RESUME AND JOB
Ubisoft
As a Technical Art Director at Ubisoft Toronto, you will guide our teams in shaping the artistic and technical vision of the project. You will bring a deep understanding of our technology, a broad view of the game as a whole, and the ability to connect creative ideas with practical solutions.
What you’ll do
What you bring to the team
What to send our way
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.
The yearly base salary range for this full-time position is $110,000 to $160,000 CAD. Your actual base pay will be determined following the interview process, taking into account your experience, skills, scope of responsibilities, and qualifications to ensure fair compensation.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work‑life balance. Note that some roles are fully office‑based and are not eligible for hybrid work.
110,000 - 160,000 CAD / yearly
98,000 - 182,000 CAD / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
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Ubisoft
As a Technical Art Director at Ubisoft Toronto, you will guide our teams in shaping the artistic and technical vision of the project. You will bring a deep understanding of our technology, a broad view of the game as a whole, and the ability to connect creative ideas with practical solutions.
What you’ll do
What you bring to the team
What to send our way
About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.
The yearly base salary range for this full-time position is $110,000 to $160,000 CAD. Your actual base pay will be determined following the interview process, taking into account your experience, skills, scope of responsibilities, and qualifications to ensure fair compensation.
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work‑life balance. Note that some roles are fully office‑based and are not eligible for hybrid work.
110,000 - 160,000 CAD / yearly
98,000 - 182,000 CAD / yearly
Source: ai estimated
* This is an estimated range based on market data and may vary based on experience and qualifications.
Get personalized recommendations to optimize your resume specifically for Technical Art Director [Splinter Cell Remake]. Takes only 15 seconds!
Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.


Answer 10 quick questions to check your fit for Technical Art Director [Splinter Cell Remake] @ Ubisoft.
No related jobs found at the moment.
© 2026 Pro Partners. All rights reserved.