify it aligns with artistic vision and functions as intended;
  • Offer guidance and constructive feedback to develop a cohesive and high-quality visual style;
  • Stay informed on industry trends and best practices;
  • Actively participate in recruitment to build and expand a strong team of talented level artists.

Qualifications

What you bring to the team

  • Proven experience in level art, modeling, texturing, lighting, and other relevant fields;
  • Proficiency with 3D software (e.g., 3DS Max or Maya) and optimization techniques;
  • A solid understanding of artistic principles (lighting, composition, color theory, etc.);
  • Strong mentoring, communication, organization, and time management skills;
  • A flexible approach and resourcefulness in tackling creative and technical challenges;
  • A collaborative mindset with a strong focus on team-building and relationships;
  • Sharp attention to detail.

What to send our way

  • Your CV highlighting your education, prior experience, and skillset;
  • A portfolio showcasing your standout projects (attach images or share a link to your website or online portfolio).

Additional Info

About us

Ubisoft is a global leader in video games, with teams around the globe creating original and unforgettable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe diverse perspectives help both games and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join our journey and shape the unknown!

We embrace a hybrid work model to support a healthy work-life balance while staying connected to your team. Some roles may require full-time office-based work.

Company Description

Locations

  • Montreal, QC, Canada

Salary

Estimated Salary Rangemedium confidence

98,000 - 182,000 CAD / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • 3DS Maxintermediate
  • Mayaintermediate
  • Level artintermediate
  • Modelingintermediate
  • Texturingintermediate
  • Lightingintermediate
  • Optimization techniquesintermediate
  • Artistic principles (lighting, composition, color theory)intermediate

Required Qualifications

  • Proven experience in level art, modeling, texturing, lighting (experience)
  • Proficiency with 3D software (3DS Max or Maya) (experience)

Responsibilities

  • Work closely with level design and art direction
  • Coordinate and inspire team of level artists
  • Organize and lead regular meetings
  • Balance artistic direction, technical requirements, and production constraints
  • Review integrated work
  • Participate in recruitment

Benefits

  • general: Hybrid work model

Target Your Resume for "Team Lead - Level Art [Prince of Persia]" , Ubisoft

Get personalized recommendations to optimize your resume specifically for Team Lead - Level Art [Prince of Persia]. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "Team Lead - Level Art [Prince of Persia]" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for Team Lead - Level Art [Prince of Persia] @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.