Resume and JobRESUME AND JOB
Ubisoft logo

VFX Artist

Ubisoft

VFX Artist

full-timePosted: Jan 19, 2026

Job Description

Description

VFX Artist is responsible for creating a wide range of high-quality visual effects aligned with the game’s artistic vision and utilizing the technical possibilities of the game engine. The VFX Artist works collaboratively with game designers and artists to support gameplay and game environments with special effects including particle effects, dynamic simulations, and shader effects.


The main and routine tasks of the VFX Artist are to:

  • Understand the overall art direction and creative vision to prioritize visual effects;
  • Create environmental, gameplay, and cinematic effects;
  • Work within technical constraints to ensure that effects are functional;
  • Participate in the integration of your VFX into the game engine.
  • Collaborate with other game developers in other job disciplines such as Production, Engineering, Art, Lighting, and others.
  • Contribute to the improvement of the overall game by providing feedback to the team and use their feedback to iterate on the lighting set up.
  • Stay up to date on current trends, best practices, and latest technologies in your field of expertise
  • Document and share VFX knowledge and best practices.

Qualifications

  • Experience in game visual effects or other relevant experience;
  • Experience working within a photo realistic environment;
  • Knowledge of the game development process and game production pipeline
  • Good working knowledge of particle driven effects and shader systems;
  • Good understanding of node-based shaders and their creation;
  • Good working knowledge of relevant 3D software with particular emphasis on fluid simulation and rigid body dynamics tools (e.g. Embergen, Rayfire, Blender, Houdini etc.);
  • Demonstrates passion and talent for games and game development
  • Good communication skills, positive attitude, and great work ethic
  • Ability to work in a highly collaborative team environment
  • Fast learner, takes initiative, and meets deadlines

Additional Info

Ubisoft Philippines, founded in 2016, is the country’s first AAA game studio and a key co-developer of Ubisoft’s flagship titles like Assassin’s Creed Shadows, Assassin’s Creed Mirage, Assassin’s Creed Valhalla,  Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Based in Bonifacio Global City, the studio is home to over a hundred top talents spanning varied disciplines such as Art, Design, Programming, Quality Assurance, and more. Recognized as one of Universum’s Most Attractive Employers and a consistent Circle of Excellence Awardee in the Asia CEO Awards, Ubisoft Philippines elevates Filipino talent to the global stage as it continues to inspire the next generation of game developers in Southeast Asia and beyond.

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work. 

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.

We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Locations

  • Taguig, NCR, Philippines

Salary

Estimated Salary Rangemedium confidence

40,000 - 80,000 EUR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Effets de particules et systèmes de shadersintermediate
  • Simulation fluides et rigid body dynamicsintermediate
  • Outils 3D (Embergen, Rayfire, Blender, Houdini)intermediate
  • Shaders nodauxintermediate
  • Connaissance du pipeline de production jeuintermediate

Required Qualifications

  • Expérience en effets visuels pour jeux (experience)
  • Expérience en environnement photoréaliste (experience)

Responsibilities

  • Comprendre la direction artistique pour prioriser les VFX
  • Créer effets environnementaux, gameplay et cinématiques
  • Travailler dans les contraintes techniques pour fonctionnalité
  • Intégrer les VFX dans le moteur de jeu
  • Collaborer avec production, engineering, art, lighting
  • Documenter et partager connaissances VFX

Benefits

  • general: Modèle de travail hybride

Target Your Resume for "VFX Artist" , Ubisoft

Get personalized recommendations to optimize your resume specifically for VFX Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "VFX Artist" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for VFX Artist @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.

Ubisoft logo

VFX Artist

Ubisoft

VFX Artist

full-timePosted: Jan 19, 2026

Job Description

Description

VFX Artist is responsible for creating a wide range of high-quality visual effects aligned with the game’s artistic vision and utilizing the technical possibilities of the game engine. The VFX Artist works collaboratively with game designers and artists to support gameplay and game environments with special effects including particle effects, dynamic simulations, and shader effects.


The main and routine tasks of the VFX Artist are to:

  • Understand the overall art direction and creative vision to prioritize visual effects;
  • Create environmental, gameplay, and cinematic effects;
  • Work within technical constraints to ensure that effects are functional;
  • Participate in the integration of your VFX into the game engine.
  • Collaborate with other game developers in other job disciplines such as Production, Engineering, Art, Lighting, and others.
  • Contribute to the improvement of the overall game by providing feedback to the team and use their feedback to iterate on the lighting set up.
  • Stay up to date on current trends, best practices, and latest technologies in your field of expertise
  • Document and share VFX knowledge and best practices.

Qualifications

  • Experience in game visual effects or other relevant experience;
  • Experience working within a photo realistic environment;
  • Knowledge of the game development process and game production pipeline
  • Good working knowledge of particle driven effects and shader systems;
  • Good understanding of node-based shaders and their creation;
  • Good working knowledge of relevant 3D software with particular emphasis on fluid simulation and rigid body dynamics tools (e.g. Embergen, Rayfire, Blender, Houdini etc.);
  • Demonstrates passion and talent for games and game development
  • Good communication skills, positive attitude, and great work ethic
  • Ability to work in a highly collaborative team environment
  • Fast learner, takes initiative, and meets deadlines

Additional Info

Ubisoft Philippines, founded in 2016, is the country’s first AAA game studio and a key co-developer of Ubisoft’s flagship titles like Assassin’s Creed Shadows, Assassin’s Creed Mirage, Assassin’s Creed Valhalla,  Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Based in Bonifacio Global City, the studio is home to over a hundred top talents spanning varied disciplines such as Art, Design, Programming, Quality Assurance, and more. Recognized as one of Universum’s Most Attractive Employers and a consistent Circle of Excellence Awardee in the Asia CEO Awards, Ubisoft Philippines elevates Filipino talent to the global stage as it continues to inspire the next generation of game developers in Southeast Asia and beyond.

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work. 

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.

We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Locations

  • Taguig, NCR, Philippines

Salary

Estimated Salary Rangemedium confidence

40,000 - 80,000 EUR / yearly

Source: ai estimated

* This is an estimated range based on market data and may vary based on experience and qualifications.

Skills Required

  • Effets de particules et systèmes de shadersintermediate
  • Simulation fluides et rigid body dynamicsintermediate
  • Outils 3D (Embergen, Rayfire, Blender, Houdini)intermediate
  • Shaders nodauxintermediate
  • Connaissance du pipeline de production jeuintermediate

Required Qualifications

  • Expérience en effets visuels pour jeux (experience)
  • Expérience en environnement photoréaliste (experience)

Responsibilities

  • Comprendre la direction artistique pour prioriser les VFX
  • Créer effets environnementaux, gameplay et cinématiques
  • Travailler dans les contraintes techniques pour fonctionnalité
  • Intégrer les VFX dans le moteur de jeu
  • Collaborer avec production, engineering, art, lighting
  • Documenter et partager connaissances VFX

Benefits

  • general: Modèle de travail hybride

Target Your Resume for "VFX Artist" , Ubisoft

Get personalized recommendations to optimize your resume specifically for VFX Artist. Takes only 15 seconds!

AI-powered keyword optimization
Skills matching & gap analysis
Experience alignment suggestions

Check Your ATS Score for "VFX Artist" , Ubisoft

Find out how well your resume matches this job's requirements. Get comprehensive analysis including ATS compatibility, keyword matching, skill gaps, and personalized recommendations.

ATS compatibility check
Keyword optimization analysis
Skill matching & gap identification
Format & readability score
Quiz Challenge

Answer 10 quick questions to check your fit for VFX Artist @ Ubisoft.

10 Questions
~2 Minutes
Instant Score

Related Books and Jobs

No related jobs found at the moment.